mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
0be6d925dc
Which means that reduz' beloved style which we all became used to will now be changed automatically to remove the first empty line. This makes us lean closer to 1TBS (the one true brace style) instead of hybridating it with some Allman-inspired spacing. There's still the case of braces around single-statement blocks that needs to be addressed (but clang-format can't help with that, but clang-tidy may if we agree about it). Part of #33027.
321 lines
18 KiB
C++
321 lines
18 KiB
C++
/*************************************************************************/
|
|
/* gd_mono_cache.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "gd_mono_cache.h"
|
|
|
|
#include "gd_mono.h"
|
|
#include "gd_mono_class.h"
|
|
#include "gd_mono_marshal.h"
|
|
#include "gd_mono_method.h"
|
|
#include "gd_mono_utils.h"
|
|
|
|
namespace GDMonoCache {
|
|
|
|
CachedData cached_data;
|
|
|
|
#define CACHE_AND_CHECK(m_var, m_val) \
|
|
{ \
|
|
CRASH_COND(m_var != nullptr); \
|
|
m_var = m_val; \
|
|
ERR_FAIL_COND_MSG(m_var == nullptr, "Mono Cache: Member " #m_var " is null."); \
|
|
}
|
|
|
|
#define CACHE_CLASS_AND_CHECK(m_class, m_val) CACHE_AND_CHECK(cached_data.class_##m_class, m_val)
|
|
#define CACHE_NS_CLASS_AND_CHECK(m_ns, m_class, m_val) CACHE_AND_CHECK(cached_data.class_##m_ns##_##m_class, m_val)
|
|
#define CACHE_RAW_MONO_CLASS_AND_CHECK(m_class, m_val) CACHE_AND_CHECK(cached_data.rawclass_##m_class, m_val)
|
|
#define CACHE_FIELD_AND_CHECK(m_class, m_field, m_val) CACHE_AND_CHECK(cached_data.field_##m_class##_##m_field, m_val)
|
|
#define CACHE_METHOD_AND_CHECK(m_class, m_method, m_val) CACHE_AND_CHECK(cached_data.method_##m_class##_##m_method, m_val)
|
|
#define CACHE_PROPERTY_AND_CHECK(m_class, m_property, m_val) CACHE_AND_CHECK(cached_data.property_##m_class##_##m_property, m_val)
|
|
|
|
#define CACHE_METHOD_THUNK_AND_CHECK_IMPL(m_var, m_val) \
|
|
{ \
|
|
CRASH_COND(!m_var.is_null()); \
|
|
ERR_FAIL_COND_MSG(m_val == nullptr, "Mono Cache: Method for member " #m_var " is null."); \
|
|
m_var.set_from_method(m_val); \
|
|
ERR_FAIL_COND_MSG(m_var.is_null(), "Mono Cache: Member " #m_var " is null."); \
|
|
}
|
|
|
|
#define CACHE_METHOD_THUNK_AND_CHECK(m_class, m_method, m_val) CACHE_METHOD_THUNK_AND_CHECK_IMPL(cached_data.methodthunk_##m_class##_##m_method, m_val)
|
|
|
|
void CachedData::clear_corlib_cache() {
|
|
corlib_cache_updated = false;
|
|
|
|
class_MonoObject = nullptr;
|
|
class_bool = nullptr;
|
|
class_int8_t = nullptr;
|
|
class_int16_t = nullptr;
|
|
class_int32_t = nullptr;
|
|
class_int64_t = nullptr;
|
|
class_uint8_t = nullptr;
|
|
class_uint16_t = nullptr;
|
|
class_uint32_t = nullptr;
|
|
class_uint64_t = nullptr;
|
|
class_float = nullptr;
|
|
class_double = nullptr;
|
|
class_String = nullptr;
|
|
class_IntPtr = nullptr;
|
|
|
|
class_System_Collections_IEnumerable = nullptr;
|
|
class_System_Collections_ICollection = nullptr;
|
|
class_System_Collections_IDictionary = nullptr;
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
class_System_Diagnostics_StackTrace = nullptr;
|
|
methodthunk_System_Diagnostics_StackTrace_GetFrames.nullify();
|
|
method_System_Diagnostics_StackTrace_ctor_bool = nullptr;
|
|
method_System_Diagnostics_StackTrace_ctor_Exception_bool = nullptr;
|
|
#endif
|
|
|
|
class_KeyNotFoundException = nullptr;
