godot/scene
Rémi Verschelde eefe161549
Merge pull request #81610 from Ughuuu/add-angle-limits-and-motor-to-pin-joint-2d
Update PinJoint2D API with angle limits and motor speed
2023-09-26 13:45:07 +02:00
..
2d Merge pull request #81610 from Ughuuu/add-angle-limits-and-motor-to-pin-joint-2d 2023-09-26 13:45:07 +02:00
3d Merge pull request #81695 from bitsawer/fix_bone_attachment_signal 2023-09-26 08:21:45 +02:00
animation Fix theme access and improve UX in AnimationTree editor 2023-09-23 21:47:27 +02:00
audio Add a bus_renamed AudioServer signal 2023-09-15 13:02:03 +03:00
debugger Fix arg count checks in SceneDebugger 2023-07-19 18:13:15 +02:00
gui Merge pull request #80410 from bruvzg/rtl_img_features 2023-09-26 13:44:46 +02:00
main Merge pull request #77829 from AThousandShips/mp_fix 2023-09-26 08:17:02 +02:00
resources Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
theme Merge pull request #81939 from YuriSizov/gui-flat-and-depressed 2023-09-25 17:18:29 +02:00
property_utils.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
property_utils.h
register_scene_types.cpp Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
register_scene_types.h
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub