godot/drivers/gles3
Yuri Sizov 6876303c85 Merge pull request #87489 from clayjohn/GLES3-scissor
Disable scissor test after rendering batches in compatibility renderer
2024-01-24 14:08:44 +01:00
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effects
environment
shaders Fix 2D normals for transposed texture 2024-01-15 17:34:29 +01:00
storage Merge pull request #84894 from clayjohn/tangent-error-message 2024-01-24 14:07:47 +01:00
rasterizer_canvas_gles3.cpp Disable scissor test after rendering batches in compatibility renderer 2024-01-22 14:55:20 -08:00
rasterizer_canvas_gles3.h
rasterizer_gles3.cpp Skip swapchain logic if there is nothing to present (Android OpenXR) 2024-01-08 21:51:04 +11:00
rasterizer_gles3.h Skip swapchain logic if there is nothing to present (Android OpenXR) 2024-01-08 21:51:04 +11:00
rasterizer_scene_gles3.cpp Merge pull request #86677 from daustria/debug-modes-opengl 2024-01-24 14:08:03 +01:00
rasterizer_scene_gles3.h implement overdraw, lighting, and unshaded debug draw modes for opengl 2024-01-08 17:34:09 -05:00
SCsub
shader_gles3.cpp Add shader_cache_dir_valid check to _save_to_cache 2024-01-12 17:34:33 +08:00
shader_gles3.h Add shader_cache_dir_valid check to _save_to_cache 2024-01-12 17:34:33 +08:00