godot/doc/classes
Rémi Verschelde 6894559fb7
Merge pull request #49034 from madmiraal/fix-doc-2177
Unexpose methods and property for binding children to Bones in Skeleton3D
2021-05-24 18:34:57 +02:00
..
@GlobalScope.xml Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
AABB.xml class reference proofreading 2021-03-19 13:21:20 +01:00
AcceptDialog.xml Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
AESContext.xml
AnimatedSprite2D.xml
AnimatedSprite3D.xml Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D 2021-02-17 15:13:47 +01:00
AnimatedTexture.xml
Animation.xml class reference proofreading 2021-03-19 13:21:20 +01:00
AnimationNode.xml
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
AnimationNodeBlendSpace2D.xml
AnimationNodeBlendTree.xml
AnimationNodeOneShot.xml
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml
AnimationNodeStateMachinePlayback.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
AnimationNodeStateMachineTransition.xml
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml Document AnimationNodeTimeSeek with clarified usage and code example 2021-04-17 21:36:48 +02:00
AnimationNodeTransition.xml
AnimationPlayer.xml class reference proofreading 2021-03-19 13:21:20 +01:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml Update documentation for the new ProcessMode 2021-02-19 10:22:09 -05:00
Area2D.xml Merge pull request #42742 from madmiraal/fix-12215 2021-05-18 20:00:48 +02:00
Area3D.xml Merge pull request #42742 from madmiraal/fix-12215 2021-05-18 20:00:48 +02:00
Array.xml Fix typos with codespell 2021-05-20 12:38:56 +02:00
ArrayMesh.xml Fix misformatted documentation from #47435, #42827, #46991 2021-04-04 23:25:40 +03:00
AspectRatioContainer.xml Add AspectRatioContainer class 2020-11-25 15:06:40 +02:00
AStar2D.xml Document AStar.get_point_path() not being thread-safe 2021-04-16 16:04:17 +02:00
AStar.xml Improve the Engine.editor_hint property documentation 2021-04-20 22:56:44 +02:00
AtlasTexture.xml Improve documentation for AtlasTexture 2021-03-14 21:18:50 -04:00
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml Fix AudioEffectCapture buffer length cannot be changed 2021-03-17 23:07:38 +01:00
AudioEffectChorus.xml
AudioEffectCompressor.xml
AudioEffectDelay.xml
AudioEffectDistortion.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectEQ.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml Rename the audio FFT_Size enum to FFTSize for consistency 2021-05-13 02:42:49 +02:00
AudioEffectRecord.xml
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml Rename the audio FFT_Size enum to FFTSize for consistency 2021-05-13 02:42:49 +02:00
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioServer.xml
AudioStream.xml
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml
AudioStreamMicrophone.xml
AudioStreamPlayback.xml
AudioStreamPlaybackResampled.xml
AudioStreamPlayer2D.xml Improve the AudioStreamPlayer(2D/3D) class descriptions 2021-05-05 20:39:36 +02:00
AudioStreamPlayer3D.xml Improve the AudioStreamPlayer(2D/3D) class descriptions 2021-05-05 20:39:36 +02:00
AudioStreamPlayer.xml Improve the AudioStreamPlayer(2D/3D) class descriptions 2021-05-05 20:39:36 +02:00
AudioStreamRandomPitch.xml
AudioStreamSample.xml
BackBufferCopy.xml class reference proofreading 2021-03-19 13:21:20 +01:00
BakedLightmap.xml
BakedLightmapData.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
BaseButton.xml Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
BaseMaterial3D.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
Basis.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
BitMap.xml
Bone2D.xml
BoneAttachment3D.xml
bool.xml Merge pull request #44951 from KoBeWi/documint 2021-03-31 09:27:13 +02:00
BoxContainer.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
BoxMesh.xml Merge pull request #44183 from madmiraal/box_shape-size 2020-12-28 16:06:50 +01:00
BoxShape3D.xml Use box size instead of extents for Shape dimensions 2020-12-08 11:58:21 +00:00
Button.xml Document that Button doesn't interpret touch input (= no multitouch) 2021-02-21 00:30:21 +01:00
ButtonGroup.xml Adds a pressed signal to ButtonGroup 2021-05-06 12:16:27 +02:00
Callable.xml Add RPC to Callable 2021-05-03 19:21:37 -03:00
Camera2D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Camera3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
CameraEffects.xml
CameraFeed.xml
CameraServer.xml
CameraTexture.xml
CanvasGroup.xml
