godot/thirdparty/oidn/include/OpenImageDenoise/oidn.h
Juan Linietsky 1bea8e1eac New lightmapper
-Added LocalVector (needed it)
-Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too)
-Fixes and changes all around the place
-Added library for 128 bits fixed point (required for Delaunay3D)
2020-05-10 15:59:09 -03:00

215 lines
8.4 KiB
C++

// ======================================================================== //
// Copyright 2009-2019 Intel Corporation //
// //
// Licensed under the Apache License, Version 2.0 (the "License"); //
// you may not use this file except in compliance with the License. //
// You may obtain a copy of the License at //
// //
// http://www.apache.org/licenses/LICENSE-2.0 //
// //
// Unless required by applicable law or agreed to in writing, software //
// distributed under the License is distributed on an "AS IS" BASIS, //
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
// See the License for the specific language governing permissions and //
// limitations under the License. //
// ======================================================================== //
#pragma once
#include <stddef.h>
#include <stdbool.h>
#include <stdint.h>
#include "version.h"
#if defined(__cplusplus)
extern "C" {
#endif
#ifndef OIDN_API
#if defined(_WIN32) && !defined(OIDN_STATIC_LIB)
# define OIDN_API __declspec(dllimport)
#else
# define OIDN_API
#endif
#endif
// ----------------------------------------------------------------------------
// Device
// ----------------------------------------------------------------------------
// Device types
typedef enum
{
OIDN_DEVICE_TYPE_DEFAULT = 0, // select device automatically
OIDN_DEVICE_TYPE_CPU = 1, // CPU device
} OIDNDeviceType;
// Error codes
typedef enum
{
OIDN_ERROR_NONE = 0, // no error occurred
OIDN_ERROR_UNKNOWN = 1, // an unknown error occurred
OIDN_ERROR_INVALID_ARGUMENT = 2, // an invalid argument was specified
OIDN_ERROR_INVALID_OPERATION = 3, // the operation is not allowed
OIDN_ERROR_OUT_OF_MEMORY = 4, // not enough memory to execute the operation
OIDN_ERROR_UNSUPPORTED_HARDWARE = 5, // the hardware (e.g. CPU) is not supported
OIDN_ERROR_CANCELLED = 6, // the operation was cancelled by the user
} OIDNError;
// Error callback function
typedef void (*OIDNErrorFunction)(void* userPtr, OIDNError code, const char* message);
// Device handle
typedef struct OIDNDeviceImpl* OIDNDevice;
// Creates a new device.
OIDN_API OIDNDevice oidnNewDevice(OIDNDeviceType type);
// Retains the device (increments the reference count).
OIDN_API void oidnRetainDevice(OIDNDevice device);
// Releases the device (decrements the reference count).
OIDN_API void oidnReleaseDevice(OIDNDevice device);
// Sets a boolean parameter of the device.
OIDN_API void oidnSetDevice1b(OIDNDevice device, const char* name, bool value);
// Sets an integer parameter of the device.
OIDN_API void oidnSetDevice1i(OIDNDevice device, const char* name, int value);
// Gets a boolean parameter of the device.
OIDN_API bool oidnGetDevice1b(OIDNDevice device, const char* name);
// Gets an integer parameter of the device (e.g. "version").
OIDN_API int oidnGetDevice1i(OIDNDevice device, const char* name);
// Sets the error callback function of the device.
OIDN_API void oidnSetDeviceErrorFunction(OIDNDevice device, OIDNErrorFunction func, void* userPtr);
// Returns the first unqueried error code stored in the device for the current
// thread, optionally also returning a string message (if not NULL), and clears
// the stored error. Can be called with a NULL device as well to check why a
// device creation failed.
OIDN_API OIDNError oidnGetDeviceError(OIDNDevice device, const char** outMessage);
// Commits all previous changes to the device.
// Must be called before first using the device (e.g. creating filters).
