godot/main
Rémi Verschelde 819c3524a5
OS: Remove unused get_splash_tick_msec
It was added in 3e20391bf6 but it doesn't seem
particularly useful, and it was only implemented for the custom splash branch
and not the default one, so it could return an uninitialized int.
2020-09-24 15:40:30 +02:00
..
app_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
main_builders.py Remove unused Python imports. 2020-09-10 11:38:52 +01:00
main_timer_sync.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
main_timer_sync.h Port member initialization from constructor to declaration (C++11) 2020-05-14 10:01:56 +02:00
main.cpp OS: Remove unused get_splash_tick_msec 2020-09-24 15:40:30 +02:00
main.h Port ClassDB tests to use doctest 2020-08-16 16:41:02 +03:00
performance.cpp Added Custom Performance Monitor and feature to read intermediate values of Monitor 2020-06-29 17:20:29 +05:30
performance.h Added Custom Performance Monitor and feature to read intermediate values of Monitor 2020-06-29 17:20:29 +05:30
SCsub Fix new black style check failures in various files. 2020-08-21 16:51:30 +01:00
splash_editor.png Donors: Add Gamblify, remove Interblock from splash screen 2020-09-16 16:10:35 +02:00
splash.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00