CanvasItem.xml Documentation: Correct CanvasItem.draw_string position description. 2021-03-18 18:09:23 +10:30
CanvasItemMaterial.xml
CanvasLayer.xml
CanvasModulate.xml
CanvasTexture.xml
CapsuleMesh.xml Fix docs description for CapsuleMesh::mid_height 2021-04-11 18:19:12 +02:00
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
CharFXTransform.xml Fix typos with codespell 2021-05-20 12:38:56 +02:00
CheckBox.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
CheckButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
CircleShape2D.xml
ClassDB.xml Clarify class_get_method_list() in release exports 2021-01-07 01:23:25 +01:00
ClippedCamera3D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
CodeEdit.xml Add custom background line colour to TextEdit and remove marked lines 2021-05-22 14:41:55 +01:00
CodeHighlighter.xml doc: Don't bind argument names with p_ prefix 2021-02-04 14:45:06 +01:00
CollisionObject2D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
CollisionObject3D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
CollisionPolygon2D.xml
CollisionPolygon3D.xml Implement CollisionPolygon3D margin 2021-02-11 11:58:37 -06:00
CollisionShape2D.xml
CollisionShape3D.xml
Color.xml Merge pull request #45144 from dalexeev/color-consts 2021-05-07 12:22:49 +02:00
ColorPicker.xml doc: Sync classref with current source 2021-04-19 12:26:37 +02:00
ColorPickerButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
ColorRect.xml
ConcavePolygonShape2D.xml
ConcavePolygonShape3D.xml Disable backface collision with ConcavePolygonShape by default 2021-03-18 11:30:22 -07:00
ConeTwistJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
ConfigFile.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
ConfirmationDialog.xml Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
Container.xml
Control.xml Add theme_custom_type property to Control and Window 2021-05-17 17:20:42 +03:00
ConvexPolygonShape2D.xml
ConvexPolygonShape3D.xml
CPUParticles2D.xml Increase the default 2D gravity to 980.0 2021-05-05 22:49:06 -04:00
CPUParticles3D.xml Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" 2020-12-04 19:34:29 -05:00
Crypto.xml feat: HMAC support in Crypto APIs 2020-11-26 18:39:56 -08:00
CryptoKey.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Cubemap.xml
CubemapArray.xml
Curve2D.xml Clarify Curve.get_closest_point uses baked points. 2021-02-28 07:18:34 -05:00
Curve3D.xml Clarify Curve.get_closest_point uses baked points. 2021-02-28 07:18:34 -05:00
Curve.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
CurveTexture.xml
CylinderMesh.xml
CylinderShape3D.xml
DampedSpringJoint2D.xml
Decal.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Dictionary.xml class reference proofreading 2021-03-19 13:21:20 +01:00
DirectionalLight2D.xml
DirectionalLight3D.xml
Directory.xml Add a warning on using directory to access of imported files 2021-03-27 16:19:15 -04:00
DisplayServer.xml OS: Remove native video API only implemented on iOS 2021-05-07 20:40:24 +02:00
DTLSServer.xml
EditorDebuggerPlugin.xml
EditorExportPlugin.xml Complete documentation of EditorExportPlugin 2020-12-29 13:46:14 +01:00
EditorFeatureProfile.xml
EditorFileDialog.xml
EditorFileSystem.xml class reference proofreading 2021-03-19 13:21:20 +01:00
EditorFileSystemDirectory.xml
EditorImportPlugin.xml Clarify EditorImportPlugin.get_visible_name. 2021-02-11 11:13:17 +01:00
EditorInspector.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
EditorInspectorPlugin.xml class reference proofreading 2021-03-19 13:21:20 +01:00
EditorInterface.xml Expose edit_node() for editor plugins 2021-04-12 00:13:08 +02:00
EditorNode3DGizmo.xml
EditorNode3DGizmoPlugin.xml class reference proofreading 2021-03-19 13:21:20 +01:00
EditorPlugin.xml Provide a way to hook into Inspectors UndoRedo. 2021-05-04 09:55:22 +02:00
EditorProperty.xml
EditorResourceConversionPlugin.xml
EditorResourcePicker.xml Use EditorResourcePicker in the Inspector 2021-05-19 21:39:15 +03:00
EditorResourcePreview.xml
EditorResourcePreviewGenerator.xml
EditorSceneImporter.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
EditorSceneImporterMesh.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
EditorSceneImporterMeshNode3D.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
EditorScenePostImport.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
EditorScript.xml
EditorScriptPicker.xml Use EditorResourcePicker in the Inspector 2021-05-19 21:39:15 +03:00
EditorSelection.xml Expose edit_node() for editor plugins 2021-04-12 00:13:08 +02:00
