godot/editor/plugins
2022-01-23 16:04:46 +01:00
..
tiles Minor tweaks and fixes to panning 2022-01-23 13:49:53 +01:00
abstract_polygon_2d_editor.cpp
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp
animation_blend_space_1d_editor.h
animation_blend_space_2d_editor.cpp Use List Initializations for Vectors. 2022-01-12 10:15:12 +05:45
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Minor tweaks and fixes to panning 2022-01-23 13:49:53 +01:00
animation_blend_tree_editor_plugin.h
animation_player_editor_plugin.cpp Fixed target which connected animation player, follow up #55066 2022-01-21 15:31:16 +09:00
animation_player_editor_plugin.h [Editor] Move some animation specific keying logic out of inspector. 2022-01-19 11:08:25 +01:00
animation_state_machine_editor.cpp
animation_state_machine_editor.h
animation_tree_editor_plugin.cpp
animation_tree_editor_plugin.h
asset_library_editor_plugin.cpp Update AssetLib network settings when Editor Settings change 2022-01-21 15:42:05 +08:00
asset_library_editor_plugin.h Fix Asset Library UX when an asset is being downloaded 2022-01-19 19:16:17 +03:00
audio_stream_editor_plugin.cpp
audio_stream_editor_plugin.h
camera_3d_editor_plugin.cpp
camera_3d_editor_plugin.h
canvas_item_editor_plugin.cpp Minor tweaks and fixes to panning 2022-01-23 13:49:53 +01:00
canvas_item_editor_plugin.h Minor tweaks and fixes to panning 2022-01-23 13:49:53 +01:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_3d_editor_plugin.cpp Fix secondary handles in editor gizmos 2022-01-12 14:21:20 +01:00
collision_polygon_3d_editor_plugin.h
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h
cpu_particles_2d_editor_plugin.cpp
cpu_particles_2d_editor_plugin.h
cpu_particles_3d_editor_plugin.cpp
cpu_particles_3d_editor_plugin.h
curve_editor_plugin.cpp Use fill() to fill an entire image instead of setting pixels individually. 2022-01-08 17:43:15 +05:45
curve_editor_plugin.h
debugger_editor_plugin.cpp
debugger_editor_plugin.h
editor_debugger_plugin.cpp
editor_debugger_plugin.h
editor_preview_plugins.cpp Use fill() to fill an entire image instead of setting pixels individually. 2022-01-08 17:43:15 +05:45
editor_preview_plugins.h
font_editor_plugin.cpp
font_editor_plugin.h
gpu_particles_2d_editor_plugin.cpp Store panels and docks singletons in their own classes 2022-01-20 20:13:26 +01:00
gpu_particles_2d_editor_plugin.h
gpu_particles_3d_editor_plugin.cpp Store panels and docks singletons in their own classes 2022-01-20 20:13:26 +01:00
gpu_particles_3d_editor_plugin.h
gpu_particles_collision_sdf_editor_plugin.cpp
gpu_particles_collision_sdf_editor_plugin.h
gradient_editor_plugin.cpp
gradient_editor_plugin.h
input_event_editor_plugin.cpp
input_event_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp Merge pull request #56367 from Calinou/bakedlightmap-print-time-request-attention 2022-01-07 00:58:36 +01:00
lightmap_gi_editor_plugin.h Merge pull request #56367 from Calinou/bakedlightmap-print-time-request-attention 2022-01-07 00:58:36 +01:00
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Fix typos with codespell 2022-01-07 00:12:09 +01:00
material_editor_plugin.h Move metallic and roughness automated assignment to an inspector UndoRedo 2022-01-06 16:07:26 +00:00
mesh_editor_plugin.cpp
mesh_editor_plugin.h
mesh_instance_3d_editor_plugin.cpp
mesh_instance_3d_editor_plugin.h
mesh_library_editor_plugin.cpp Store panels and docks singletons in their own classes 2022-01-20 20:13:26 +01:00
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
node_3d_editor_gizmos.cpp Merge pull request #56692 from JFonS/fix_gizmo_secondary_handles 2022-01-12 15:53:06 +01:00
node_3d_editor_gizmos.h Fix secondary handles in editor gizmos 2022-01-12 14:21:20 +01:00
node_3d_editor_plugin.cpp Store panels and docks singletons in their own classes 2022-01-20 20:13:26 +01:00
