godot/core/object
2023-12-08 16:58:44 +01:00
..
callable_method_pointer.cpp
callable_method_pointer.h Prevent read-after-free in the queued CallableCustomStaticMethodPointer. 2023-11-23 23:22:08 +02:00
class_db.cpp Polish & fix editor help cache generation 2023-11-02 13:46:37 +01:00
class_db.h Polish & fix editor help cache generation 2023-11-02 13:46:37 +01:00
make_virtuals.py Fix EncodeT assignment in make_virtuals.py 2023-12-05 10:37:04 -06:00
message_queue.cpp [Core] Prevent infinite recursion when printing errors 2023-11-26 18:53:28 +01:00
message_queue.h Refactor CallQueue flushing for clarity 2023-06-23 13:27:34 +02:00
method_bind.cpp Fix method hashes with default arguments 2023-09-21 12:39:04 -05:00
method_bind.h Implement reloading of GDExtensions 2023-09-25 22:10:17 -05:00
object_id.h
object.cpp Add NOTIFICATION_PREDELETE_CLEANUP notification 2023-10-20 13:43:42 +02:00
object.h Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
ref_counted.cpp
ref_counted.h [Core] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-11 19:45:49 +02:00
script_instance.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
script_instance.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
script_language_extension.cpp Highlight doc comments in a different color 2023-10-08 19:26:10 +03:00
script_language_extension.h Add path option to ScriptLanguageExtension::_validate 2023-10-22 21:49:34 -07:00
script_language.cpp Fix property groups overriding real properties 2023-11-28 21:34:18 +01:00
script_language.h Make languages bookkeeping thread-safe 2023-11-09 18:03:43 +01:00
SCsub
undo_redo.cpp Reduced output spam from rapid property changes 2023-11-12 14:49:51 +00:00
undo_redo.h Fix for stopping the Undo History being desynchronised from actual Undo queue. 2023-11-10 13:04:12 +00:00
worker_thread_pool.cpp Make languages bookkeeping thread-safe 2023-11-09 18:03:43 +01:00
worker_thread_pool.h Make languages bookkeeping thread-safe 2023-11-09 18:03:43 +01:00