EditorSettings.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
EditorSpinSlider.xml Use EditorResourcePicker in the Inspector 2021-05-19 21:39:15 +03:00
EditorSyntaxHighlighter.xml
EditorTranslationParserPlugin.xml
EditorVCSInterface.xml class reference proofreading 2021-03-19 13:21:20 +01:00
EncodedObjectAsID.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Engine.xml Improve the Engine.editor_hint property documentation 2021-04-20 22:56:44 +02:00
EngineDebugger.xml
Environment.xml Document how to avoid light leaks with GIProbe and SDFGI 2021-03-28 01:05:01 +01:00
Expression.xml
File.xml Document that File.open_compressed() can only open files saved by Godot 2021-05-01 01:24:01 +02:00
FileDialog.xml FileDialog: add Back/Forward buttons, add message for inaccessible folders. 2021-03-23 08:03:41 +02:00
FileSystemDock.xml
float.xml Complete the docs for primitive types 2021-03-31 03:50:47 +02:00
Font.xml class reference proofreading 2021-03-19 13:21:20 +01:00
FontData.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Generic6DOFJoint3D.xml Remove Generic6DOFJoint precision property 2020-12-15 10:14:48 +00:00
Geometry2D.xml changed description of merge_polygons 2021-04-17 15:20:49 +02:00
Geometry3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
GeometryInstance3D.xml Implement occlusion culling 2021-04-23 21:45:23 +02:00
GIProbe.xml Document how to avoid light leaks with GIProbe and SDFGI 2021-03-28 01:05:01 +01:00
GIProbeData.xml
GPUParticles2D.xml Support for 2D particles to collide against SDF 2021-05-23 16:43:36 -03:00
GPUParticles3D.xml Support for 2D particles to collide against SDF 2021-05-23 16:43:36 -03:00
GPUParticlesAttractor3D.xml
GPUParticlesAttractorBox.xml
GPUParticlesAttractorSphere.xml
GPUParticlesAttractorVectorField.xml
GPUParticlesCollision3D.xml
GPUParticlesCollisionBox.xml
GPUParticlesCollisionHeightField.xml
GPUParticlesCollisionSDF.xml
GPUParticlesCollisionSphere.xml
Gradient.xml Rename offset to point in remove_point() 2020-12-28 17:57:55 +01:00
GradientTexture.xml
GraphEdit.xml class reference proofreading 2021-03-19 13:21:20 +01:00
GraphNode.xml -Added missing setters to GraphNode. 2021-05-13 17:45:07 +05:45
GridContainer.xml
GrooveJoint2D.xml
HashingContext.xml Docs: Port Code Examples to C# (F, G, H, I, J, K, L) 2020-11-25 22:15:13 +01:00
HBoxContainer.xml
HeightMapShape3D.xml Heightmap collision shape support in Godot Physics 2021-03-25 16:52:41 -07:00
HingeJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
HMACContext.xml feat: HMAC support in Crypto APIs 2020-11-26 18:39:56 -08:00
HScrollBar.xml
HSeparator.xml
HSlider.xml
HSplitContainer.xml
HTTPClient.xml class reference proofreading 2021-03-19 13:21:20 +01:00
HTTPRequest.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Image.xml Import: Cleanup and optimize etcpak compression method 2021-04-16 17:08:36 +02:00
ImageTexture3D.xml
ImageTexture.xml Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
ImageTextureLayered.xml
ImmediateGeometry3D.xml
Input.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
InputEvent.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
InputEventAction.xml class reference proofreading 2021-03-19 13:21:20 +01:00
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
InputEventJoypadMotion.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
InputEventKey.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
InputEventMagnifyGesture.xml
InputEventMIDI.xml
InputEventMouse.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
InputEventMouseButton.xml Rename doubleclick to double_click 2021-05-04 04:38:08 -04:00
InputEventMouseMotion.xml
InputEventPanGesture.xml
InputEventScreenDrag.xml
InputEventScreenTouch.xml
InputEventWithModifiers.xml Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
InputMap.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
InstancePlaceholder.xml
int.xml Complete the docs for primitive types 2021-03-31 03:50:47 +02:00
IP.xml Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
ItemList.xml Remove trivial examples in the ItemList class documentation 2021-03-03 22:58:45 +01:00
JavaClass.xml
JavaClassWrapper.xml
JavaScript.xml [HTML5] Add easy to use download API. 2021-05-21 15:31:23 +02:00
JavaScriptObject.xml [HTML5] Implement Godot <-> JavaScript interface. 2021-05-20 14:33:18 +02:00
JNISingleton.xml
Joint2D.xml
Joint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
JSON.xml