|
|
}
|
|
|
|
void CachedData::clear_godot_api_cache() {
|
|
godot_api_cache_updated = false;
|
|
|
|
rawclass_Dictionary = nullptr;
|
|
|
|
class_Vector2 = nullptr;
|
|
class_Vector2i = nullptr;
|
|
class_Rect2 = nullptr;
|
|
class_Rect2i = nullptr;
|
|
class_Transform2D = nullptr;
|
|
class_Vector3 = nullptr;
|
|
class_Vector3i = nullptr;
|
|
class_Basis = nullptr;
|
|
class_Quat = nullptr;
|
|
class_Transform = nullptr;
|
|
class_AABB = nullptr;
|
|
class_Color = nullptr;
|
|
class_Plane = nullptr;
|
|
class_StringName = nullptr;
|
|
class_NodePath = nullptr;
|
|
class_RID = nullptr;
|
|
class_GodotObject = nullptr;
|
|
class_GodotResource = nullptr;
|
|
class_Node = nullptr;
|
|
class_Control = nullptr;
|
|
class_Node3D = nullptr;
|
|
class_WeakRef = nullptr;
|
|
class_Callable = nullptr;
|
|
class_SignalInfo = nullptr;
|
|
class_Array = nullptr;
|
|
class_Dictionary = nullptr;
|
|
class_MarshalUtils = nullptr;
|
|
class_ISerializationListener = nullptr;
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
class_DebuggingUtils = nullptr;
|
|
methodthunk_DebuggingUtils_GetStackFrameInfo.nullify();
|
|
#endif
|
|
|
|
class_ExportAttribute = nullptr;
|
|
field_ExportAttribute_hint = nullptr;
|
|
field_ExportAttribute_hintString = nullptr;
|
|
class_SignalAttribute = nullptr;
|
|
class_ToolAttribute = nullptr;
|
|
class_RemoteAttribute = nullptr;
|
|
class_MasterAttribute = nullptr;
|
|
class_PuppetAttribute = nullptr;
|
|
class_RemoteSyncAttribute = nullptr;
|
|
class_MasterSyncAttribute = nullptr;
|
|
class_PuppetSyncAttribute = nullptr;
|
|
class_GodotMethodAttribute = nullptr;
|
|
field_GodotMethodAttribute_methodName = nullptr;
|
|
|
|
field_GodotObject_ptr = nullptr;
|
|
field_StringName_ptr = nullptr;
|
|
field_NodePath_ptr = nullptr;
|
|
field_Image_ptr = nullptr;
|
|
field_RID_ptr = nullptr;
|
|
|
|
methodthunk_GodotObject_Dispose.nullify();
|
|
methodthunk_Array_GetPtr.nullify();
|
|
methodthunk_Dictionary_GetPtr.nullify();
|
|
methodthunk_SignalAwaiter_SignalCallback.nullify();
|
|
methodthunk_GodotTaskScheduler_Activate.nullify();
|
|
|
|
methodthunk_Delegate_Equals.nullify();
|
|
|
|
methodthunk_DelegateUtils_TrySerializeDelegate.nullify();
|
|
methodthunk_DelegateUtils_TryDeserializeDelegate.nullify();
|
|
|
|
// Start of MarshalUtils methods
|
|
|
|
methodthunk_MarshalUtils_TypeIsGenericArray.nullify();
|
|
methodthunk_MarshalUtils_TypeIsGenericDictionary.nullify();
|
|
methodthunk_MarshalUtils_TypeIsSystemGenericList.nullify();
|
|
methodthunk_MarshalUtils_TypeIsSystemGenericDictionary.nullify();
|
|
methodthunk_MarshalUtils_TypeIsGenericIEnumerable.nullify();
|
|
methodthunk_MarshalUtils_TypeIsGenericICollection.nullify();
|
|
methodthunk_MarshalUtils_TypeIsGenericIDictionary.nullify();
|
|
|
|
methodthunk_MarshalUtils_ArrayGetElementType.nullify();
|
|
methodthunk_MarshalUtils_DictionaryGetKeyValueTypes.nullify();
|
|
|
|
methodthunk_MarshalUtils_MakeGenericArrayType.nullify();
|
|
methodthunk_MarshalUtils_MakeGenericDictionaryType.nullify();
|
|
|
|
// End of MarshalUtils methods
|
|
|
|
task_scheduler_handle = Ref<MonoGCHandleRef>();
|
|
}
|
|
|
|
#define GODOT_API_CLASS(m_class) (GDMono::get_singleton()->get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, #m_class))
|
|
#define GODOT_API_NS_CLASS(m_ns, m_class) (GDMono::get_singleton()->get_core_api_assembly()->get_class(m_ns, #m_class))
