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During the import process, many importer nodes are replaced with their engine node counterparts. For example, ImporterMeshInstance3D is replaced with a MeshInstance3D node. Any meta data set on these importer nodes, i.e. through a GLTFDocumentExtension, are lost during the conversion. This change copies over any meta data set on these importer nodes to their engine counterparts. |
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.. | ||
physics | ||
gltf_document_extension_convert_importer_mesh.cpp | ||
gltf_document_extension_convert_importer_mesh.h | ||
gltf_document_extension_texture_ktx.cpp | ||
gltf_document_extension_texture_ktx.h | ||
gltf_document_extension_texture_webp.cpp | ||
gltf_document_extension_texture_webp.h | ||
gltf_document_extension.cpp | ||
gltf_document_extension.h | ||
gltf_light.cpp | ||
gltf_light.h | ||
gltf_spec_gloss.cpp | ||
gltf_spec_gloss.h | ||
SCsub |