JSONParser.xml doc: Sync classref with Variant utility methods 2020-11-17 11:26:24 +01:00
JSONParseResult.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
JSONRPC.xml
KinematicBody2D.xml More detailed documentation for KinematicBody safe collision margin 2021-03-22 15:41:21 -07:00
KinematicBody3D.xml More detailed documentation for KinematicBody safe collision margin 2021-03-22 15:41:21 -07:00
KinematicCollision2D.xml
KinematicCollision3D.xml
Label.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Light2D.xml
Light3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Lightmapper.xml
LightmapperRD.xml
LightmapProbe.xml
LightOccluder2D.xml Rename LightOccluder2D light_mask to occluder_light_mask 2020-12-04 19:34:29 -05:00
Line2D.xml
LineEdit.xml Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
LineShape2D.xml
LinkButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
Listener3D.xml
MainLoop.xml Mention that the delta argument is in seconds in Node documentation 2021-01-05 19:14:37 +01:00
MarginContainer.xml Use safer add_theme_constant_override() in MarginContainer code sample 2021-03-04 17:17:40 +01:00
Marshalls.xml
Material.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
MenuButton.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Mesh.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
MeshDataTool.xml Fix typos with codespell 2021-05-20 12:38:56 +02:00
MeshInstance2D.xml
MeshInstance3D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
MeshLibrary.xml
MeshTexture.xml
MultiMesh.xml class reference proofreading 2021-03-19 13:21:20 +01:00
MultiMeshInstance2D.xml
MultiMeshInstance3D.xml
MultiplayerAPI.xml Document that the high-level multiplayer API is only for Godot servers 2021-01-25 01:59:28 +01:00
Mutex.xml
NavigationAgent2D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
NavigationAgent3D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
NavigationMesh.xml Merge pull request #42974 from skyace65/NavMesh2 2021-03-23 13:24:01 +01:00
NavigationMeshGenerator.xml
NavigationObstacle2D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
NavigationObstacle3D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
NavigationPolygon.xml
NavigationRegion2D.xml Implement Navigation layers 2021-03-10 11:23:06 +01:00
NavigationRegion3D.xml Implement Navigation layers 2021-03-10 11:23:06 +01:00
NavigationServer2D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
NavigationServer3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
NetworkedMultiplayerPeer.xml Document that the high-level multiplayer API is only for Godot servers 2021-01-25 01:59:28 +01:00
NinePatchRect.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Node2D.xml Document valid range of Node2D.z_index 2021-05-20 01:22:13 +02:00
Node3D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Node3DGizmo.xml
Node.xml doc: Sync classref with current source 2021-04-19 12:26:37 +02:00
NodePath.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Object.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Occluder3D.xml Implement occlusion culling 2021-04-23 21:45:23 +02:00
OccluderInstance3D.xml Implement occlusion culling 2021-04-23 21:45:23 +02:00
OccluderPolygon2D.xml
OmniLight3D.xml
OptimizedTranslation.xml Rename PHashTranslation to OptimizedTranslation 2021-03-20 10:02:47 +00:00
OptionButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
ORMMaterial3D.xml
OS.xml OS: Better validation of invalid input for get_unix_time_from_datetime 2021-05-24 13:37:36 +02:00
PackedByteArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedColorArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedDataContainer.xml
PackedDataContainerRef.xml
PackedFloat32Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedFloat64Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedInt32Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedInt64Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedScene.xml fixed typo in packedscene 2021-02-11 13:22:44 -08:00
PackedStringArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedVector2Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedVector3Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PacketPeer.xml
PacketPeerDTLS.xml
PacketPeerStream.xml
PacketPeerUDP.xml This renames PacketPeerUDP.listen to bind. 2021-04-12 21:05:33 +02:00
Panel.xml
PanelContainer.xml
PanoramaSkyMaterial.xml
ParallaxBackground.xml
ParallaxLayer.xml
ParticlesMaterial.xml Support for 2D particles to collide against SDF 2021-05-23 16:43:36 -03:00
