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686f6ff279
Fixes the following Clang 7 warnings: ``` core/object.cpp:44:1: warning: '_ObjectDebugLock' defined as a struct here but previously declared as a class [-Wmismatched-tags] core/variant_call.cpp:43:1: warning: '_VariantCall' defined as a struct here but previously declared as a class [-Wmismatched-tags] drivers/gles3/rasterizer_storage_gles3.h:765:2: warning: 'MultiMesh' defined as a struct here but previously declared as a class [-Wmismatched-tags] editor/editor_node.h:794:1: warning: 'EditorProgress' defined as a struct here but previously declared as a class [-Wmismatched-tags] modules/bullet/rigid_body_bullet.h:230:17: warning: class 'KinematicUtilities' was previously declared as a struct [-Wmismatched-tags] modules/bullet/space_bullet.h:60:1: warning: class 'btSoftBodyWorldInfo' was previously declared as a struct [-Wmismatched-tags] scene/resources/world_2d.cpp:40:1: warning: 'SpatialIndexer2D' defined as a struct here but previously declared as a class [-Wmismatched-tags] scene/resources/world.cpp:39:1: warning: 'SpatialIndexer' defined as a struct here but previously declared as a class [-Wmismatched-tags] servers/audio/reverb_sw.cpp:60:1: warning: 'ReverbParamsSW' defined as a struct here but previously declared as a class [-Wmismatched-tags] thirdparty/bullet/BulletSoftBody/btSoftBody.h:43:1: warning: 'btSoftBodyWorldInfo' defined as a struct here but previously declared as a class [-Wmismatched-tags] ``` |
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.. | ||
doc_classes | ||
area_bullet.cpp | ||
area_bullet.h | ||
btRayShape.cpp | ||
btRayShape.h | ||
bullet_physics_server.cpp | ||
bullet_physics_server.h | ||
bullet_types_converter.cpp | ||
bullet_types_converter.h | ||
bullet_utilities.h | ||
collision_object_bullet.cpp | ||
collision_object_bullet.h | ||
cone_twist_joint_bullet.cpp | ||
cone_twist_joint_bullet.h | ||
config.py | ||
constraint_bullet.cpp | ||
constraint_bullet.h | ||
generic_6dof_joint_bullet.cpp | ||
generic_6dof_joint_bullet.h | ||
godot_collision_configuration.cpp | ||
godot_collision_configuration.h | ||
godot_collision_dispatcher.cpp | ||
godot_collision_dispatcher.h | ||
godot_motion_state.h | ||
godot_ray_world_algorithm.cpp | ||
godot_ray_world_algorithm.h | ||
godot_result_callbacks.cpp | ||
godot_result_callbacks.h | ||
hinge_joint_bullet.cpp | ||
hinge_joint_bullet.h | ||
joint_bullet.cpp | ||
joint_bullet.h | ||
pin_joint_bullet.cpp | ||
pin_joint_bullet.h | ||
register_types.cpp | ||
register_types.h | ||
rid_bullet.h | ||
rigid_body_bullet.cpp | ||
rigid_body_bullet.h | ||
SCsub | ||
shape_bullet.cpp | ||
shape_bullet.h | ||
shape_owner_bullet.cpp | ||
shape_owner_bullet.h | ||
slider_joint_bullet.cpp | ||
slider_joint_bullet.h | ||
soft_body_bullet.cpp | ||
soft_body_bullet.h | ||
space_bullet.cpp | ||
space_bullet.h |