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fileserver
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i18n: Don't make print_line calls translatable
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2016-05-04 15:28:37 +02:00 |
icons
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-properly use hidpi icons in hidpi, looks pretty!
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2016-06-08 17:49:06 -03:00 |
io_plugins
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Revert "Fix ui layout for EditorFontImportDialog"
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2016-06-07 19:01:32 -03:00 |
plugins
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add line spacing option to script and shader editor (#5105)
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2016-06-09 20:43:19 +02:00 |
animation_editor.cpp
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i18n: Use %d instead of %i in vformat
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2016-05-21 16:34:56 +02:00 |
animation_editor.h
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array_property_edit.cpp
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Modified editor strings to be translatable in the future
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2016-05-03 22:25:37 -03:00 |
array_property_edit.h
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asset_library_editor_plugin.cpp
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EditorAssetLibrary: Don't call add_child() on uninitialized pointer
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2016-06-09 19:10:06 +02:00 |
asset_library_editor_plugin.h
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Fixed some options in assetlib
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2016-06-08 10:17:16 -03:00 |
call_dialog.cpp
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i18n: Second pass at proofreading
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2016-05-21 01:27:27 +02:00 |
call_dialog.h
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code_editor.cpp
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Fixed and improved search bar
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2016-05-30 18:15:41 +02:00 |
code_editor.h
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Fixed and improved search bar
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2016-05-30 18:15:41 +02:00 |
connections_dialog.cpp
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Rewrote ConnectionsDialog to use containers, should work fine on HiDPI, closes #5608
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2016-06-11 20:34:31 -03:00 |
connections_dialog.h
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Signals became a tab
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2016-06-03 21:03:22 -03:00 |
create_dialog.cpp
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Add subsequence search to tools
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2016-06-12 14:53:03 -03:00 |
create_dialog.h
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Changed import workflow
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2016-05-27 14:19:11 -03:00 |
default_saver.cpp
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default_saver.h
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dependency_editor.cpp
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If a resource is delete from fs dialog, but the resource is currently loaded,
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2016-06-09 21:43:28 -03:00 |
dependency_editor.h
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doc_code_font.h
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doc_font.h
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doc_title_font.h
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editor_asset_installer.cpp
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editor_asset_installer.h
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editor_data.cpp
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Modified editor strings to be translatable in the future
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2016-05-03 22:25:37 -03:00 |
editor_data.h
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editor_dir_dialog.cpp
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Modified editor strings to be translatable in the future
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2016-05-03 22:25:37 -03:00 |
editor_dir_dialog.h
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editor_file_dialog.cpp
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-Some fixes to OSX retina scaling for window functions
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2016-05-30 00:28:29 -03:00 |
editor_file_dialog.h
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Remove double incluson of scene/gui/dialogs.h
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2016-05-04 10:54:59 +02:00 |
editor_file_system.cpp
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fix random inifinite loop when open editor
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2016-05-31 14:21:13 +09:00 |
editor_file_system.h
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Changed import workflow
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2016-05-27 14:19:11 -03:00 |
editor_fonts.cpp
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Supports to use non-latin characters in script editor
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2016-05-31 15:06:40 +09:00 |
editor_fonts.h
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editor_help.cpp
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Add subsequence search to tools
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2016-06-12 14:53:03 -03:00 |
editor_help.h
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deselect in help when click somewhere
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2016-06-04 03:11:34 +09:00 |
editor_icons.h
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editor_import_export.cpp
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fix crash and error with texture atlas
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2016-06-02 22:03:58 +09:00 |
editor_import_export.h
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Changed import workflow
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2016-05-27 14:19:11 -03:00 |
editor_initialize_ssl.cpp
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editor_initialize_ssl.h
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editor_log.cpp
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Fixed localization in file dialogs
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2016-06-07 22:48:16 +03:00 |
editor_log.h
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editor_name_dialog.cpp
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editor_name_dialog.h
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editor_node.cpp
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Prevent crash in specific situation of removing a plugin, fixes #5019
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2016-06-11 20:51:44 -03:00 |
editor_node.h
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-Heavily improved editor startup and exit performance
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2016-06-07 22:10:09 -03:00 |
editor_path.cpp
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editor_path.h
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editor_plugin_settings.cpp
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Set more visible string to translatable
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2016-05-29 16:10:23 +08:00 |
editor_plugin_settings.h
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editor_plugin.cpp
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-Improve resource previews
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2016-05-23 17:11:49 -03:00 |
editor_plugin.h
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-Improve resource previews
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2016-05-23 17:11:49 -03:00 |
editor_profiler.cpp
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i18n: Fix typo and sync template
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2016-05-28 12:46:17 +02:00 |
editor_profiler.h
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fixed compilation bug
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2016-05-21 23:20:49 -03:00 |
editor_reimport_dialog.cpp
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i18n: Second pass at proofreading
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2016-05-21 01:27:27 +02:00 |
editor_reimport_dialog.h
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editor_resource_preview.cpp
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fix error when open scene or switch to another scene
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2016-06-01 01:48:49 +09:00 |
editor_resource_preview.h
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Changed import workflow
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2016-05-27 14:19:11 -03:00 |
editor_run_native.cpp
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editor_run_native.h
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editor_run_script.cpp
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i18n: Proofreading of all strings
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2016-05-21 00:21:57 +02:00 |
editor_run_script.h
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editor_run.cpp