Path2D.xml
Path3D.xml
PathFollow2D.xml Rename PathFollow2D rotate bool 2020-12-04 18:59:02 -05:00
PathFollow3D.xml
PCKPacker.xml
Performance.xml
PhysicalBone3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
PhysicalSkyMaterial.xml class reference proofreading 2021-03-19 13:21:20 +01:00
PhysicsBody2D.xml Move collision layer and mask into CollisionObject. 2021-04-20 10:38:42 +01:00
PhysicsBody3D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
PhysicsDirectBodyState2D.xml
PhysicsDirectBodyState3D.xml
PhysicsDirectSpaceState2D.xml Fix cast_motion sometimes failing 2020-11-27 15:33:00 +00:00
PhysicsDirectSpaceState3D.xml Fix cast_motion sometimes failing 2020-11-27 15:33:00 +00:00
PhysicsMaterial.xml
PhysicsServer2D.xml Enable setting of collision iterations in PhysicsServer2D 2021-05-19 10:54:10 -04:00
PhysicsServer3D.xml Unexpose _direct_state_changed in PhysicsBody 2021-04-22 23:20:58 -05:00
PhysicsShapeQueryParameters2D.xml
PhysicsShapeQueryParameters3D.xml
PhysicsShapeQueryResult2D.xml
PhysicsShapeQueryResult3D.xml
PhysicsTestMotionResult2D.xml
PinJoint2D.xml
PinJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
Plane.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
PlaneMesh.xml Document how to solve UV jittering when using large procedural meshes 2020-12-19 18:16:52 +01:00
PointLight2D.xml
PointMesh.xml
Polygon2D.xml
PolygonPathFinder.xml
Popup.xml doc: Sync classref with Variant utility methods 2020-11-17 11:26:24 +01:00
PopupMenu.xml class reference proofreading 2021-03-19 13:21:20 +01:00
PopupPanel.xml
Position2D.xml
Position3D.xml
PrimitiveMesh.xml class reference proofreading 2021-03-19 13:21:20 +01:00
PrismMesh.xml
ProceduralSkyMaterial.xml
ProgressBar.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
ProjectSettings.xml Add a keyboard shortcut to select the word under cursor in TextEdit 2021-05-22 23:47:43 +02:00
ProximityGroup3D.xml ProximityGroup: Fix access modifiers, rename private methods for clarity 2020-12-11 14:32:05 +01:00
ProxyTexture.xml
QuadMesh.xml
Quat.xml class reference proofreading 2021-03-19 13:21:20 +01:00
RandomNumberGenerator.xml Add ability to restore RandomNumberGenerator state 2020-12-07 13:50:46 +02:00
Range.xml
RayCast2D.xml
RayCast3D.xml doc: Sync classref with current source 2021-03-10 10:54:21 +01:00
RayShape2D.xml
RayShape3D.xml
RDAttachmentFormat.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml
RDSamplerState.xml
RDShaderBytecode.xml
RDShaderFile.xml
RDShaderSource.xml
RDTextureFormat.xml Rename RD texture "type" to "texture_type" 2020-12-04 19:34:50 -05:00
RDTextureView.xml
RDUniform.xml Rename RD uniform "type" to "uniform_type" 2020-12-04 19:34:50 -05:00
RDVertexAttribute.xml
Rect2.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Rect2i.xml class reference proofreading 2021-03-19 13:21:20 +01:00
RectangleShape2D.xml Use rectangle size instead of extents for Shape dimensions 2020-12-08 11:57:46 +00:00
Reference.xml Remove the implication that references and resources are not objected from their description 2021-01-11 08:22:16 -05:00
ReferenceRect.xml
ReflectionProbe.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
RemoteTransform2D.xml
RemoteTransform3D.xml
RenderingDevice.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
RenderingServer.xml Support for 2D particles to collide against SDF 2021-05-23 16:43:36 -03:00
Resource.xml Document a built-in use of Resource.resource_name 2021-01-23 21:33:48 +01:00
ResourceFormatLoader.xml class reference proofreading 2021-03-19 13:21:20 +01:00
ResourceFormatSaver.xml
ResourceImporter.xml
ResourceLoader.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
ResourcePreloader.xml
ResourceSaver.xml
RibbonTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
RichTextEffect.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
RichTextLabel.xml Expose RichTextLabel selection to script 2021-02-15 17:26:58 -07:00
RID.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
RigidBody2D.xml Merge pull request #42742 from madmiraal/fix-12215 2021-05-18 20:00:48 +02:00
RigidBody3D.xml Merge pull request #48860 from JohnM666/fix-basis-variant-initialization 2021-05-20 14:05:29 +02:00
RootMotionView.xml
SceneState.xml
SceneTree.xml Document that SceneTree.call_group() is deferred 2021-04-29 23:01:41 +02:00
SceneTreeTimer.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
Script.xml
ScriptCreateDialog.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
