godot/modules/mono
Rémi Verschelde 57c0082533 Mono: Test Windows binaries with lowercase extension
To help users writing good cross-platform code, Godot's
`FileAccessWindows:open()` will issue a warning on case mismatch, which
happens here with capitalized extensions given by `PATHEXT` compared to
actual file extensions which are lowercase 99% of the time.

Fixes #25368.
2019-01-27 11:54:32 +01:00
..
doc_classes
editor Mono: Add assembly reloading to running games 2019-01-21 22:44:09 +01:00
glue
mono_gd Mono: Fix hot reload build errors and cleanup 2019-01-22 18:33:36 +01:00
utils Mono: Test Windows binaries with lowercase extension 2019-01-27 11:54:32 +01:00
config.py
csharp_script.cpp Mono: Fix hot reload build errors and cleanup 2019-01-22 18:33:36 +01:00
csharp_script.h Mono: Fix hot reload build errors and cleanup 2019-01-22 18:33:36 +01:00
godotsharp_defs.h
godotsharp_dirs.cpp
godotsharp_dirs.h
mono_gc_handle.cpp
mono_gc_handle.h
mono_reg_utils.py
register_types.cpp
register_types.h
SCsub Mono: Fix hot reload build errors and cleanup 2019-01-22 18:33:36 +01:00
signal_awaiter_utils.cpp
signal_awaiter_utils.h
tls_configure.py