|
|
|
|
void update_corlib_cache() {
|
|
CACHE_CLASS_AND_CHECK(MonoObject, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_object_class()));
|
|
CACHE_CLASS_AND_CHECK(bool, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_boolean_class()));
|
|
CACHE_CLASS_AND_CHECK(int8_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_sbyte_class()));
|
|
CACHE_CLASS_AND_CHECK(int16_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_int16_class()));
|
|
CACHE_CLASS_AND_CHECK(int32_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_int32_class()));
|
|
CACHE_CLASS_AND_CHECK(int64_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_int64_class()));
|
|
CACHE_CLASS_AND_CHECK(uint8_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_byte_class()));
|
|
CACHE_CLASS_AND_CHECK(uint16_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_uint16_class()));
|
|
CACHE_CLASS_AND_CHECK(uint32_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_uint32_class()));
|
|
CACHE_CLASS_AND_CHECK(uint64_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_uint64_class()));
|
|
CACHE_CLASS_AND_CHECK(float, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_single_class()));
|
|
CACHE_CLASS_AND_CHECK(double, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_double_class()));
|
|
CACHE_CLASS_AND_CHECK(String, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_string_class()));
|
|
CACHE_CLASS_AND_CHECK(IntPtr, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_intptr_class()));
|
|
|
|
CACHE_CLASS_AND_CHECK(System_Collections_IEnumerable, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Collections", "IEnumerable"));
|
|
CACHE_CLASS_AND_CHECK(System_Collections_ICollection, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Collections", "ICollection"));
|
|
CACHE_CLASS_AND_CHECK(System_Collections_IDictionary, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Collections", "IDictionary"));
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
CACHE_CLASS_AND_CHECK(System_Diagnostics_StackTrace, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Diagnostics", "StackTrace"));
|
|
CACHE_METHOD_THUNK_AND_CHECK(System_Diagnostics_StackTrace, GetFrames, CACHED_CLASS(System_Diagnostics_StackTrace)->get_method("GetFrames"));
|
|
CACHE_METHOD_AND_CHECK(System_Diagnostics_StackTrace, ctor_bool, CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_with_desc("System.Diagnostics.StackTrace:.ctor(bool)", true));
|
|
CACHE_METHOD_AND_CHECK(System_Diagnostics_StackTrace, ctor_Exception_bool, CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_with_desc("System.Diagnostics.StackTrace:.ctor(System.Exception,bool)", true));
|
|
#endif
|
|
|
|
CACHE_METHOD_THUNK_AND_CHECK(Delegate, Equals, GDMono::get_singleton()->get_corlib_assembly()->get_class("System", "Delegate")->get_method_with_desc("System.Delegate:Equals(object)", 1));
|
|
|
|
CACHE_CLASS_AND_CHECK(KeyNotFoundException, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Collections.Generic", "KeyNotFoundException"));
|
|
|
|
cached_data.corlib_cache_updated = true;
|
|
}
|
|
|
|
void update_godot_api_cache() {
|
|
CACHE_CLASS_AND_CHECK(Vector2, GODOT_API_CLASS(Vector2));
|
|
CACHE_CLASS_AND_CHECK(Vector2i, GODOT_API_CLASS(Vector2i));
|
|
CACHE_CLASS_AND_CHECK(Rect2, GODOT_API_CLASS(Rect2));
|
|
CACHE_CLASS_AND_CHECK(Rect2i, GODOT_API_CLASS(Rect2i));
