mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
0dbedd18fc
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
581 lines
12 KiB
C++
581 lines
12 KiB
C++
/*************************************************************************/
|
|
/* editor_data.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#include "editor_data.h"
|
|
#include "globals.h"
|
|
#include "editor_settings.h"
|
|
#include "os/dir_access.h"
|
|
#include "io/resource_loader.h"
|
|
|
|
void EditorHistory::_cleanup_history() {
|
|
|
|
for(int i=0;i<history.size();i++) {
|
|
|
|
bool fail=false;
|
|
|
|
for(int j=0;j<history[i].path.size();j++) {
|
|
if (!history[i].path[j].res.is_null())
|
|
continue;
|
|
|
|
if (ObjectDB::get_instance(history[i].path[j].object))
|
|
continue; //has isntance, try next
|
|
|
|
if (j<=history[i].level) {
|
|
//before or equal level, complete fail
|
|
fail=true;
|
|
} else {
|
|
//after level, clip
|
|
history[i].path.resize(j);
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
if (fail) {
|
|
history.remove(i);
|
|
i--;
|
|
}
|
|
}
|
|
|
|
if (current>=history.size())
|
|
current=history.size()-1;
|
|
}
|
|
|
|
void EditorHistory::_add_object(ObjectID p_object,const String& p_property,int p_level_change) {
|
|
|
|
Object *obj = ObjectDB::get_instance(p_object);
|
|
ERR_FAIL_COND(!obj);
|
|
Resource *r = obj->cast_to<Resource>();
|
|
Obj o;
|
|
if (r)
|
|
o.res=RES(r);
|
|
o.object=p_object;
|
|
o.property=p_property;
|
|
|
|
History h;
|
|
|
|
bool has_prev = current>=0 && current<history.size();
|
|
|
|
if (has_prev) {
|
|
history.resize(current+1); //clip history to next
|
|
}
|
|
|
|
if (p_property!="" && has_prev) {
|
|
//add a sub property
|
|
History &pr = history[current];
|
|
h=pr;
|
|
h.path.resize(h.level+1);
|
|
h.path.push_back(o);
|
|
h.level++;
|
|
} else if (p_level_change!=-1 && has_prev) {
|
|
//add a sub property
|
|
History &pr = history[current];
|
|
h=pr;
|
|
ERR_FAIL_INDEX(p_level_change,h.path.size());
|
|
h.level=p_level_change;
|
|
} else {
|
|
//add a new node
|
|
h.path.push_back(o);
|
|
h.level=0;
|
|
}
|
|
|
|
history.push_back(h);
|
|
current++;
|
|
}
|
|
|
|
void EditorHistory::add_object(ObjectID p_object) {
|
|
|
|
_add_object(p_object,"",-1);
|
|
}
|
|
|
|
void EditorHistory::add_object(ObjectID p_object,const String& p_subprop) {
|
|
|
|
_add_object(p_object,p_subprop,-1);
|
|
}
|
|
|
|
void EditorHistory::add_object(ObjectID p_object,int p_relevel){
|
|
|
|
_add_object(p_object,"",p_relevel);
|
|
}
|
|
|
|
|
|
bool EditorHistory::next() {
|
|
|
|
|
|
_cleanup_history();
|
|
|
|
if ((current+1)<history.size())
|
|
current++;
|
|
else
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool EditorHistory::previous() {
|
|
|
|
|
|
_cleanup_history();
|
|
|
|
if (current>0)
|
|
current--;
|
|
else
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
ObjectID EditorHistory::get_current() {
|
|
|
|
|
|
if (current<0 || current >=history.size())
