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gizmos
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tiles
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Merge pull request #86947 from TheSofox/tile-set-paint-button-tooltip
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2024-06-04 16:51:14 +02:00 |
abstract_polygon_2d_editor.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
abstract_polygon_2d_editor.h
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animation_blend_space_1d_editor.cpp
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[Scene] Add SceneStringNames::panel
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2024-05-30 22:54:50 +02:00 |
animation_blend_space_1d_editor.h
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animation_blend_space_2d_editor.cpp
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[Scene] Add SceneStringNames::panel
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2024-05-30 22:54:50 +02:00 |
animation_blend_space_2d_editor.h
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animation_blend_tree_editor_plugin.cpp
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[Scene] Add SceneStringNames::panel
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2024-05-30 22:54:50 +02:00 |
animation_blend_tree_editor_plugin.h
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animation_library_editor.cpp
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[Scene] Add SceneStringNames::id_pressed
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2024-05-30 22:54:04 +02:00 |
animation_library_editor.h
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animation_player_editor_plugin.cpp
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Fix seeking Animation immediate after playback for Discrete track
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2024-06-08 22:09:37 +09:00 |
animation_player_editor_plugin.h
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Fix animation player controls being enabled when no player is selected
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2024-05-29 13:02:31 +04:00 |
animation_state_machine_editor.cpp
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[Scene] Add SceneStringNames::panel
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2024-05-30 22:54:50 +02:00 |
animation_state_machine_editor.h
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animation_tree_editor_plugin.cpp
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Fix wrong usage of parameters_base_path StringName
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2024-05-30 12:03:43 +02:00 |
animation_tree_editor_plugin.h
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asset_library_editor_plugin.cpp
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Merge pull request #91953 from AThousandShips/use_normal_sname
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2024-05-31 14:16:05 +02:00 |
asset_library_editor_plugin.h
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audio_stream_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
audio_stream_editor_plugin.h
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audio_stream_randomizer_editor_plugin.cpp
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audio_stream_randomizer_editor_plugin.h
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bit_map_editor_plugin.cpp
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Use CoreStringNames::normal in more places
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2024-05-30 22:57:54 +02:00 |
bit_map_editor_plugin.h
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bone_map_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
bone_map_editor_plugin.h
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camera_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
camera_3d_editor_plugin.h
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canvas_item_editor_plugin.cpp
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[Scene] Add SceneStringNames::panel
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2024-05-30 22:54:50 +02:00 |
canvas_item_editor_plugin.h
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Create AudioStreamPlayer when dropping AudioStream
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2024-05-19 20:26:04 +08:00 |
cast_2d_editor_plugin.cpp
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cast_2d_editor_plugin.h
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collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
collision_shape_2d_editor_plugin.h
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control_editor_plugin.cpp
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Fix some incorrect uses of String over StringName
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2024-06-03 13:42:31 +02:00 |
control_editor_plugin.h
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Toggle control expand flag directly via top bar
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2024-05-10 17:04:14 +02:00 |
cpu_particles_2d_editor_plugin.cpp
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[Scene] Add SceneStringNames::id_pressed
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2024-05-30 22:54:04 +02:00 |
cpu_particles_2d_editor_plugin.h
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cpu_particles_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::id_pressed
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2024-05-30 22:54:04 +02:00 |
cpu_particles_3d_editor_plugin.h
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curve_editor_plugin.cpp
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[Scene] Add SceneStringNames::panel
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2024-05-30 22:54:50 +02:00 |
curve_editor_plugin.h
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debugger_editor_plugin.cpp
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[Scene] Add SceneStringNames::id_pressed
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2024-05-30 22:54:04 +02:00 |