ScriptEditor.xml
ScriptEditorBase.xml Add get_base_editor to ScriptEditorBase 2021-05-15 18:47:00 +07:00
ScrollBar.xml
ScrollContainer.xml Add the ability to hide scrollcontainer's scrollbars 2021-04-28 09:28:31 -06:00
SegmentShape2D.xml
Semaphore.xml
Separator.xml
Shader.xml
ShaderGlobalsOverride.xml
ShaderMaterial.xml
Shape2D.xml
Shape3D.xml Expose get_debug_mesh in Shape3D to scripting API 2021-04-29 18:18:39 -07:00
Shortcut.xml
Signal.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
Skeleton2D.xml
Skeleton3D.xml Unexpose methods and property for binding children to Bones 2021-05-24 16:44:17 +01:00
SkeletonIK3D.xml
Skin.xml
SkinReference.xml
Sky.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Slider.xml
SliderJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
SoftBody3D.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
SphereMesh.xml
SphereShape3D.xml
SpinBox.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
SplitContainer.xml
SpotLight3D.xml
SpringArm3D.xml
Sprite2D.xml Change frame_coords to Vector2i 2021-05-23 21:38:27 +02:00
Sprite3D.xml Change frame_coords to Vector2i 2021-05-23 21:38:27 +02:00
SpriteBase3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
SpriteFrames.xml
StandardMaterial3D.xml
StaticBody2D.xml
StaticBody3D.xml
StreamCubemap.xml
StreamCubemapArray.xml
StreamPeer.xml [Doc] Remove reference to UNIX sockets in StreamPeer. 2021-05-20 11:25:47 +02:00
StreamPeerBuffer.xml
StreamPeerSSL.xml
StreamPeerTCP.xml Allow local port control on net_socket connections 2021-04-12 21:05:33 +02:00
StreamTexture2D.xml
StreamTexture2DArray.xml
StreamTexture3D.xml
StreamTextureLayered.xml
String.xml Change behavior of String.right 2021-05-20 23:07:57 +02:00
StringName.xml class reference proofreading 2021-03-19 13:21:20 +01:00
StyleBox.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
StyleBoxEmpty.xml
StyleBoxFlat.xml Fix some grammar in StyleBoxFlat class docs 2021-02-28 20:09:10 -05:00
StyleBoxLine.xml
StyleBoxTexture.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
SubViewport.xml Use a non-zero default size for SubViewports 2021-05-18 18:51:39 +02:00
SubViewportContainer.xml
SurfaceTool.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
SyntaxHighlighter.xml doc: Sync classref with current source 2021-02-08 12:34:28 +01:00
TabContainer.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
Tabs.xml Tabs: Remove unused 'panel' stylebox from default theme 2021-04-27 17:36:53 +02:00
TCPServer.xml Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
TextEdit.xml Add custom background line colour to TextEdit and remove marked lines 2021-05-22 14:41:55 +01:00
TextFile.xml
TextLine.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
TextParagraph.xml Use extra font spacing in the RichTextLabel line height calculation, and stylebox size in the minimum size calculation. 2021-03-29 17:26:53 +03:00
TextServer.xml [Complex Text Layouts] Provide access to glyph contour points. 2021-03-31 09:32:14 +03:00
TextServerManager.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
Texture2D.xml Fix misformatted documentation from #47435, #42827, #46991 2021-04-04 23:25:40 +03:00
Texture2DArray.xml
Texture3D.xml
Texture.xml
TextureButton.xml
TextureLayered.xml
TextureProgressBar.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
TextureRect.xml
Theme.xml Add theme_custom_type property to Control and Window 2021-05-17 17:20:42 +03:00
Thread.xml
TileData.xml Fixes TileSet Y-sort not working and TileSet not saving correctly 2021-05-21 10:13:37 +02:00
TileMap.xml Update TileMap to use Vector2i instead of two ints 2021-05-07 16:20:02 -04:00
TileSet.xml Implement scenes tiles in TileMaps 2021-05-20 13:12:03 +02:00
TileSetAtlasSource.xml Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
TileSetScenesCollectionSource.xml Implement scenes tiles in TileMaps 2021-05-20 13:12:03 +02:00
TileSetSource.xml Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
Timer.xml class reference proofreading 2021-03-19 13:21:20 +01:00
TouchScreenButton.xml Document that Button doesn't interpret touch input (= no multitouch) 2021-02-21 00:30:21 +01:00
Transform2D.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
Transform.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
Translation.xml
TranslationServer.xml
Tree.xml Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
TreeItem.xml Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
TriangleMesh.xml
TubeTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