|
|
return 0;
|
|
|
|
History &h=history[current];
|
|
Object *obj = ObjectDB::get_instance(h.path[h.level].object);
|
|
if (!obj)
|
|
return 0;
|
|
|
|
return obj->get_instance_ID();
|
|
}
|
|
|
|
int EditorHistory::get_path_size() const {
|
|
|
|
if (current<0 || current >=history.size())
|
|
return 0;
|
|
|
|
const History &h=history[current];
|
|
return h.path.size();
|
|
|
|
}
|
|
|
|
ObjectID EditorHistory::get_path_object(int p_index) const {
|
|
|
|
if (current<0 || current >=history.size())
|
|
return 0;
|
|
|
|
const History &h=history[current];
|
|
|
|
ERR_FAIL_INDEX_V(p_index,h.path.size(),0);
|
|
|
|
Object *obj = ObjectDB::get_instance(h.path[p_index].object);
|
|
if (!obj)
|
|
return 0;
|
|
|
|
return obj->get_instance_ID();
|
|
}
|
|
|
|
String EditorHistory::get_path_property(int p_index) const {
|
|
|
|
if (current<0 || current >=history.size())
|
|
return "";
|
|
|
|
const History &h=history[current];
|
|
|
|
ERR_FAIL_INDEX_V(p_index,h.path.size(),"");
|
|
|
|
return h.path[p_index].property;
|
|
|
|
}
|
|
|
|
void EditorHistory::clear() {
|
|
|
|
history.clear();
|
|
current=-1;
|
|
}
|
|
|
|
EditorHistory::EditorHistory() {
|
|
|
|
current=-1;
|
|
}
|
|
|
|
EditorPlugin* EditorData::get_editor(Object *p_object) {
|
|
|
|
for (int i=0;i<editor_plugins.size();i++) {
|
|
|
|
if (editor_plugins[i]->has_main_screen() && editor_plugins[i]->handles(p_object))
|
|
return editor_plugins[i];
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
EditorPlugin* EditorData::get_subeditor(Object *p_object) {
|
|
|
|
for (int i=0;i<editor_plugins.size();i++) {
|
|
|
|
if (!editor_plugins[i]->has_main_screen() && editor_plugins[i]->handles(p_object))
|
|
return editor_plugins[i];
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
EditorPlugin* EditorData::get_editor(String p_name) {
|
|
|
|
for(int i=0;i<editor_plugins.size();i++) {
|
|
|
|
if (editor_plugins[i]->get_name()==p_name)
|
|
return editor_plugins[i];
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void EditorData::copy_object_params(Object *p_object) {
|
|
|
|
clipboard.clear();
|
|
|
|
List<PropertyInfo> pinfo;
|
|
p_object->get_property_list(&pinfo);
|
|
|
|
for( List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
|
|
|
|
if (!(E->get().usage&PROPERTY_USAGE_EDITOR))
|
|
continue;
|
|
|
|
PropertyData pd;
|
|
pd.name=E->get().name;
|
|
pd.value=p_object->get(pd.name);
|
|
clipboard.push_back(pd);
|
|
}
|
|
}
|
|
|
|
void EditorData::get_editor_breakpoints(List<String> *p_breakpoints) {
|
|
|
|
|
|
for(int i=0;i<editor_plugins.size();i++) {
|
|
|
|
editor_plugins[i]->get_breakpoints(p_breakpoints);
|
|
}
|
|
|
|
|
|
}
|
|
|
|
Dictionary EditorData::get_editor_states() const {
|
|
|
|
Dictionary metadata;
|
|
for(int i=0;i<editor_plugins.size();i++) {
|
|
|
|
Dictionary state=editor_plugins[i]->get_state();
|
|
if (state.empty())
|
|
continue;
|
|
metadata[editor_plugins[i]->get_name()]=state;
|
|
}
|
|
|
|
return metadata;
|
|
|
|
}
|
|
|
|
void EditorData::set_editor_states(const Dictionary& p_states) {
|
|
|
|
List<Variant> keys;
|
|
p_states.get_key_list(&keys);
|
|
|
|
List<Variant>::Element *E=keys.front();
|
|
for(;E;E=E->next()) {
|
|
|
|
String name = E->get();
|
|
int idx=-1;
|
|
for(int i=0;i<editor_plugins.size();i++) {
|
|
|
|
if (editor_plugins[i]->get_name()==name) {
|
|
idx=i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (idx==-1)
|
|
continue;
|
|
editor_plugins[idx]->set_state(p_states[name]);
|
|
}
|
|
|
|
}
|
|
|
|
void EditorData::clear_editor_states() {
|
|
|
|
for(int i=0;i<editor_plugins.size();i++) {
|
|
|
|
editor_plugins[i]->clear();
|
|
}
|
|
|
|
}
|
|
|
|
void EditorData::save_editor_external_data() {
|
|
|
|
for(int i=0;i<editor_plugins.size();i++) {
|
|
|
|
editor_plugins[i]->save_external_data();
|
|
}
|
|
}
|
|
|
|
void EditorData::apply_changes_in_editors() {
|
|
|
|
for(int i=0;i<editor_plugins.size();i++) {
|
|
|
|
editor_plugins[i]->apply_changes();
|
|
}
|
|
|
|
}
|
|
|
|
void EditorData::save_editor_global_states() {
|
|
|
|
for(int i=0;i<editor_plugins.size();i++) {
|
|
|
|
editor_plugins[i]->save_global_state();
|
|
}
|
|
}
|
|
|
|
void EditorData::restore_editor_global_states(){
|
|
|
|
for(int i=0;i<editor_plugins.size();i++) {
|
|
|
|
editor_plugins[i]->restore_global_state();
|
|
}
|
|
|
|
}
|
|
|
|
|
|
void EditorData::paste_object_params(Object *p_object) {
|
|
|
|
|
|
for( List<PropertyData>::Element *E=clipboard.front();E;E=E->next()) {
|
|
|
|
p_object->set( E->get().name, E->get().value);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
UndoRedo &EditorData::get_undo_redo() {
|
|
|
|
return undo_redo;
|
|
}
|
|
|
|
void EditorData::remove_editor_plugin(EditorPlugin *p_plugin) {
|
|
|
|
p_plugin->undo_redo=NULL;
|
|
editor_plugins.erase(p_plugin);
|
|
|
|
}
|
|
|
|
void EditorData::add_editor_plugin(EditorPlugin *p_plugin) {
|
|
|
|
p_plugin->undo_redo=&undo_redo;
|
|
editor_plugins.push_back(p_plugin);
|
|
}
|
|
|
|
|
|
|
|
void EditorData::add_custom_type(const String& p_type, const String& p_inherits,const Ref<Script>& p_script,const Ref<Texture>& p_icon ) {
|
|
|
|
ERR_FAIL_COND(p_script.is_null());
|
|
CustomType ct;
|
|
ct.name=p_type;
|
|
ct.icon=p_icon;
|
|
ct.script=p_script;
|
|
if (!custom_types.has(p_inherits)) {
|
|
custom_types[p_inherits]=Vector<CustomType>();
|
|
}
|
|
|
|
custom_types[p_inherits].push_back(ct);
|
|
}
|
|
|
|
void EditorData::remove_custom_type(const String& p_type){
|
|
|
|
|
|
for (Map<String,Vector<CustomType> >::Element *E=custom_types.front();E;E=E->next()) {
|
|
|
|
for(int i=0;i<E->get().size();i++) {
|
|
if (E->get()[i].name==p_type) {
|
|
E->get().remove(i);
|
|
if (E->get().empty()) {
|
|
custom_types.erase(E->key());
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
|
|
EditorData::EditorData() {
|
|
|
|
// load_imported_scenes_from_globals();
|
|
