godot/scene
2022-05-05 08:50:21 -05:00
..
2d Add autocompletion for AnimatedSprite.play() 2022-05-05 14:36:35 +08:00
3d Add autocompletion for AnimatedSprite.play() 2022-05-05 14:36:35 +08:00
animation Merge pull request #60627 from aaronfranke/rename-elements 2022-05-03 14:40:01 +02:00
audio Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
debugger Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
gui Merge pull request #60571 from Sauermann/fix-control-screen-position 2022-05-03 15:26:39 +02:00
main Merge pull request #60627 from aaronfranke/rename-elements 2022-05-03 14:40:01 +02:00
multiplayer remove child on despawn instead of just queue_delete 2022-05-05 08:50:21 -05:00
resources Fix global AnimationLibrary name validation 2022-05-05 11:19:54 +08:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h
register_scene_types.cpp Merge pull request #60723 from reduz/refactor-module-initialization 2022-05-04 19:08:43 +02:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00