OIDN_API void oidnCommitDevice(OIDNDevice device);
// ----------------------------------------------------------------------------
// Buffer
// ----------------------------------------------------------------------------
// Formats for images and other data stored in buffers
typedef enum
{
OIDN_FORMAT_UNDEFINED = 0,
// 32-bit single-precision floating point scalar and vector formats
OIDN_FORMAT_FLOAT = 1,
OIDN_FORMAT_FLOAT2 = 2,
OIDN_FORMAT_FLOAT3 = 3,
OIDN_FORMAT_FLOAT4 = 4,
} OIDNFormat;
// Access modes for mapping buffers
typedef enum
{
OIDN_ACCESS_READ = 0, // read-only access
OIDN_ACCESS_WRITE = 1, // write-only access
OIDN_ACCESS_READ_WRITE = 2, // read and write access
OIDN_ACCESS_WRITE_DISCARD = 3, // write-only access, previous contents discarded
} OIDNAccess;
// Buffer handle
typedef struct OIDNBufferImpl* OIDNBuffer;
// Creates a new buffer (data allocated and owned by the device).
OIDN_API OIDNBuffer oidnNewBuffer(OIDNDevice device, size_t byteSize);
// Creates a new shared buffer (data allocated and owned by the user).
OIDN_API OIDNBuffer oidnNewSharedBuffer(OIDNDevice device, void* ptr, size_t byteSize);
// Maps a region of the buffer to host memory.
// If byteSize is 0, the maximum available amount of memory will be mapped.
OIDN_API void* oidnMapBuffer(OIDNBuffer buffer, OIDNAccess access, size_t byteOffset, size_t byteSize);
// Unmaps a region of the buffer.
// mappedPtr must be a pointer returned by a previous call to oidnMapBuffer.
OIDN_API void oidnUnmapBuffer(OIDNBuffer buffer, void* mappedPtr);
// Retains the buffer (increments the reference count).
OIDN_API void oidnRetainBuffer(OIDNBuffer buffer);
// Releases the buffer (decrements the reference count).
OIDN_API void oidnReleaseBuffer(OIDNBuffer buffer);
// ----------------------------------------------------------------------------
// Filter
// ----------------------------------------------------------------------------
// Progress monitor callback function
typedef bool (*OIDNProgressMonitorFunction)(void* userPtr, double n);
// Filter handle
typedef struct OIDNFilterImpl* OIDNFilter;
// Creates a new filter of the specified type (e.g. "RT").
OIDN_API OIDNFilter oidnNewFilter(OIDNDevice device, const char* type);
// Retains the filter (increments the reference count).
OIDN_API void oidnRetainFilter(OIDNFilter filter);
// Releases the filter (decrements the reference count).
OIDN_API void oidnReleaseFilter(OIDNFilter filter);
// Sets an image parameter of the filter (stored in a buffer).
// If bytePixelStride and/or byteRowStride are zero, these will be computed automatically.
OIDN_API void oidnSetFilterImage(OIDNFilter filter, const char* name,
OIDNBuffer buffer, OIDNFormat format,
size_t width, size_t height,
size_t byteOffset,
size_t bytePixelStride, size_t byteRowStride);
// Sets an image parameter of the filter (owned by the user).
// If bytePixelStride and/or byteRowStride are zero, these will be computed automatically.
OIDN_API void oidnSetSharedFilterImage(OIDNFilter filter, const char* name,
void* ptr, OIDNFormat format,
size_t width, size_t height,
size_t byteOffset,
size_t bytePixelStride, size_t byteRowStride);
// Sets a boolean parameter of the filter.
OIDN_API void oidnSetFilter1b(OIDNFilter filter, const char* name, bool value);
// Gets a boolean parameter of the filter.
OIDN_API bool oidnGetFilter1b(OIDNFilter filter, const char* name);
// Sets an integer parameter of the filter.
OIDN_API void oidnSetFilter1i(OIDNFilter filter, const char* name, int value);
// Gets an integer parameter of the filter.
OIDN_API int oidnGetFilter1i(OIDNFilter filter, const char* name);
// Sets a float parameter of the filter.
OIDN_API void oidnSetFilter1f(OIDNFilter filter, const char* name, float value);
// Gets a float parameter of the filter.
OIDN_API float oidnGetFilter1f(OIDNFilter filter, const char* name);
// Sets the progress monitor callback function of the filter.
OIDN_API void oidnSetFilterProgressMonitorFunction(OIDNFilter filter, OIDNProgressMonitorFunction func, void* userPtr);
// Commits all previous changes to the filter.
// Must be called before first executing the filter.
OIDN_API void oidnCommitFilter(OIDNFilter filter);
// Executes the filter.
OIDN_API void oidnExecuteFilter(OIDNFilter filter);
#if defined(__cplusplus)
}
#endif