}
|
|
|
|
///////////
|
|
void EditorSelection::_node_removed(Node *p_node) {
|
|
|
|
if (!selection.has(p_node))
|
|
return;
|
|
|
|
Object *meta = selection[p_node];
|
|
if (meta)
|
|
memdelete(meta);
|
|
selection.erase(p_node);
|
|
changed=true;
|
|
nl_changed=true;
|
|
}
|
|
|
|
void EditorSelection::add_node(Node *p_node) {
|
|
|
|
if (selection.has(p_node))
|
|
return;
|
|
|
|
changed=true;
|
|
nl_changed=true;
|
|
Object *meta=NULL;
|
|
for(List<Object*>::Element *E=editor_plugins.front();E;E=E->next()) {
|
|
|
|
meta = E->get()->call("_get_editor_data",p_node);
|
|
if (meta) {
|
|
break;
|
|
}
|
|
|
|
}
|
|
selection[p_node]=meta;
|
|
|
|
p_node->connect("exit_tree",this,"_node_removed",varray(p_node),CONNECT_ONESHOT);
|
|
|
|
//emit_signal("selection_changed");
|
|
}
|
|
|
|
void EditorSelection::remove_node(Node *p_node) {
|
|
|
|
if (!selection.has(p_node))
|
|
return;
|
|
|
|
changed=true;
|
|
nl_changed=true;
|
|
Object *meta = selection[p_node];
|
|
if (meta)
|
|
memdelete(meta);
|
|
selection.erase(p_node);
|
|
p_node->disconnect("exit_tree",this,"_node_removed");
|
|
//emit_signal("selection_changed");
|
|
}
|
|
bool EditorSelection::is_selected(Node * p_node) const {
|
|
|
|
return selection.has(p_node);
|
|
}
|
|
|
|
|
|
|
|
void EditorSelection::_bind_methods() {
|
|
|
|
ObjectTypeDB::bind_method(_MD("_node_removed"),&EditorSelection::_node_removed);
|
|
ObjectTypeDB::bind_method(_MD("clear"),&EditorSelection::clear);
|
|
ObjectTypeDB::bind_method(_MD("add_node"),&EditorSelection::add_node);
|
|
ADD_SIGNAL( MethodInfo("selection_changed") );
|
|
|
|
}
|
|
|
|
void EditorSelection::add_editor_plugin(Object *p_object) {
|
|
|
|
editor_plugins.push_back(p_object);
|
|
}
|
|
|
|
void EditorSelection::_update_nl() {
|
|
|
|
if (!nl_changed)
|
|
return;
|
|
|
|
selected_node_list.clear();
|
|
|
|
for (Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
|
|
|
|
|
|
Node *parent = E->key();
|
|
parent=parent->get_parent();
|
|
bool skip=false;
|
|
while (parent) {
|
|
if (selection.has(parent)) {
|
|
skip=true;
|
|
break;
|
|
}
|
|
parent=parent->get_parent();
|
|
}
|
|
|
|
if (skip)
|
|
continue;
|
|
selected_node_list.push_back(E->key());
|
|
}
|
|
|
|
nl_changed=true;
|
|
}
|
|
|
|
void EditorSelection::update() {
|
|
|
|
_update_nl();
|
|
|
|
if (!changed)
|
|
return;
|
|
emit_signal("selection_changed");
|
|
changed=false;
|
|
|
|
|
|
}
|
|
|
|
List<Node*>& EditorSelection::get_selected_node_list() {
|
|
|
|
if (changed)
|
|
update();
|
|
else
|
|
_update_nl();
|
|
return selected_node_list;
|
|
}
|
|
|
|
|
|
|
|
|
|
void EditorSelection::clear() {
|
|
|
|
while( !selection.empty() ) {
|
|
|
|
remove_node(selection.front()->key());
|
|
}
|
|
|
|
|
|
changed=true;
|
|
nl_changed=true;
|
|
|
|
}
|
|
EditorSelection::EditorSelection() {
|
|
|
|
changed=false;
|
|
nl_changed=false;
|
|
|
|
}
|
|
|
|
EditorSelection::~EditorSelection() {
|
|
|
|
clear();
|
|
}
|