godot/tools/editor
2015-11-28 20:57:23 -03:00
..
fileserver
icons Merge pull request #2707 from akien-mga/master 2015-11-18 19:43:28 -03:00
io_plugins Better import mesh warnings 2015-11-25 10:28:46 -03:00
plugins Merge pull request #2908 from neikeq/fix_editor_select 2015-11-25 00:25:55 +01:00
animation_editor.cpp Split up AnimationPlayer tracks editor Tracks button 2015-11-18 22:55:05 +01:00
animation_editor.h Split up AnimationPlayer tracks editor Tracks button 2015-11-18 22:55:05 +01:00
array_property_edit.cpp
array_property_edit.h
call_dialog.cpp
call_dialog.h
code_editor.cpp -Merged Script and Help tabs 2015-11-17 09:46:08 -03:00
code_editor.h
connections_dialog.cpp Add ability to set oneshot connection from Editor 2015-11-23 17:38:15 -03:00
connections_dialog.h Add ability to set oneshot connection from Editor 2015-11-23 17:38:15 -03:00
console.cpp
console.h
create_dialog.cpp
create_dialog.h
default_saver.cpp
default_saver.h
dependency_editor.cpp
dependency_editor.h
doc_code_font.h
doc_font.h
doc_title_font.h
editor_data.cpp
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_file_dialog.cpp
editor_file_dialog.h
editor_file_system.cpp
editor_file_system.h
editor_fonts.cpp
editor_fonts.h
editor_help.cpp Fix editor help scroll to result 2015-11-27 20:11:49 -03:00
editor_help.h Remember last help search 2015-11-24 22:33:26 +01:00
editor_icons.h
editor_import_export.cpp Merge pull request #2292 from blackwc/can_export 2015-11-19 00:35:04 -03:00
editor_import_export.h -support for stereo ima-adpcm sample compression & playback 2015-11-09 00:49:18 -03:00
editor_log.cpp -fixed tabs 2015-11-18 04:47:41 -03:00
editor_log.h -fixed tabs 2015-11-18 04:47:41 -03:00
editor_node.cpp Merge branch 'master' of https://github.com/godotengine/godot 2015-11-28 20:57:23 -03:00
editor_node.h Put 2D, 3D and Script editor index in enum 2015-11-25 00:46:44 +01:00
editor_path.cpp
editor_path.h
editor_plugin.cpp
editor_plugin.h
editor_reimport_dialog.cpp
editor_reimport_dialog.h
editor_resource_preview.cpp
editor_resource_preview.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp
editor_run.h
editor_selection.cpp
editor_selection.h
editor_settings.cpp -fixed tabs 2015-11-18 04:47:41 -03:00
editor_settings.h
editor_sub_scene.cpp
editor_sub_scene.h
editor_vu.cpp
editor_vu.h
file_type_cache.cpp
file_type_cache.h
groups_editor.cpp
groups_editor.h
import_settings.cpp
import_settings.h
inspector_dock.cpp
inspector_dock.h
multi_node_edit.cpp
multi_node_edit.h
optimized_save_dialog.cpp
optimized_save_dialog.h
output_strings.cpp
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp Print errors to console when exporting 2015-11-25 06:50:08 +01:00
project_export.h -support for stereo ima-adpcm sample compression & playback 2015-11-09 00:49:18 -03:00
project_manager.cpp Load main scene if defined when running editor from the command line 2015-11-22 17:36:03 +01:00
project_manager.h
project_settings.cpp Implement name filter to PropertyEditor 2015-11-21 13:42:15 -03:00
project_settings.h Implement name filter to PropertyEditor 2015-11-21 13:42:15 -03:00
property_editor.cpp Fix property editor Matrix3 and Matrix32 editing 2015-11-23 15:34:54 -03:00
property_editor.h Implement name filter to PropertyEditor 2015-11-21 13:42:15 -03:00
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp
quick_open.h
register_exporters.h
reparent_dialog.cpp
reparent_dialog.h
resources_dock.cpp
resources_dock.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Import Sub-Scene as root's child if no node is selected 2015-11-23 20:22:42 +01:00
scene_tree_dock.h
scene_tree_editor.cpp Fix message - ERROR: get_path: Condition ' !is_inside_tree() ' is true - when closing the editor 2015-11-28 16:58:10 -03:00
scene_tree_editor.h
scenes_dock.cpp -small fix to avoid warnings 2015-11-19 20:24:43 -03:00
scenes_dock.h
scenes.cpp
scenes.h
script_create_dialog.cpp
script_create_dialog.h
script_editor_debugger.cpp
script_editor_debugger.h
SCsub
settings_config_dialog.cpp Implement name filter to PropertyEditor 2015-11-21 13:42:15 -03:00
settings_config_dialog.h Implement name filter to PropertyEditor 2015-11-21 13:42:15 -03:00
spatial_editor_gizmos.cpp -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260 2015-11-19 10:41:20 -03:00
spatial_editor_gizmos.h