debugger_editor_plugin.h
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dedicated_server_export_plugin.cpp
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dedicated_server_export_plugin.h
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editor_debugger_plugin.cpp
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Expose several EngineDebugger methods and signals as plugin callbacks
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2024-06-10 19:46:23 -04:00 |
editor_debugger_plugin.h
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Expose several EngineDebugger methods and signals as plugin callbacks
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2024-06-10 19:46:23 -04:00 |
editor_plugin_settings.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
editor_plugin_settings.h
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editor_plugin.compat.inc
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editor_plugin.cpp
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editor_plugin.h
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editor_preview_plugins.cpp
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editor_preview_plugins.h
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editor_resource_conversion_plugin.cpp
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editor_resource_conversion_plugin.h
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editor_resource_tooltip_plugins.cpp
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editor_resource_tooltip_plugins.h
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font_config_plugin.cpp
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[Scene] Add SceneStringNames::id_pressed
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2024-05-30 22:54:04 +02:00 |
font_config_plugin.h
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gdextension_export_plugin.h
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gpu_particles_2d_editor_plugin.cpp
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[Scene] Add SceneStringNames::id_pressed
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2024-05-30 22:54:04 +02:00 |
gpu_particles_2d_editor_plugin.h
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gpu_particles_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::id_pressed
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2024-05-30 22:54:04 +02:00 |
gpu_particles_3d_editor_plugin.h
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gpu_particles_collision_sdf_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
gpu_particles_collision_sdf_editor_plugin.h
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gradient_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
gradient_editor_plugin.h
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gradient_texture_2d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
gradient_texture_2d_editor_plugin.h
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input_event_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
input_event_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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lightmap_gi_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
lightmap_gi_editor_plugin.h
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line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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material_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
material_editor_plugin.h
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mesh_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
mesh_editor_plugin.h
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mesh_instance_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::id_pressed
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2024-05-30 22:54:04 +02:00 |
mesh_instance_3d_editor_plugin.h
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mesh_library_editor_plugin.cpp
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[Scene] Add SceneStringNames::id_pressed
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2024-05-30 22:54:04 +02:00 |
mesh_library_editor_plugin.h
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multimesh_editor_plugin.cpp
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[Scene] Add SceneStringNames::id_pressed
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2024-05-30 22:54:04 +02:00 |
multimesh_editor_plugin.h
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navigation_link_2d_editor_plugin.cpp
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navigation_link_2d_editor_plugin.h
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navigation_obstacle_2d_editor_plugin.cpp
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Allow editing NavigationObstacle2D shape
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2024-05-12 08:40:43 -04:00 |
navigation_obstacle_2d_editor_plugin.h
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Allow editing NavigationObstacle2D shape
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2024-05-12 08:40:43 -04:00 |
navigation_obstacle_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
navigation_obstacle_3d_editor_plugin.h
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navigation_polygon_editor_plugin.cpp
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Fix NavigationRegion2D clear button not updating debug visuals
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2024-06-10 19:36:21 +02:00 |
navigation_polygon_editor_plugin.h
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node_3d_editor_gizmos.cpp
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Tweak appearance of 3D editor gizmo icons
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2024-05-08 17:13:14 +02:00 |
node_3d_editor_gizmos.h
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node_3d_editor_plugin.cpp
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Use current mouse button state instead of saved values.
