godot/scene
Juan Linietsky 65fb961b8b -Ability to and unwrap lightmap coordinates on import
-Added unwrap functionality to Mesh
-Ability to display and debug mesh UVs
-Added multiline draw, so it's easier and faster to draw UVs
-Many fixes to SurfaceTool
-Fixes to Thekla Unwrap, but it's a piece of ass and it keeps crashing. Will have to go away
2017-12-09 14:18:14 -03:00
..
2d -Ability to and unwrap lightmap coordinates on import 2017-12-09 14:18:14 -03:00
3d Merge pull request #12756 from Stratos695/master 2017-12-09 13:01:41 +01:00
animation Merge pull request #14315 from willnationsdev/animationtreeplayer-docs 2017-12-09 14:52:35 +01:00
audio
gui Merge pull request #13847 from YeldhamDev/filedialog_title 2017-12-09 15:48:19 +01:00
main Added some clean up in camera/viewport management. Fixes #12279, Fixes #12774 2017-12-07 12:13:20 -03:00
resources -Ability to and unwrap lightmap coordinates on import 2017-12-09 14:18:14 -03:00
register_scene_types.cpp
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub