godot/modules/mono
Ignacio Roldán Etcheverry 67db89988d C#: Ensure we only create one CSharpScript per type
Previously, for each scripts class instance that was created from code
rather than by the engine, we were constructing, configuring and
assigning a new CSharpScript.
This has changed now and we make sure there's only one CSharpScript
associated to each type.
2022-08-22 03:36:51 +02:00
..
build_scripts C#/netcore: Add base desktop game export implementation 2022-08-22 03:36:51 +02:00
doc_classes C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
editor C#: Add source generator for properties and exports default values 2022-08-22 03:36:51 +02:00
glue C#: Ensure we only create one CSharpScript per type 2022-08-22 03:36:51 +02:00
icons
mono_gd C#: Ensure we only create one CSharpScript per type 2022-08-22 03:36:51 +02:00
utils C#/netcore: Add base desktop game export implementation 2022-08-22 03:36:51 +02:00
__init__.py
.editorconfig C#: Code cleanup and greatly reduce use of C# pointers 2022-08-22 03:36:51 +02:00
.gitignore C#: Code cleanup and greatly reduce use of C# pointers 2022-08-22 03:36:51 +02:00
class_db_api_json.cpp
class_db_api_json.h
config.py C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
csharp_script.cpp C#: Ensure we only create one CSharpScript per type 2022-08-22 03:36:51 +02:00
csharp_script.h C#: Ensure we only create one CSharpScript per type 2022-08-22 03:36:51 +02:00
Directory.Build.props
godotsharp_defs.h C#: Ensure native handles are freed after switch to .NET Core 2022-08-22 03:36:51 +02:00
godotsharp_dirs.cpp C#/netcore: Add base desktop game export implementation 2022-08-22 03:36:51 +02:00
godotsharp_dirs.h C#: Restructure code prior move to .NET Core 2022-08-22 03:35:59 +02:00
interop_types.h C#: Move marshaling logic and generated glue to C# 2022-08-22 03:35:59 +02:00
managed_callable.cpp C#: Add source generator for properties and exports default values 2022-08-22 03:36:51 +02:00
managed_callable.h C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
mono_gc_handle.cpp C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
mono_gc_handle.h C#: Add source generator for properties and exports default values 2022-08-22 03:36:51 +02:00
register_types.cpp
register_types.h
SCsub C#/netcore: Add base desktop game export implementation 2022-08-22 03:36:51 +02:00
SdkPackageVersions.props C#: Add source generator for properties and exports default values 2022-08-22 03:36:51 +02:00
signal_awaiter_utils.cpp C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
signal_awaiter_utils.h C#: Restructure code prior move to .NET Core 2022-08-22 03:35:59 +02:00