godot/servers/rendering/renderer_rd
2022-02-10 20:21:28 +01:00
..
forward_clustered Merge pull request #57535 from Calinou/visibility-range-fade-use-easing 2022-02-10 18:18:53 +01:00
forward_mobile Merge pull request #57104 from clayjohn/VULKAN-sky-conflict 2022-02-10 17:46:42 +01:00
shaders Merge pull request #57682 from clayjohn/VULKAN-canvas-blur 2022-02-07 10:16:50 +01:00
cluster_builder_rd.cpp
cluster_builder_rd.h
effects_rd.cpp Merge pull request #57682 from clayjohn/VULKAN-canvas-blur 2022-02-07 10:16:50 +01:00
effects_rd.h Optimize and fix backbuffer gaussian blur 2022-02-05 15:03:39 -08:00
pipeline_cache_rd.cpp
pipeline_cache_rd.h
renderer_canvas_render_rd.cpp Merge pull request #54489 from briansemrau/texture-delete-update 2022-01-19 10:10:54 +01:00
renderer_canvas_render_rd.h Merge pull request #54489 from briansemrau/texture-delete-update 2022-01-19 10:10:54 +01:00
renderer_compositor_rd.cpp Revert "Add new scaling modes for splash screen" 2022-01-19 16:09:52 +01:00
renderer_compositor_rd.h Revert "Add new scaling modes for splash screen" 2022-01-19 16:09:52 +01:00
renderer_scene_environment_rd.cpp add support for glow maps 2022-01-20 16:47:25 +01:00
renderer_scene_environment_rd.h Merge pull request #39965 from Calinou/tweak-sdfgi-defaults 2022-02-10 17:31:54 +01:00
renderer_scene_gi_rd.cpp Tweak default SDFGI settings for better quality 2022-02-06 15:28:59 +01:00
renderer_scene_gi_rd.h Merge pull request #54677 from Calinou/voxelgi-default-low-quality 2022-02-10 17:35:52 +01:00
renderer_scene_render_rd.cpp Merge pull request #57104 from clayjohn/VULKAN-sky-conflict 2022-02-10 17:46:42 +01:00
renderer_scene_render_rd.h Enable 16-bit shadow atlas by default in the RenderingServer methods 2022-02-04 16:41:08 +01:00
renderer_scene_sky_rd.cpp Fix 3D sky update performance regression 2022-02-10 20:21:28 +01:00
renderer_scene_sky_rd.h Update Sky lights in sky setup function 2022-01-23 15:06:49 -08:00
renderer_storage_rd.cpp Optimize and fix backbuffer gaussian blur 2022-02-05 15:03:39 -08:00
renderer_storage_rd.h Optimize and fix backbuffer gaussian blur 2022-02-05 15:03:39 -08:00
SCsub
shader_rd.cpp
shader_rd.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00