godot/editor
Hugo Locurcio 56aae0e8bc
Use a loading placeholder for project icons in the project manager
Now that projects are loaded asynchronously, some projects in the
list may be displayed before their icon is done loading. This is
especially common on slower hardware.

In such cases, this makes the project manager display a loading
placeholder instead of the default project icon.
2020-01-21 22:56:19 +01:00
..
collada
doc
fileserver
icons Add an icon for OGG samples 2020-01-15 22:32:08 +01:00
import Remove unused #if 0'ed code 2020-01-21 21:41:54 +01:00
plugins Remove unused #if 0'ed code 2020-01-21 21:41:54 +01:00
translations i18n: Sync translations with Weblate 2020-01-19 23:19:29 +01:00
animation_bezier_editor.cpp Remove unused #if 0'ed code 2020-01-21 21:41:54 +01:00
animation_bezier_editor.h
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
animation_track_editor.cpp Remove unused #if 0'ed code 2020-01-21 21:41:54 +01:00
animation_track_editor.h
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Fix typos with codespell 2020-01-15 00:49:52 +01:00
code_editor.h
connections_dialog.cpp Refactor (and fix) how the connect button is disabled. 2020-01-16 12:35:41 +01:00
connections_dialog.h Refactor (and fix) how the connect button is disabled. 2020-01-16 12:35:41 +01:00
create_dialog.cpp
create_dialog.h
dependency_editor.cpp
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp fix audio buses editor not save, close #26683 2020-01-19 10:56:00 +08:00
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_builders.py
editor_data.cpp
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp
editor_export.h
editor_feature_profile.cpp
editor_feature_profile.h
editor_file_dialog.cpp
editor_file_dialog.h
editor_file_system.cpp
editor_file_system.h
editor_folding.cpp
editor_folding.h
editor_fonts.cpp
editor_fonts.h
editor_help_search.cpp
editor_help_search.h
editor_help.cpp show parametric setters and getters in editor help 2020-01-17 15:10:59 +05:30
editor_help.h
editor_inspector.cpp
editor_inspector.h
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_log.cpp
editor_log.h
editor_network_profiler.cpp
editor_network_profiler.h
editor_node.cpp
editor_node.h
editor_path.cpp Clip text in EditorPath button to avoid dock size changes 2020-01-20 14:25:27 -03:00
editor_path.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.cpp
editor_plugin.h
editor_profiler.cpp
editor_profiler.h
editor_properties_array_dict.cpp
editor_properties_array_dict.h
editor_properties.cpp Use int64_t for EditorPropertyInteger and warn when out of double range 2020-01-15 23:39:49 -05:00
editor_properties.h Use int64_t for EditorPropertyInteger and warn when out of double range 2020-01-15 23:39:49 -05:00
editor_resource_preview.cpp
editor_resource_preview.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp
editor_run.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings.cpp
editor_settings.h
editor_spin_slider.cpp
editor_spin_slider.h
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp Only create the editor theme once 2020-01-19 21:51:21 +01:00
editor_themes.h
editor_vcs_interface.cpp
editor_vcs_interface.h
export_template_manager.cpp
export_template_manager.h
file_type_cache.cpp
file_type_cache.h
filesystem_dock.cpp Fixes a memory leak in FileSystemDock 2020-01-15 21:45:13 +01:00
filesystem_dock.h
find_in_files.cpp Fixes leak in Find in Files utility 2020-01-21 08:47:59 +08:00
find_in_files.h
groups_editor.cpp
groups_editor.h
import_dock.cpp
import_dock.h
inspector_dock.cpp
inspector_dock.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp Clip text in NodeDock toolbuttons to prevent dock size changes 2020-01-21 10:23:09 +01:00
node_dock.h
pane_drag.cpp
pane_drag.h
plugin_config_dialog.cpp Make script made via plugin creation obey syntax settings 2020-01-21 02:05:56 -03:00
plugin_config_dialog.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp
project_export.h
project_manager.cpp Use a loading placeholder for project icons in the project manager 2020-01-21 22:56:19 +01:00
project_manager.h
project_settings_editor.cpp
project_settings_editor.h
property_editor.cpp
property_editor.h
property_selector.cpp
property_selector.h
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp
quick_open.h
register_exporters.h
rename_dialog.cpp Only create the editor theme once 2020-01-19 21:51:21 +01:00
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp
scene_tree_dock.h
scene_tree_editor.cpp
scene_tree_editor.h
script_create_dialog.cpp
script_create_dialog.h
script_editor_debugger.cpp
script_editor_debugger.h
SCsub
settings_config_dialog.cpp
settings_config_dialog.h
spatial_editor_gizmos.cpp Remove unused #if 0'ed code 2020-01-21 21:41:54 +01:00
spatial_editor_gizmos.h Remove unused #if 0'ed code 2020-01-21 21:41:54 +01:00