godot/editor/plugins
2021-11-07 00:40:15 +01:00
..
tiles Fix previews sometimes displaying wrong/blank image 2021-11-05 12:58:14 -04:00
abstract_polygon_2d_editor.cpp
abstract_polygon_2d_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
animation_blend_space_1d_editor.cpp
animation_blend_space_1d_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
animation_blend_space_2d_editor.cpp Use functions defined in the their classes. 2021-09-29 09:36:34 +05:45
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
animation_blend_tree_editor_plugin.h
animation_player_editor_plugin.cpp Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation" 2021-10-11 19:27:50 -03:00
animation_player_editor_plugin.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
animation_state_machine_editor.cpp
animation_state_machine_editor.h
animation_tree_editor_plugin.cpp Fix make sub-resource crash in AnimationTreeEditor 2021-10-07 19:45:03 +08:00
animation_tree_editor_plugin.h
asset_library_editor_plugin.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
asset_library_editor_plugin.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
audio_stream_editor_plugin.cpp
audio_stream_editor_plugin.h
camera_3d_editor_plugin.cpp
camera_3d_editor_plugin.h
canvas_item_editor_plugin.cpp Merge pull request #54072 from KoBeWi/hrcr_is_ded 2021-11-03 17:31:48 +01:00
canvas_item_editor_plugin.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_3d_editor_plugin.cpp Swap args of Plane(point, normal) constructor 2021-10-15 20:49:42 -05:00
collision_polygon_3d_editor_plugin.h Implemented SkeletonEditorGizmo 2021-10-07 01:07:46 +09:00
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h
cpu_particles_2d_editor_plugin.cpp Construct values only when necessary. 2021-09-23 22:26:07 +05:45
cpu_particles_2d_editor_plugin.h
cpu_particles_3d_editor_plugin.cpp
cpu_particles_3d_editor_plugin.h
curve_editor_plugin.cpp clang-format: Enable BreakBeforeTernaryOperators 2021-10-28 15:57:41 +02:00
curve_editor_plugin.h
debugger_editor_plugin.cpp Improve appearance of the editor Debugger bottom panel menu 2021-10-27 16:56:15 +02:00
debugger_editor_plugin.h
editor_debugger_plugin.cpp
editor_debugger_plugin.h
editor_preview_plugins.cpp Fix previews sometimes displaying wrong/blank image 2021-11-05 12:58:14 -04:00
editor_preview_plugins.h Fix previews sometimes displaying wrong/blank image 2021-11-05 12:58:14 -04:00
font_editor_plugin.cpp
font_editor_plugin.h
gpu_particles_2d_editor_plugin.cpp Construct values only when necessary. 2021-09-23 22:26:07 +05:45
gpu_particles_2d_editor_plugin.h
gpu_particles_3d_editor_plugin.cpp Fix GPUParticle3D emission point generation 2021-09-24 23:11:10 +02:00
gpu_particles_3d_editor_plugin.h
gpu_particles_collision_sdf_editor_plugin.cpp Rename Node's filename property to scene_file_path for clarity 2021-09-30 16:50:25 +02:00
gpu_particles_collision_sdf_editor_plugin.h
gradient_editor_plugin.cpp
gradient_editor_plugin.h
input_event_editor_plugin.cpp
input_event_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp Rename Node's filename property to scene_file_path for clarity 2021-09-30 16:50:25 +02:00
lightmap_gi_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Added convertor from ORMMaterial3D to ShaderMaterial 2021-10-29 17:49:24 +03:00
material_editor_plugin.h Added convertor from ORMMaterial3D to ShaderMaterial 2021-10-29 17:49:24 +03:00
mesh_editor_plugin.cpp
mesh_editor_plugin.h
mesh_instance_3d_editor_plugin.cpp Remove node_hrcr hack 2021-10-28 01:43:34 +02:00
mesh_instance_3d_editor_plugin.h
mesh_library_editor_plugin.cpp
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
node_3d_editor_gizmos.cpp Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog 2021-10-28 22:02:23 -07:00
node_3d_editor_gizmos.h Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog 2021-10-28 22:02:23 -07:00
node_3d_editor_plugin.cpp Fix preview sun and environment names 2021-11-07 00:40:15 +01:00
node_3d_editor_plugin.h Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog 2021-10-28 22:02:23 -07:00
occluder_instance_3d_editor_plugin.cpp Rename Node's filename property to scene_file_path for clarity 2021-09-30 16:50:25 +02:00
occluder_instance_3d_editor_plugin.h
ot_features_plugin.cpp
ot_features_plugin.h
packed_scene_translation_parser_plugin.cpp
packed_scene_translation_parser_plugin.h
path_2d_editor_plugin.cpp
path_2d_editor_plugin.h
path_3d_editor_plugin.cpp clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
path_3d_editor_plugin.h Implemented SkeletonEditorGizmo 2021-10-07 01:07:46 +09:00
physical_bone_3d_editor_plugin.cpp Remove editor code in PhysicalBone3D 2021-10-01 08:02:38 -07:00
physical_bone_3d_editor_plugin.h
polygon_2d_editor_plugin.cpp Construct values only when necessary. 2021-09-25 14:46:45 +05:45
polygon_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp
resource_preloader_editor_plugin.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
root_motion_editor_plugin.cpp
root_motion_editor_plugin.h
script_editor_plugin.cpp Ignore external editor for built-in scripts 2021-11-04 14:30:04 +01:00
script_editor_plugin.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
script_text_editor.cpp Add is_built_in() method to Resource 2021-11-04 12:45:58 +01:00
script_text_editor.h
SCsub
shader_editor_plugin.cpp Add is_built_in() method to Resource 2021-11-04 12:45:58 +01:00
shader_editor_plugin.h
shader_file_editor_plugin.cpp
shader_file_editor_plugin.h
skeleton_2d_editor_plugin.cpp
skeleton_2d_editor_plugin.h
skeleton_3d_editor_plugin.cpp Fixed animation insertion in SkeletonEditor 2021-10-23 16:50:00 +09:00
skeleton_3d_editor_plugin.h Fixed animation insertion in SkeletonEditor 2021-10-23 16:50:00 +09:00
skeleton_ik_3d_editor_plugin.cpp
skeleton_ik_3d_editor_plugin.h
sprite_2d_editor_plugin.cpp Construct values only when necessary. 2021-09-23 22:26:07 +05:45
sprite_2d_editor_plugin.h
sprite_frames_editor_plugin.cpp
sprite_frames_editor_plugin.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
style_box_editor_plugin.cpp
style_box_editor_plugin.h
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
text_editor.cpp Add is_built_in() method to Resource 2021-11-04 12:45:58 +01:00
text_editor.h Move add_syntax_highlighter bind to ScriptEditorBase 2021-10-11 18:13:31 +01:00
texture_3d_editor_plugin.cpp
texture_3d_editor_plugin.h
texture_editor_plugin.cpp TexturePreview Update text when texture is being changed 2021-09-25 00:10:12 +02:00
texture_editor_plugin.h TexturePreview Update text when texture is being changed 2021-09-25 00:10:12 +02:00
texture_layered_editor_plugin.cpp
texture_layered_editor_plugin.h
texture_region_editor_plugin.cpp Use functions defined in the their classes. 2021-09-29 09:36:34 +05:45
texture_region_editor_plugin.h
theme_editor_plugin.cpp Add a flag to EditorResourcePicker to differentiate selection contexts 2021-11-02 14:35:15 +03:00
theme_editor_plugin.h Add a flag to EditorResourcePicker to differentiate selection contexts 2021-11-02 14:35:15 +03:00
theme_editor_preview.cpp Ignore empty Font resources as theme override. 2021-10-25 14:05:37 +03:00
theme_editor_preview.h Ignore empty Font resources as theme override. 2021-10-25 14:05:37 +03:00
version_control_editor_plugin.cpp
version_control_editor_plugin.h
visual_shader_editor_plugin.cpp Added 2D boolean hint for particle emitters in visual shaders 2021-11-05 12:45:57 +03:00
visual_shader_editor_plugin.h Refactored copy/paste of visual shaders, implement 'Cut' feature 2021-10-31 10:42:32 +03:00
voxel_gi_editor_plugin.cpp Rename Node's filename property to scene_file_path for clarity 2021-09-30 16:50:25 +02:00
voxel_gi_editor_plugin.h