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editor_run.h
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editor_scale.cpp
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make hdpi manually configurable in project settings
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2016-06-05 18:43:56 -03:00 |
editor_scale.h
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make hdpi manually configurable in project settings
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2016-06-05 18:43:56 -03:00 |
editor_selection.cpp
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editor_selection.h
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editor_settings.cpp
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HiDPI: Use global/hidpi_mode as property
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2016-06-06 07:38:39 +02:00 |
editor_settings.h
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-customizable shortcuts in editor
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2016-06-04 21:31:47 -03:00 |
editor_sub_scene.cpp
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i18n: Proofreading of all strings
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2016-05-21 00:21:57 +02:00 |
editor_sub_scene.h
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editor_vu.cpp
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editor_vu.h
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file_type_cache.cpp
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Modified editor strings to be translatable in the future
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2016-05-03 22:25:37 -03:00 |
file_type_cache.h
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groups_editor.cpp
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Created a NodeDock with signals and groups
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2016-06-04 13:19:08 -03:00 |
groups_editor.h
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Created a NodeDock with signals and groups
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2016-06-04 13:19:08 -03:00 |
import_settings.cpp
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i18n: Second pass at proofreading
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2016-05-21 01:27:27 +02:00 |
import_settings.h
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inspector_dock.cpp
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inspector_dock.h
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multi_node_edit.cpp
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i18n: Proofreading of all strings
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2016-05-21 00:21:57 +02:00 |
multi_node_edit.h
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node_dock.cpp
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Created a NodeDock with signals and groups
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2016-06-04 13:19:08 -03:00 |
node_dock.h
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Created a NodeDock with signals and groups
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2016-06-04 13:19:08 -03:00 |
optimized_save_dialog.cpp
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optimized_save_dialog.h
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output_strings.cpp
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output_strings.h
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pane_drag.cpp
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pane_drag.h
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progress_dialog.cpp
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-Some fixes to OSX retina scaling for window functions
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2016-05-30 00:28:29 -03:00 |
progress_dialog.h
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project_export.cpp
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fix crash and error with texture atlas
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2016-06-02 22:03:58 +09:00 |
project_export.h
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Move export GUI debug toggle to export settings window
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2016-04-28 16:13:26 +02:00 |
project_manager.cpp
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Better way to disable asset library
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2016-06-09 22:47:43 -03:00 |
project_manager.h
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Added asset library on project manager for templates
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2016-06-08 09:25:47 -03:00 |
project_settings.cpp
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Merge pull request #4824 from 29jm/pr-3481
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2016-06-06 20:46:10 -03:00 |
project_settings.h
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Ability to rename autoloads
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2016-05-27 18:17:57 +02:00 |
property_editor.cpp
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Add subsequence search to tools
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2016-06-12 14:53:03 -03:00 |
property_editor.h
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Changed import workflow
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2016-05-27 14:19:11 -03:00 |
pvrtc_compress.cpp
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i18n: Second pass at proofreading
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2016-05-21 01:27:27 +02:00 |
pvrtc_compress.h
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quick_open.cpp
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Add subsequence search to tools
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2016-06-12 14:53:03 -03:00 |
quick_open.h
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register_exporters.h
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remove trailing whitespace
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2016-05-21 15:29:25 +02:00 |
reparent_dialog.cpp
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i18n: Second pass at proofreading
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2016-05-21 01:27:27 +02:00 |
reparent_dialog.h
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resources_dock.cpp
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Modified editor strings to be translatable in the future
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2016-05-03 22:25:37 -03:00 |
resources_dock.h
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run_settings_dialog.cpp
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i18n: Second pass at proofreading
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2016-05-21 01:27:27 +02:00 |
run_settings_dialog.h
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scene_tree_dock.cpp
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Created a NodeDock with signals and groups
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2016-06-04 13:19:08 -03:00 |
scene_tree_dock.h
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Created a NodeDock with signals and groups
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2016-06-04 13:19:08 -03:00 |
scene_tree_editor.cpp
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Add subsequence search to tools
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2016-06-12 14:53:03 -03:00 |
scene_tree_editor.h
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Created a NodeDock with signals and groups
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2016-06-04 13:19:08 -03:00 |
scenes_dock.cpp
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If a resource is delete from fs dialog, but the resource is currently loaded,
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2016-06-09 21:43:28 -03:00 |
scenes_dock.h
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Add a "copy path" item to the filesystem dock context menu.
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2016-06-06 17:20:03 +02:00 |
scenes.cpp
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scenes.h
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script_create_dialog.cpp
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i18n: Proofreading of all strings
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2016-05-21 00:21:57 +02:00 |
script_create_dialog.h
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script_editor_debugger.cpp
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Ability to reload scripts on running game
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2016-06-01 20:31:42 -03:00 |
script_editor_debugger.h
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Ability to reload scripts on running game
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2016-06-01 20:31:42 -03:00 |
SCsub
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settings_config_dialog.cpp
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-customizable shortcuts in editor
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2016-06-04 21:31:47 -03:00 |
settings_config_dialog.h
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-customizable shortcuts in editor
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2016-06-04 21:31:47 -03:00 |
spatial_editor_gizmos.cpp
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Merge pull request #4101 from SaracenOne/listener
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2016-06-06 22:13:23 -03:00 |
spatial_editor_gizmos.h
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