godot/modules/bullet
Rémi Verschelde 686f6ff279 Fix mismatched class/struct definition warnings [-Wmismatched-tags]
Fixes the following Clang 7 warnings:
```
core/object.cpp:44:1: warning: '_ObjectDebugLock' defined as a struct here but previously declared as a class [-Wmismatched-tags]
core/variant_call.cpp:43:1: warning: '_VariantCall' defined as a struct here but previously declared as a class [-Wmismatched-tags]
drivers/gles3/rasterizer_storage_gles3.h:765:2: warning: 'MultiMesh' defined as a struct here but previously declared as a class [-Wmismatched-tags]
editor/editor_node.h:794:1: warning: 'EditorProgress' defined as a struct here but previously declared as a class [-Wmismatched-tags]
modules/bullet/rigid_body_bullet.h:230:17: warning: class 'KinematicUtilities' was previously declared as a struct [-Wmismatched-tags]
modules/bullet/space_bullet.h:60:1: warning: class 'btSoftBodyWorldInfo' was previously declared as a struct [-Wmismatched-tags]
scene/resources/world_2d.cpp:40:1: warning: 'SpatialIndexer2D' defined as a struct here but previously declared as a class [-Wmismatched-tags]
scene/resources/world.cpp:39:1: warning: 'SpatialIndexer' defined as a struct here but previously declared as a class [-Wmismatched-tags]
servers/audio/reverb_sw.cpp:60:1: warning: 'ReverbParamsSW' defined as a struct here but previously declared as a class [-Wmismatched-tags]
thirdparty/bullet/BulletSoftBody/btSoftBody.h:43:1: warning: 'btSoftBodyWorldInfo' defined as a struct here but previously declared as a class [-Wmismatched-tags]
```
2018-10-01 17:02:47 +02:00
..
doc_classes doc: Remove status from hardcoded version string 2018-02-27 13:40:49 +01:00
area_bullet.cpp Fix warnings about wrong member initialization order [-Wreorder] 2018-09-28 17:30:28 +02:00
area_bullet.h Optimized in case is used just 1 shape with no transform 2018-09-06 18:19:05 +02:00
btRayShape.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
btRayShape.h Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
bullet_physics_server.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
bullet_physics_server.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
bullet_types_converter.cpp Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wreturn-local-addr] and more 2018-09-27 16:33:52 +02:00
bullet_types_converter.h
bullet_utilities.h Fixing trimesh precision 2018-09-06 18:53:03 +02:00
collision_object_bullet.cpp Fix warnings about wrong member initialization order [-Wreorder] 2018-09-28 17:30:28 +02:00
collision_object_bullet.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
cone_twist_joint_bullet.cpp Fix build after c2a9cb34 2018-08-27 10:10:40 +02:00
cone_twist_joint_bullet.h Improved 6DOF joint implementation, and removed useless function from cone joint 2018-08-15 18:14:32 +02:00
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
constraint_bullet.cpp
constraint_bullet.h
generic_6dof_joint_bullet.cpp Fix build after c2a9cb34 2018-08-27 10:10:40 +02:00
generic_6dof_joint_bullet.h Improved 6DOF joint implementation, and removed useless function from cone joint 2018-08-15 18:14:32 +02:00
godot_collision_configuration.cpp Added rayshape solver algorithm to soft body configurator fixes #22283 fixes #22249 fixes #22281 2018-09-22 09:42:19 +02:00
godot_collision_configuration.h Added rayshape solver algorithm to soft body configurator fixes #22283 fixes #22249 fixes #22281 2018-09-22 09:42:19 +02:00
godot_collision_dispatcher.cpp
godot_collision_dispatcher.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
godot_motion_state.h Fix typos with codespell 2018-02-21 19:46:06 +01:00
godot_ray_world_algorithm.cpp Fix warnings about wrong member initialization order [-Wreorder] 2018-09-28 17:30:28 +02:00
godot_ray_world_algorithm.h
godot_result_callbacks.cpp Add null check in godot result callback 2018-09-16 16:02:15 +02:00
godot_result_callbacks.h Fix warnings about wrong member initialization order [-Wreorder] 2018-09-28 17:30:28 +02:00
hinge_joint_bullet.cpp Fix warnings about unhandled enum value in switch [-Wswitch] 2018-09-27 18:34:30 +02:00
hinge_joint_bullet.h
joint_bullet.cpp
joint_bullet.h
pin_joint_bullet.cpp Fix build after c2a9cb34 2018-08-27 10:10:40 +02:00
pin_joint_bullet.h
register_types.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
register_types.h
rid_bullet.h
rigid_body_bullet.cpp Fix warnings about wrong member initialization order [-Wreorder] 2018-09-28 17:30:28 +02:00
rigid_body_bullet.h Fix mismatched class/struct definition warnings [-Wmismatched-tags] 2018-10-01 17:02:47 +02:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
shape_bullet.cpp Fixing trimesh precision 2018-09-06 18:53:03 +02:00
shape_bullet.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
shape_owner_bullet.cpp
shape_owner_bullet.h
slider_joint_bullet.cpp Fix warnings about unhandled enum value in switch [-Wswitch] 2018-09-27 18:34:30 +02:00
slider_joint_bullet.h
soft_body_bullet.cpp Fix warnings about wrong member initialization order [-Wreorder] 2018-09-28 17:30:28 +02:00
soft_body_bullet.h Implemented Soft body 2018-07-23 20:50:23 +02:00
space_bullet.cpp Fix warnings about wrong member initialization order [-Wreorder] 2018-09-28 17:30:28 +02:00
space_bullet.h Fix mismatched class/struct definition warnings [-Wmismatched-tags] 2018-10-01 17:02:47 +02:00