Tween.xml class reference proofreading 2021-03-19 13:21:20 +01:00
UDPServer.xml This renames PacketPeerUDP.listen to bind. 2021-04-12 21:05:33 +02:00
UndoRedo.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Variant.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
VBoxContainer.xml
Vector2.xml Docs: Minor argument names fix 2021-04-23 15:46:51 +02:00
Vector2i.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
Vector3.xml Docs: Minor argument names fix 2021-04-23 15:46:51 +02:00
Vector3i.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
VehicleBody3D.xml doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
VehicleWheel3D.xml
VelocityTracker3D.xml
VideoPlayer.xml Print a warning when trying to seek in VideoPlayer 2021-04-14 20:39:13 +02:00
VideoStream.xml
Viewport.xml Move XR flag from subviewport into viewport 2021-05-01 19:58:11 +10:00
ViewportTexture.xml
VisibilityEnabler2D.xml
VisibilityEnabler3D.xml
VisibilityNotifier2D.xml
VisibilityNotifier3D.xml
VisualInstance3D.xml
VisualShader.xml doc: Sync classref with current source 2021-04-19 12:26:37 +02:00
VisualShaderNode.xml
VisualShaderNodeBooleanConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeBooleanUniform.xml
VisualShaderNodeClamp.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeColorConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorUniform.xml
VisualShaderNodeComment.xml Added Comment node to Visual Shaders 2021-02-21 12:40:17 +03:00
VisualShaderNodeCompare.xml
VisualShaderNodeConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeCubemap.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeCubemapUniform.xml
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCustom.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeDeterminant.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeFaceForward.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeFloatConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatUniform.xml
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeIf.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeInput.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeIntConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeIntFunc.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeIntOp.xml
VisualShaderNodeIntUniform.xml
VisualShaderNodeIs.xml
VisualShaderNodeMix.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeResizableBase.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScalarDerivativeFunc.xml
VisualShaderNodeScreenUVToSDF.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeSDFRaymarch.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
VisualShaderNodeSDFToScreenUV.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeSmoothStep.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeStep.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeSwitch.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayUniform.xml
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DUniform.xml
VisualShaderNodeTexture.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeTextureSDF.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureSDFNormal.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureUniform.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeTextureUniformTriplanar.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformMult.xml
VisualShaderNodeTransformUniform.xml
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUniform.xml
VisualShaderNodeUniformRef.xml
VisualShaderNodeVec3Constant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeVec3Uniform.xml
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDerivativeFunc.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml
VScrollBar.xml
VSeparator.xml
VSlider.xml
VSplitContainer.xml
WeakRef.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Window.xml Add theme_custom_type property to Control and Window 2021-05-17 17:20:42 +03:00
World2D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
World3D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
WorldEnvironment.xml
WorldMarginShape3D.xml
X509Certificate.xml
XMLParser.xml
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
XRInterface.xml
XROrigin3D.xml
XRPositionalTracker.xml Change XRPositionalTracker to a reference and better expose it to GDNative 2021-03-29 23:01:47 +11:00
XRServer.xml Change XRPositionalTracker to a reference and better expose it to GDNative 2021-03-29 23:01:47 +11:00
YSort.xml