|
|
CACHE_CLASS_AND_CHECK(Transform2D, GODOT_API_CLASS(Transform2D));
|
|
CACHE_CLASS_AND_CHECK(Vector3, GODOT_API_CLASS(Vector3));
|
|
CACHE_CLASS_AND_CHECK(Vector3i, GODOT_API_CLASS(Vector3i));
|
|
CACHE_CLASS_AND_CHECK(Basis, GODOT_API_CLASS(Basis));
|
|
CACHE_CLASS_AND_CHECK(Quat, GODOT_API_CLASS(Quat));
|
|
CACHE_CLASS_AND_CHECK(Transform, GODOT_API_CLASS(Transform));
|
|
CACHE_CLASS_AND_CHECK(AABB, GODOT_API_CLASS(AABB));
|
|
CACHE_CLASS_AND_CHECK(Color, GODOT_API_CLASS(Color));
|
|
CACHE_CLASS_AND_CHECK(Plane, GODOT_API_CLASS(Plane));
|
|
CACHE_CLASS_AND_CHECK(StringName, GODOT_API_CLASS(StringName));
|
|
CACHE_CLASS_AND_CHECK(NodePath, GODOT_API_CLASS(NodePath));
|
|
CACHE_CLASS_AND_CHECK(RID, GODOT_API_CLASS(RID));
|
|
CACHE_CLASS_AND_CHECK(GodotObject, GODOT_API_CLASS(Object));
|
|
CACHE_CLASS_AND_CHECK(GodotResource, GODOT_API_CLASS(Resource));
|
|
CACHE_CLASS_AND_CHECK(Node, GODOT_API_CLASS(Node));
|
|
CACHE_CLASS_AND_CHECK(Control, GODOT_API_CLASS(Control));
|
|
CACHE_CLASS_AND_CHECK(Node3D, GODOT_API_CLASS(Node3D));
|
|
CACHE_CLASS_AND_CHECK(WeakRef, GODOT_API_CLASS(WeakRef));
|
|
CACHE_CLASS_AND_CHECK(Callable, GODOT_API_CLASS(Callable));
|
|
CACHE_CLASS_AND_CHECK(SignalInfo, GODOT_API_CLASS(SignalInfo));
|
|
CACHE_CLASS_AND_CHECK(Array, GODOT_API_NS_CLASS(BINDINGS_NAMESPACE_COLLECTIONS, Array));
|
|
CACHE_CLASS_AND_CHECK(Dictionary, GODOT_API_NS_CLASS(BINDINGS_NAMESPACE_COLLECTIONS, Dictionary));
|
|
CACHE_CLASS_AND_CHECK(MarshalUtils, GODOT_API_CLASS(MarshalUtils));
|
|
CACHE_CLASS_AND_CHECK(ISerializationListener, GODOT_API_CLASS(ISerializationListener));
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
CACHE_CLASS_AND_CHECK(DebuggingUtils, GODOT_API_CLASS(DebuggingUtils));
|
|
#endif
|
|
|
|
// Attributes
|
|
CACHE_CLASS_AND_CHECK(ExportAttribute, GODOT_API_CLASS(ExportAttribute));
|
|
CACHE_FIELD_AND_CHECK(ExportAttribute, hint, CACHED_CLASS(ExportAttribute)->get_field("hint"));
|
|
CACHE_FIELD_AND_CHECK(ExportAttribute, hintString, CACHED_CLASS(ExportAttribute)->get_field("hintString"));
|
|
CACHE_CLASS_AND_CHECK(SignalAttribute, GODOT_API_CLASS(SignalAttribute));
|
|
CACHE_CLASS_AND_CHECK(ToolAttribute, GODOT_API_CLASS(ToolAttribute));
|
|
CACHE_CLASS_AND_CHECK(RemoteAttribute, GODOT_API_CLASS(RemoteAttribute));
|
|
CACHE_CLASS_AND_CHECK(MasterAttribute, GODOT_API_CLASS(MasterAttribute));
|
|
CACHE_CLASS_AND_CHECK(PuppetAttribute, GODOT_API_CLASS(PuppetAttribute));
|
|
CACHE_CLASS_AND_CHECK(RemoteSyncAttribute, GODOT_API_CLASS(RemoteSyncAttribute));
|
|
CACHE_CLASS_AND_CHECK(MasterSyncAttribute, GODOT_API_CLASS(MasterSyncAttribute));
|
|
CACHE_CLASS_AND_CHECK(PuppetSyncAttribute, GODOT_API_CLASS(PuppetSyncAttribute));
|
|
CACHE_CLASS_AND_CHECK(GodotMethodAttribute, GODOT_API_CLASS(GodotMethodAttribute));
|
|
CACHE_FIELD_AND_CHECK(GodotMethodAttribute, methodName, CACHED_CLASS(GodotMethodAttribute)->get_field("methodName"));
|
|
|
|
CACHE_FIELD_AND_CHECK(GodotObject, ptr, CACHED_CLASS(GodotObject)->get_field(BINDINGS_PTR_FIELD));
|
|
CACHE_FIELD_AND_CHECK(StringName, ptr, CACHED_CLASS(StringName)->get_field(BINDINGS_PTR_FIELD));
|
|
CACHE_FIELD_AND_CHECK(NodePath, ptr, CACHED_CLASS(NodePath)->get_field(BINDINGS_PTR_FIELD));
|
|
CACHE_FIELD_AND_CHECK(RID, ptr, CACHED_CLASS(RID)->get_field(BINDINGS_PTR_FIELD));
|
|
|
|
