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tiles
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Minor tweaks and fixes to panning
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2022-01-23 13:49:53 +01:00 |
abstract_polygon_2d_editor.cpp
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abstract_polygon_2d_editor.h
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animation_blend_space_1d_editor.cpp
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animation_blend_space_1d_editor.h
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animation_blend_space_2d_editor.cpp
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Use List Initializations for Vectors.
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2022-01-12 10:15:12 +05:45 |
animation_blend_space_2d_editor.h
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animation_blend_tree_editor_plugin.cpp
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Minor tweaks and fixes to panning
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2022-01-23 13:49:53 +01:00 |
animation_blend_tree_editor_plugin.h
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animation_player_editor_plugin.cpp
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Fixed target which connected animation player, follow up #55066
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2022-01-21 15:31:16 +09:00 |
animation_player_editor_plugin.h
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[Editor] Move some animation specific keying logic out of inspector.
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2022-01-19 11:08:25 +01:00 |
animation_state_machine_editor.cpp
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animation_state_machine_editor.h
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animation_tree_editor_plugin.cpp
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animation_tree_editor_plugin.h
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asset_library_editor_plugin.cpp
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Update AssetLib network settings when Editor Settings change
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2022-01-21 15:42:05 +08:00 |
asset_library_editor_plugin.h
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Fix Asset Library UX when an asset is being downloaded
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2022-01-19 19:16:17 +03:00 |
audio_stream_editor_plugin.cpp
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audio_stream_editor_plugin.h
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camera_3d_editor_plugin.cpp
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camera_3d_editor_plugin.h
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canvas_item_editor_plugin.cpp
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Minor tweaks and fixes to panning
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2022-01-23 13:49:53 +01:00 |
canvas_item_editor_plugin.h
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Minor tweaks and fixes to panning
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2022-01-23 13:49:53 +01:00 |
collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_polygon_3d_editor_plugin.cpp
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Fix secondary handles in editor gizmos
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2022-01-12 14:21:20 +01:00 |
collision_polygon_3d_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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collision_shape_2d_editor_plugin.h
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cpu_particles_2d_editor_plugin.cpp
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cpu_particles_2d_editor_plugin.h
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cpu_particles_3d_editor_plugin.cpp
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cpu_particles_3d_editor_plugin.h
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curve_editor_plugin.cpp
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Use fill() to fill an entire image instead of setting pixels individually.
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2022-01-08 17:43:15 +05:45 |
curve_editor_plugin.h
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debugger_editor_plugin.cpp
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debugger_editor_plugin.h
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editor_debugger_plugin.cpp
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editor_debugger_plugin.h
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editor_preview_plugins.cpp
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Use fill() to fill an entire image instead of setting pixels individually.
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2022-01-08 17:43:15 +05:45 |
editor_preview_plugins.h
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font_editor_plugin.cpp
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font_editor_plugin.h
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gpu_particles_2d_editor_plugin.cpp
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Store panels and docks singletons in their own classes
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2022-01-20 20:13:26 +01:00 |
gpu_particles_2d_editor_plugin.h
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gpu_particles_3d_editor_plugin.cpp
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Store panels and docks singletons in their own classes
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2022-01-20 20:13:26 +01:00 |
gpu_particles_3d_editor_plugin.h
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gpu_particles_collision_sdf_editor_plugin.cpp
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gpu_particles_collision_sdf_editor_plugin.h
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gradient_editor_plugin.cpp
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gradient_editor_plugin.h
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input_event_editor_plugin.cpp
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input_event_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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lightmap_gi_editor_plugin.cpp
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Merge pull request #56367 from Calinou/bakedlightmap-print-time-request-attention
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2022-01-07 00:58:36 +01:00 |
lightmap_gi_editor_plugin.h
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Merge pull request #56367 from Calinou/bakedlightmap-print-time-request-attention
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2022-01-07 00:58:36 +01:00 |
line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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material_editor_plugin.cpp
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Fix typos with codespell
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2022-01-07 00:12:09 +01:00 |
material_editor_plugin.h
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Move metallic and roughness automated assignment to an inspector UndoRedo
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2022-01-06 16:07:26 +00:00 |
mesh_editor_plugin.cpp
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mesh_editor_plugin.h
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mesh_instance_3d_editor_plugin.cpp
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mesh_instance_3d_editor_plugin.h
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mesh_library_editor_plugin.cpp
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Store panels and docks singletons in their own classes
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2022-01-20 20:13:26 +01:00 |
mesh_library_editor_plugin.h
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multimesh_editor_plugin.cpp
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multimesh_editor_plugin.h
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navigation_polygon_editor_plugin.cpp
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navigation_polygon_editor_plugin.h
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node_3d_editor_gizmos.cpp
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Merge pull request #56692 from JFonS/fix_gizmo_secondary_handles
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2022-01-12 15:53:06 +01:00 |
node_3d_editor_gizmos.h
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Fix secondary handles in editor gizmos
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2022-01-12 14:21:20 +01:00 |
node_3d_editor_plugin.cpp