node_3d_editor_plugin.h Merge pull request #56619 from timothyqiu/left-right-palette 2022-01-18 16:38:09 +01:00
occluder_instance_3d_editor_plugin.cpp
occluder_instance_3d_editor_plugin.h
ot_features_plugin.cpp
ot_features_plugin.h
packed_scene_translation_parser_plugin.cpp
packed_scene_translation_parser_plugin.h
path_2d_editor_plugin.cpp
path_2d_editor_plugin.h
path_3d_editor_plugin.cpp Fix secondary handles in editor gizmos 2022-01-12 14:21:20 +01:00
path_3d_editor_plugin.h Fix secondary handles in editor gizmos 2022-01-12 14:21:20 +01:00
physical_bone_3d_editor_plugin.cpp
physical_bone_3d_editor_plugin.h
polygon_2d_editor_plugin.cpp Minor tweaks and fixes to panning 2022-01-23 13:49:53 +01:00
polygon_2d_editor_plugin.h Minor tweaks and fixes to panning 2022-01-23 13:49:53 +01:00
resource_preloader_editor_plugin.cpp
resource_preloader_editor_plugin.h
root_motion_editor_plugin.cpp
root_motion_editor_plugin.h
script_editor_plugin.cpp Merge pull request #57029 from timothyqiu/disable-script-editor-menu 2022-01-23 16:04:46 +01:00
script_editor_plugin.h Disable ScriptEditor's menu items when they do nothing 2022-01-21 12:12:48 +08:00
script_text_editor.cpp Convert TextEdit callbacks to Callable 2022-01-19 17:26:22 +00:00
script_text_editor.h Convert TextEdit callbacks to Callable 2022-01-19 17:26:22 +00:00
SCsub
shader_editor_plugin.cpp Optimize include files to improve shader_language.h compilation speed 2022-01-12 14:19:12 +03:00
shader_editor_plugin.h Optimize include files to improve shader_language.h compilation speed 2022-01-12 14:19:12 +03:00
shader_file_editor_plugin.cpp
shader_file_editor_plugin.h
skeleton_2d_editor_plugin.cpp
skeleton_2d_editor_plugin.h
skeleton_3d_editor_plugin.cpp [Editor] Move some animation specific keying logic out of inspector. 2022-01-19 11:08:25 +01:00
skeleton_3d_editor_plugin.h
skeleton_ik_3d_editor_plugin.cpp
skeleton_ik_3d_editor_plugin.h
sprite_2d_editor_plugin.cpp Store panels and docks singletons in their own classes 2022-01-20 20:13:26 +01:00
sprite_2d_editor_plugin.h
sprite_frames_editor_plugin.cpp SpriteFramesEditor Show AtlasTexture's source texture path in the frame's tooltip 2022-01-22 17:03:37 +01:00
sprite_frames_editor_plugin.h
style_box_editor_plugin.cpp
style_box_editor_plugin.h
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
text_control_editor_plugin.cpp Merge pull request #55352 from YeldhamDev/text_widget_undo 2022-01-07 15:38:22 +01:00
text_control_editor_plugin.h Merge pull request #55352 from YeldhamDev/text_widget_undo 2022-01-07 15:38:22 +01:00
text_editor.cpp Convert TextEdit callbacks to Callable 2022-01-19 17:26:22 +00:00
text_editor.h Convert TextEdit callbacks to Callable 2022-01-19 17:26:22 +00:00
texture_3d_editor_plugin.cpp
texture_3d_editor_plugin.h
texture_editor_plugin.cpp Rename TextureRect.expand to ignore_texture_size 2022-01-07 20:21:17 +01:00
texture_editor_plugin.h
texture_layered_editor_plugin.cpp
texture_layered_editor_plugin.h
texture_region_editor_plugin.cpp Minor tweaks and fixes to panning 2022-01-23 13:49:53 +01:00
texture_region_editor_plugin.h Minor tweaks and fixes to panning 2022-01-23 13:49:53 +01:00
theme_editor_plugin.cpp Addded methods to propagate checks & refactored classes to use new methods. 2022-01-18 19:21:59 -08:00
theme_editor_plugin.h Addded methods to propagate checks & refactored classes to use new methods. 2022-01-18 19:21:59 -08:00
theme_editor_preview.cpp
theme_editor_preview.h
version_control_editor_plugin.cpp
version_control_editor_plugin.h
visual_shader_editor_plugin.cpp Minor tweaks and fixes to panning 2022-01-23 13:49:53 +01:00
visual_shader_editor_plugin.h A small visual shader editor refactoring 2022-01-07 11:27:06 +03:00
voxel_gi_editor_plugin.cpp
voxel_gi_editor_plugin.h