CACHE_METHOD_THUNK_AND_CHECK(GodotObject, Dispose, CACHED_CLASS(GodotObject)->get_method("Dispose", 0));
|
|
CACHE_METHOD_THUNK_AND_CHECK(Array, GetPtr, GODOT_API_NS_CLASS(BINDINGS_NAMESPACE_COLLECTIONS, Array)->get_method("GetPtr", 0));
|
|
CACHE_METHOD_THUNK_AND_CHECK(Dictionary, GetPtr, GODOT_API_NS_CLASS(BINDINGS_NAMESPACE_COLLECTIONS, Dictionary)->get_method("GetPtr", 0));
|
|
CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, SignalCallback, GODOT_API_CLASS(SignalAwaiter)->get_method("SignalCallback", 1));
|
|
CACHE_METHOD_THUNK_AND_CHECK(GodotTaskScheduler, Activate, GODOT_API_CLASS(GodotTaskScheduler)->get_method("Activate", 0));
|
|
|
|
CACHE_METHOD_THUNK_AND_CHECK(DelegateUtils, TrySerializeDelegate, GODOT_API_CLASS(DelegateUtils)->get_method("TrySerializeDelegate", 2));
|
|
CACHE_METHOD_THUNK_AND_CHECK(DelegateUtils, TryDeserializeDelegate, GODOT_API_CLASS(DelegateUtils)->get_method("TryDeserializeDelegate", 2));
|
|
|
|
// Start of MarshalUtils methods
|
|
|
|
CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsGenericArray, GODOT_API_CLASS(MarshalUtils)->get_method("TypeIsGenericArray", 1));
|
|
CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsGenericDictionary, GODOT_API_CLASS(MarshalUtils)->get_method("TypeIsGenericDictionary", 1));
|
|
CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsSystemGenericList, GODOT_API_CLASS(MarshalUtils)->get_method("TypeIsSystemGenericList", 1));
|
|
CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsSystemGenericDictionary, GODOT_API_CLASS(MarshalUtils)->get_method("TypeIsSystemGenericDictionary", 1));
|
|
CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsGenericIEnumerable, GODOT_API_CLASS(MarshalUtils)->get_method("TypeIsGenericIEnumerable", 1));
|
|
CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsGenericICollection, GODOT_API_CLASS(MarshalUtils)->get_method("TypeIsGenericICollection", 1));
|
|
CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsGenericIDictionary, GODOT_API_CLASS(MarshalUtils)->get_method("TypeIsGenericIDictionary", 1));
|
|
|
|
CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, ArrayGetElementType, GODOT_API_CLASS(MarshalUtils)->get_method("ArrayGetElementType", 2));
|
|
CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, DictionaryGetKeyValueTypes, GODOT_API_CLASS(MarshalUtils)->get_method("DictionaryGetKeyValueTypes", 3));
|
|
|
|
CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, MakeGenericArrayType, GODOT_API_CLASS(MarshalUtils)->get_method("MakeGenericArrayType", 1));
|
|
CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, MakeGenericDictionaryType, GODOT_API_CLASS(MarshalUtils)->get_method("MakeGenericDictionaryType", 2));
|
|
|
|
// End of MarshalUtils methods
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
CACHE_METHOD_THUNK_AND_CHECK(DebuggingUtils, GetStackFrameInfo, GODOT_API_CLASS(DebuggingUtils)->get_method("GetStackFrameInfo", 4));
|
|
#endif
|
|
|
|
// TODO Move to CSharpLanguage::init() and do handle disposal
|
|
MonoObject *task_scheduler = mono_object_new(mono_domain_get(), GODOT_API_CLASS(GodotTaskScheduler)->get_mono_ptr());
|
|
GDMonoUtils::runtime_object_init(task_scheduler, GODOT_API_CLASS(GodotTaskScheduler));
|
|
cached_data.task_scheduler_handle = MonoGCHandleRef::create_strong(task_scheduler);
|
|
|
|
cached_data.godot_api_cache_updated = true;
|
|
}
|
|
|
|
} // namespace GDMonoCache
|