..
api
export
Drop pointless Android depth buffer setting
2021-11-15 11:02:01 +01:00
java
Drop pointless Android depth buffer setting
2021-11-15 11:02:01 +01:00
plugin
Split android platform export template into multiple files
2021-08-12 17:15:02 +03:00
vulkan
Upgrade Vulkan memory allocator
2021-08-13 00:05:41 +02:00
android_input_handler.cpp
Use "enum class" for input enums
2021-11-12 15:37:54 -06:00
android_input_handler.h
Use "enum class" for input enums
2021-11-12 15:37:54 -06:00
android_keys_utils.cpp
Use "enum class" for input enums
2021-11-12 15:37:54 -06:00
android_keys_utils.h
Use "enum class" for input enums
2021-11-12 15:37:54 -06:00
audio_driver_opensl.cpp
audio_driver_opensl.h
Remove unimplemented methods
2021-10-21 18:44:25 +01:00
detect.py
SCons: Set DEBUG_ENABLED
and DEV_ENABLED
in SConstruct
2021-10-15 10:26:58 +02:00
dir_access_jandroid.cpp
Rename String::is_rel_path to String::is_relative_path
2021-08-29 20:41:29 -04:00
dir_access_jandroid.h
display_server_android.cpp
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
display_server_android.h
Switch to input buffering on Android
2021-08-13 11:45:50 +02:00
file_access_android.cpp
file_access_android.h
java_class_wrapper.cpp
java_godot_io_wrapper.cpp
Add partial support for Android scoped storage.
2021-08-16 23:11:56 -07:00
java_godot_io_wrapper.h
Add partial support for Android scoped storage.
2021-08-16 23:11:56 -07:00
java_godot_lib_jni.cpp
Use "enum class" for input enums
2021-11-12 15:37:54 -06:00
java_godot_lib_jni.h
Drop broken Android 32-bit framebuffer setting for a reliable one for depth buffer
2021-11-01 14:04:24 +01:00
java_godot_view_wrapper.cpp
java_godot_view_wrapper.h
java_godot_wrapper.cpp
java_godot_wrapper.h
jni_utils.cpp
jni_utils.h
logo.png
Add logo attribution for Android, HTML5 and Linux platform icons
2021-09-11 19:34:10 +02:00
net_socket_android.cpp
net_socket_android.h
os_android.cpp
Drop broken Android 32-bit framebuffer setting for a reliable one for depth buffer
2021-11-01 14:04:24 +01:00
os_android.h
Drop broken Android 32-bit framebuffer setting for a reliable one for depth buffer
2021-11-01 14:04:24 +01:00
platform_config.h
README.md
Add logo attribution for Android, HTML5 and Linux platform icons
2021-09-11 19:34:10 +02:00
run_icon.png
SCsub
Switch to input buffering on Android
2021-08-13 11:45:50 +02:00
string_android.h
thread_jandroid.cpp
thread_jandroid.h