godot/scene/main
Rémi Verschelde 65cf7c1d5e Merge pull request #101221 from bruvzg/win_dec_exp
[Window] Expose `start_drag` and `start_resize` methods (for both native and embedded windows).
2025-01-09 11:17:24 +01:00
..
canvas_item.compat.inc Add antialias support for CanvasItem draw primitives 2024-05-13 19:03:31 +08:00
canvas_item.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
canvas_item.h Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
canvas_layer.cpp Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
canvas_layer.h Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
http_request.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
http_request.h [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
instance_placeholder.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
instance_placeholder.h make InstancePlaceholder in charge of node reference resolution 2024-05-28 11:51:49 +02:00
missing_node.cpp Fix a few more super calls in get_configuration_warnings methods 2024-11-08 14:58:37 +01:00
missing_node.h Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
multiplayer_api.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
multiplayer_api.h Use enum instead of int in virtual methods return type 2023-01-31 19:06:49 +01:00
multiplayer_peer.cpp Add missing documentation for MultiplayerPeerExtension 2023-03-20 08:08:59 -07:00
multiplayer_peer.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
node.cpp Improve Scene Tree editor performance 2024-12-12 22:47:05 +01:00
node.h Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
resource_preloader.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
resource_preloader.h
scene_tree.cpp Tween code improvements 2025-01-07 01:21:23 +01:00
scene_tree.h Tween code improvements 2025-01-07 01:21:23 +01:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
shader_globals_override.cpp Add samplerExternalOES type to shader globals 2024-11-24 14:33:52 +03:00
shader_globals_override.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
status_indicator.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
status_indicator.h [StatusIndicator] Add method to get indicator icon screen rect. 2024-05-02 14:39:33 +03:00
timer.cpp [Core] Align naming and args of (SceneTree)Timer time scale methods 2024-12-23 16:47:00 -05:00
timer.h [Core] Align naming and args of (SceneTree)Timer time scale methods 2024-12-23 16:47:00 -05:00
viewport.cpp Merge pull request #101221 from bruvzg/win_dec_exp 2025-01-09 11:17:24 +01:00
viewport.h [Window] Expose start_drag and start_resize methods (for both native and embedded windows). 2025-01-07 23:35:14 +02:00
window.cpp [Window] Expose start_drag and start_resize methods (for both native and embedded windows). 2025-01-07 23:35:14 +02:00
window.h Merge pull request #101221 from bruvzg/win_dec_exp 2025-01-09 11:17:24 +01:00