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dummy
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Merge pull request #85338 from EMBYRDEV/shadow-caster-mask
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2024-10-24 13:22:59 -05:00 |
environment
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renderer_rd
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Merge pull request #98448 from Chaosus/shader_global_builtins
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2024-10-25 13:55:14 +03:00 |
storage
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Merge pull request #85338 from EMBYRDEV/shadow-caster-mask
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2024-10-24 13:22:59 -05:00 |
renderer_canvas_cull.cpp
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Revert incorrect rounding when 2D transform snapping
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2024-10-15 10:43:42 +02:00 |
renderer_canvas_cull.h
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renderer_canvas_render.cpp
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renderer_canvas_render.h
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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2024-10-02 15:11:58 -03:00 |
renderer_compositor.cpp
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renderer_compositor.h
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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2024-10-02 15:11:58 -03:00 |
renderer_geometry_instance.cpp
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renderer_geometry_instance.h
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renderer_scene_cull.cpp
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Merge pull request #85338 from EMBYRDEV/shadow-caster-mask
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2024-10-24 13:22:59 -05:00 |
renderer_scene_cull.h
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Merge pull request #85338 from EMBYRDEV/shadow-caster-mask
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2024-10-24 13:22:59 -05:00 |
renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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Alternative fix to occlusion culling where all math is based on Euclidean distance.
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2024-10-17 05:59:37 +02:00 |
renderer_scene_render.cpp
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Jitter shadow map dithering pattern across frames when TAA is enabled
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2024-09-24 15:52:07 -07:00 |
renderer_scene_render.h
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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2024-10-02 15:11:58 -03:00 |
renderer_viewport.cpp
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Apply snap 2D transforms to pixel to viewport
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2024-09-23 20:34:11 +08:00 |
renderer_viewport.h
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rendering_context_driver.cpp
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rendering_context_driver.h
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rendering_device_binds.cpp
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fix headless import attempting to load graphics driver
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2024-10-22 16:17:09 -04:00 |
rendering_device_binds.h
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rendering_device_commons.cpp
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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2024-10-02 15:11:58 -03:00 |
rendering_device_commons.h
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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2024-10-02 15:11:58 -03:00 |
rendering_device_driver.cpp
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Move transitions of textures initialized by transfer workers to the main graphics queue.
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2024-10-18 09:15:25 -03:00 |
rendering_device_driver.h
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Move transitions of textures initialized by transfer workers to the main graphics queue.
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2024-10-18 09:15:25 -03:00 |
rendering_device_graph.cpp
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Improve synchronization of rendering commands after changes from transfer queues.
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2024-10-21 11:27:56 -03:00 |
rendering_device_graph.h
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Improve synchronization of rendering commands after changes from transfer queues.
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2024-10-21 11:27:56 -03:00 |
rendering_device.compat.inc
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rendering_device.cpp
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Implement thread ownership change for RenderingDevice
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2024-10-21 20:56:42 +02:00 |
rendering_device.h
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Implement thread ownership change for RenderingDevice
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2024-10-21 20:56:42 +02:00 |
rendering_light_culler.cpp
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rendering_light_culler.h
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rendering_method.cpp
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rendering_method.h
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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2024-10-02 15:11:58 -03:00 |
rendering_server_constants.h
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rendering_server_default.cpp
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Implement thread ownership change for RenderingDevice
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2024-10-21 20:56:42 +02:00 |
rendering_server_default.h
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Merge pull request #85338 from EMBYRDEV/shadow-caster-mask
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2024-10-24 13:22:59 -05:00 |
rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
shader_compiler.cpp
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Merge pull request #92441 from Chaosus/shader_custom_func_overloads
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2024-10-14 14:09:59 -05:00 |
shader_compiler.h
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Fix broken sky shader
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2024-09-13 08:53:26 +03:00 |
shader_language.cpp
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Merge pull request #93590 from Chaosus/shader_custom_func_discard
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2024-10-24 09:38:10 +03:00 |
shader_language.h
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Merge pull request #93590 from Chaosus/shader_custom_func_discard
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2024-10-24 09:38:10 +03:00 |
shader_preprocessor.cpp
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Add #error preprocessor directive to shading language
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2024-10-18 10:56:58 +03:00 |
shader_preprocessor.h
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Add #error preprocessor directive to shading language
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2024-10-18 10:56:58 +03:00 |
shader_types.cpp
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Make OUTPUT_IS_SRGB/CLIP_SPACE_FAR shader built-ins global
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2024-10-24 12:32:05 +03:00 |
shader_types.h
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shader_warnings.cpp
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shader_warnings.h
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