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2024-05-31 15:50:14 +03:00 |
node_3d_editor_plugin.h
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Merge pull request #92188 from SaracenOne/ownerless_node_select
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2024-05-28 15:48:54 +02:00 |
occluder_instance_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
occluder_instance_3d_editor_plugin.h
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packed_scene_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
packed_scene_editor_plugin.h
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packed_scene_translation_parser_plugin.cpp
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packed_scene_translation_parser_plugin.h
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parallax_background_editor_plugin.cpp
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[Scene] Add SceneStringNames::id_pressed
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2024-05-30 22:54:04 +02:00 |
parallax_background_editor_plugin.h
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particle_process_material_editor_plugin.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
particle_process_material_editor_plugin.h
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path_2d_editor_plugin.cpp
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[Scene] Add SceneStringNames::id_pressed
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2024-05-30 22:54:04 +02:00 |
path_2d_editor_plugin.h
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path_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::id_pressed
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2024-05-30 22:54:04 +02:00 |
path_3d_editor_plugin.h
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physical_bone_3d_editor_plugin.cpp
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physical_bone_3d_editor_plugin.h
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plugin_config_dialog.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
plugin_config_dialog.h
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polygon_2d_editor_plugin.cpp
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[Scene] Add SceneStringNames::panel
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2024-05-30 22:54:50 +02:00 |
polygon_2d_editor_plugin.h
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polygon_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
polygon_3d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
resource_preloader_editor_plugin.h
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root_motion_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
root_motion_editor_plugin.h
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script_editor_plugin.cpp
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Fix Can't reopen signals panel immediately after connecting a signal #92996
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2024-06-18 18:24:40 -04:00 |
script_editor_plugin.h
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Merge pull request #87099 from bitwise-aiden/ba-add-trim-newlines
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2024-05-30 11:47:28 +02:00 |
script_text_editor.cpp
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[Scene] Add SceneStringNames::id_pressed
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2024-05-30 22:54:04 +02:00 |
script_text_editor.h
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SCsub
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shader_editor_plugin.cpp
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[Scene] Add SceneStringNames::panel
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2024-05-30 22:54:50 +02:00 |
shader_editor_plugin.h
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shader_file_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
shader_file_editor_plugin.h
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skeleton_2d_editor_plugin.cpp
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[Scene] Add SceneStringNames::id_pressed
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2024-05-30 22:54:04 +02:00 |
skeleton_2d_editor_plugin.h
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skeleton_3d_editor_plugin.cpp
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Fix Shader for SkeletonGizmo to follow renderer's reversed-z change
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2024-06-05 05:44:24 +09:00 |
skeleton_3d_editor_plugin.h
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skeleton_ik_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
skeleton_ik_3d_editor_plugin.h
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sprite_2d_editor_plugin.cpp
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[Scene] Add SceneStringNames::id_pressed
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2024-05-30 22:54:04 +02:00 |
sprite_2d_editor_plugin.h
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sprite_frames_editor_plugin.cpp
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[Scene] Add SceneStringNames::panel
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2024-05-30 22:54:50 +02:00 |
sprite_frames_editor_plugin.h
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style_box_editor_plugin.cpp
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style_box_editor_plugin.h
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sub_viewport_preview_editor_plugin.cpp
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sub_viewport_preview_editor_plugin.h
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text_editor.cpp
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[Scene] Add SceneStringNames::id_pressed
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2024-05-30 22:54:04 +02:00 |
text_editor.h
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text_shader_editor.cpp
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[Scene] Add SceneStringNames::panel
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2024-05-30 22:54:50 +02:00 |
text_shader_editor.h
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Merge pull request #87099 from bitwise-aiden/ba-add-trim-newlines
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2024-05-30 11:47:28 +02:00 |
texture_3d_editor_plugin.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
texture_3d_editor_plugin.h
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texture_editor_plugin.cpp
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texture_editor_plugin.h
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texture_layered_editor_plugin.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
texture_layered_editor_plugin.h
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texture_region_editor_plugin.cpp
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[Scene] Add SceneStringNames::panel
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2024-05-30 22:54:50 +02:00 |
texture_region_editor_plugin.h
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theme_editor_plugin.cpp
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[Scene] Add SceneStringNames::panel
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2024-05-30 22:54:50 +02:00 |
theme_editor_plugin.h
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theme_editor_preview.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
theme_editor_preview.h
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version_control_editor_plugin.cpp
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[Scene] Add SceneStringNames::id_pressed
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2024-05-30 22:54:04 +02:00 |
version_control_editor_plugin.h
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visual_shader_editor_plugin.cpp
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Merge pull request #91953 from AThousandShips/use_normal_sname
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2024-05-31 14:16:05 +02:00 |
visual_shader_editor_plugin.h
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[VisualShader] Add reroute node and improve port drawing
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2024-05-13 03:26:01 +02:00 |
voxel_gi_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
voxel_gi_editor_plugin.h
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