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d95794ec8a
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
115 lines
4.1 KiB
C++
115 lines
4.1 KiB
C++
/**************************************************************************/
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/* spin_box.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef SPIN_BOX_H
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#define SPIN_BOX_H
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#include "scene/gui/line_edit.h"
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#include "scene/gui/range.h"
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#include "scene/main/timer.h"
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class SpinBox : public Range {
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GDCLASS(SpinBox, Range);
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LineEdit *line_edit = nullptr;
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int last_w = 0;
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bool update_on_text_changed = false;
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Timer *range_click_timer = nullptr;
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void _range_click_timeout();
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void _release_mouse();
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void _text_submitted(const String &p_string);
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virtual void _value_changed(double p_value) override;
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void _text_changed(const String &p_string);
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String prefix;
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String suffix;
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double custom_arrow_step = 0.0;
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void _line_edit_input(const Ref<InputEvent> &p_event);
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struct Drag {
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double base_val = 0.0;
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bool allowed = false;
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bool enabled = false;
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Vector2 capture_pos;
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double diff_y = 0.0;
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} drag;
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void _line_edit_focus_enter();
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void _line_edit_focus_exit();
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inline void _adjust_width_for_icon(const Ref<Texture2D> &icon);
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struct ThemeCache {
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Ref<Texture2D> updown_icon;
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} theme_cache;
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protected:
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virtual void gui_input(const Ref<InputEvent> &p_event) override;
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virtual void _update_theme_item_cache() override;
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void _notification(int p_what);
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static void _bind_methods();
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public:
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LineEdit *get_line_edit();
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virtual Size2 get_minimum_size() const override;
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void set_horizontal_alignment(HorizontalAlignment p_alignment);
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HorizontalAlignment get_horizontal_alignment() const;
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void set_editable(bool p_enabled);
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bool is_editable() const;
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void set_suffix(const String &p_suffix);
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String get_suffix() const;
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void set_prefix(const String &p_prefix);
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String get_prefix() const;
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void set_update_on_text_changed(bool p_enabled);
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bool get_update_on_text_changed() const;
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void set_select_all_on_focus(bool p_enabled);
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bool is_select_all_on_focus() const;
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void apply();
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void set_custom_arrow_step(const double p_custom_arrow_step);
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double get_custom_arrow_step() const;
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SpinBox();
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};
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#endif // SPIN_BOX_H
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