godot/editor/plugins/font_editor_plugin.cpp
bruvzg 4c3f7d1290 Makes FontData importable resource.
Adds multi-channel SDF font texture generation and rendering support.
Adds per-font oversampling support.
Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading.
Adds BMFont binary format and outline support.
2021-08-27 15:43:18 +03:00

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/*************************************************************************/
/* font_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "font_editor_plugin.h"
#include "editor/editor_scale.h"
void FontDataPreview::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
Color text_color = get_theme_color(SNAME("font_color"), SNAME("Label"));
Color line_color = text_color;
line_color.a *= 0.6;
Vector2 pos = (get_size() - line->get_size()) / 2;
line->draw(get_canvas_item(), pos, text_color);
draw_line(Vector2(0, pos.y + line->get_line_ascent()), Vector2(pos.x - 5, pos.y + line->get_line_ascent()), line_color);
draw_line(Vector2(pos.x + line->get_size().x + 5, pos.y + line->get_line_ascent()), Vector2(get_size().x, pos.y + line->get_line_ascent()), line_color);
}
}
void FontDataPreview::_bind_methods() {}
Size2 FontDataPreview::get_minimum_size() const {
return Vector2(64, 64) * EDSCALE;
}
void FontDataPreview::set_data(const Ref<FontData> &p_data) {
Ref<Font> f = memnew(Font);
f->add_data(p_data);
line->clear();
if (p_data.is_valid()) {
String sample;
static const String sample_base = U"12漢字ԱբΑαАбΑαאבابܐܒހށआআਆઆଆஆఆಆആආกิກິༀကႠა한글ᎣᐁᚁᚠᜀᜠᝀᝠកᠠᤁᥐAb😀";
for (int i = 0; i < sample_base.length(); i++) {
if (p_data->has_char(sample_base[i])) {
sample += sample_base[i];
}
}
if (sample.is_empty()) {
sample = p_data->get_supported_chars().substr(0, 6);
}
line->add_string(sample, f, 72);
}
update();
}
FontDataPreview::FontDataPreview() {
line.instantiate();
}
/*************************************************************************/
bool EditorInspectorPluginFont::can_handle(Object *p_object) {
return Object::cast_to<FontData>(p_object) != nullptr;
}
void EditorInspectorPluginFont::parse_begin(Object *p_object) {
FontData *fd = Object::cast_to<FontData>(p_object);
ERR_FAIL_COND(!fd);
FontDataPreview *editor = memnew(FontDataPreview);
editor->set_data(fd);
add_custom_control(editor);
}
bool EditorInspectorPluginFont::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
return false;
}
/*************************************************************************/
FontEditorPlugin::FontEditorPlugin(EditorNode *p_node) {
Ref<EditorInspectorPluginFont> fd_plugin;
fd_plugin.instantiate();
EditorInspector::add_inspector_plugin(fd_plugin);
}