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Store panels and docks singletons in their own classes
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2022-01-20 20:13:26 +01:00 |
node_3d_editor_plugin.h
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Merge pull request #56619 from timothyqiu/left-right-palette
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2022-01-18 16:38:09 +01:00 |
occluder_instance_3d_editor_plugin.cpp
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occluder_instance_3d_editor_plugin.h
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ot_features_plugin.cpp
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ot_features_plugin.h
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packed_scene_translation_parser_plugin.cpp
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packed_scene_translation_parser_plugin.h
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path_2d_editor_plugin.cpp
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path_2d_editor_plugin.h
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path_3d_editor_plugin.cpp
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Fix secondary handles in editor gizmos
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2022-01-12 14:21:20 +01:00 |
path_3d_editor_plugin.h
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Fix secondary handles in editor gizmos
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2022-01-12 14:21:20 +01:00 |
physical_bone_3d_editor_plugin.cpp
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physical_bone_3d_editor_plugin.h
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polygon_2d_editor_plugin.cpp
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Minor tweaks and fixes to panning
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2022-01-23 13:49:53 +01:00 |
polygon_2d_editor_plugin.h
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Minor tweaks and fixes to panning
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2022-01-23 13:49:53 +01:00 |
resource_preloader_editor_plugin.cpp
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resource_preloader_editor_plugin.h
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root_motion_editor_plugin.cpp
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root_motion_editor_plugin.h
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script_editor_plugin.cpp
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Merge pull request #57029 from timothyqiu/disable-script-editor-menu
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2022-01-23 16:04:46 +01:00 |
script_editor_plugin.h
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Disable ScriptEditor's menu items when they do nothing
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2022-01-21 12:12:48 +08:00 |
script_text_editor.cpp
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Convert TextEdit callbacks to Callable
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2022-01-19 17:26:22 +00:00 |
script_text_editor.h
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Convert TextEdit callbacks to Callable
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2022-01-19 17:26:22 +00:00 |
SCsub
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shader_editor_plugin.cpp
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Optimize include files to improve shader_language.h compilation speed
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2022-01-12 14:19:12 +03:00 |
shader_editor_plugin.h
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Optimize include files to improve shader_language.h compilation speed
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2022-01-12 14:19:12 +03:00 |
shader_file_editor_plugin.cpp
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shader_file_editor_plugin.h
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skeleton_2d_editor_plugin.cpp
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skeleton_2d_editor_plugin.h
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skeleton_3d_editor_plugin.cpp
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[Editor] Move some animation specific keying logic out of inspector.
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2022-01-19 11:08:25 +01:00 |
skeleton_3d_editor_plugin.h
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skeleton_ik_3d_editor_plugin.cpp
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skeleton_ik_3d_editor_plugin.h
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sprite_2d_editor_plugin.cpp
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Store panels and docks singletons in their own classes
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2022-01-20 20:13:26 +01:00 |
sprite_2d_editor_plugin.h
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sprite_frames_editor_plugin.cpp
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SpriteFramesEditor Show AtlasTexture's source texture path in the frame's tooltip
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2022-01-22 17:03:37 +01:00 |
sprite_frames_editor_plugin.h
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style_box_editor_plugin.cpp
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style_box_editor_plugin.h
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sub_viewport_preview_editor_plugin.cpp
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sub_viewport_preview_editor_plugin.h
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text_control_editor_plugin.cpp
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Merge pull request #55352 from YeldhamDev/text_widget_undo
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2022-01-07 15:38:22 +01:00 |
text_control_editor_plugin.h
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Merge pull request #55352 from YeldhamDev/text_widget_undo
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2022-01-07 15:38:22 +01:00 |
text_editor.cpp
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Convert TextEdit callbacks to Callable
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2022-01-19 17:26:22 +00:00 |
text_editor.h
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Convert TextEdit callbacks to Callable
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2022-01-19 17:26:22 +00:00 |
texture_3d_editor_plugin.cpp
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texture_3d_editor_plugin.h
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texture_editor_plugin.cpp
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Rename TextureRect.expand to ignore_texture_size
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2022-01-07 20:21:17 +01:00 |
texture_editor_plugin.h
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texture_layered_editor_plugin.cpp
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texture_layered_editor_plugin.h
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texture_region_editor_plugin.cpp
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Minor tweaks and fixes to panning
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2022-01-23 13:49:53 +01:00 |
texture_region_editor_plugin.h
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Minor tweaks and fixes to panning
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2022-01-23 13:49:53 +01:00 |
theme_editor_plugin.cpp
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Addded methods to propagate checks & refactored classes to use new methods.
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2022-01-18 19:21:59 -08:00 |
theme_editor_plugin.h
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Addded methods to propagate checks & refactored classes to use new methods.
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2022-01-18 19:21:59 -08:00 |
theme_editor_preview.cpp
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theme_editor_preview.h
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version_control_editor_plugin.cpp
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version_control_editor_plugin.h
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visual_shader_editor_plugin.cpp
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Minor tweaks and fixes to panning
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2022-01-23 13:49:53 +01:00 |
visual_shader_editor_plugin.h
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A small visual shader editor refactoring
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2022-01-07 11:27:06 +03:00 |
voxel_gi_editor_plugin.cpp
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voxel_gi_editor_plugin.h
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