mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
e34f33711b
`latest_client_id` now defaults to `-1` (invalid ID) instead of `0`. Also fix typo in notification `gdscrip_client/changeWorkspace`, and fix argument names in method binds. Fixes #39375.
117 lines
4.7 KiB
C++
117 lines
4.7 KiB
C++
/*************************************************************************/
|
|
/* gdscript_language_server.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "gdscript_language_server.h"
|
|
|
|
#include "core/os/file_access.h"
|
|
#include "core/os/os.h"
|
|
#include "editor/editor_log.h"
|
|
#include "editor/editor_node.h"
|
|
|
|
GDScriptLanguageServer::GDScriptLanguageServer() {
|
|
thread = nullptr;
|
|
thread_running = false;
|
|
started = false;
|
|
|
|
use_thread = false;
|
|
port = 6008;
|
|
_EDITOR_DEF("network/language_server/remote_port", port);
|
|
_EDITOR_DEF("network/language_server/enable_smart_resolve", true);
|
|
_EDITOR_DEF("network/language_server/show_native_symbols_in_editor", false);
|
|
_EDITOR_DEF("network/language_server/use_thread", use_thread);
|
|
}
|
|
|
|
void GDScriptLanguageServer::_notification(int p_what) {
|
|
switch (p_what) {
|
|
case NOTIFICATION_ENTER_TREE:
|
|
start();
|
|
break;
|
|
case NOTIFICATION_EXIT_TREE:
|
|
stop();
|
|
break;
|
|
case NOTIFICATION_INTERNAL_PROCESS: {
|
|
if (started && !use_thread) {
|
|
protocol.poll();
|
|
}
|
|
} break;
|
|
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
|
|
int port = (int)_EDITOR_GET("network/language_server/remote_port");
|
|
bool use_thread = (bool)_EDITOR_GET("network/language_server/use_thread");
|
|
if (port != this->port || use_thread != this->use_thread) {
|
|
this->stop();
|
|
this->start();
|
|
}
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void GDScriptLanguageServer::thread_main(void *p_userdata) {
|
|
GDScriptLanguageServer *self = static_cast<GDScriptLanguageServer *>(p_userdata);
|
|
while (self->thread_running) {
|
|
// Poll 20 times per second
|
|
self->protocol.poll();
|
|
OS::get_singleton()->delay_usec(50000);
|
|
}
|
|
}
|
|
|
|
void GDScriptLanguageServer::start() {
|
|
port = (int)_EDITOR_GET("network/language_server/remote_port");
|
|
use_thread = (bool)_EDITOR_GET("network/language_server/use_thread");
|
|
if (protocol.start(port, IP_Address("127.0.0.1")) == OK) {
|
|
EditorNode::get_log()->add_message("--- GDScript language server started ---", EditorLog::MSG_TYPE_EDITOR);
|
|
if (use_thread) {
|
|
ERR_FAIL_COND(thread != nullptr);
|
|
thread_running = true;
|
|
thread = Thread::create(GDScriptLanguageServer::thread_main, this);
|
|
}
|
|
set_process_internal(!use_thread);
|
|
started = true;
|
|
}
|
|
}
|
|
|
|
void GDScriptLanguageServer::stop() {
|
|
if (use_thread) {
|
|
ERR_FAIL_COND(nullptr == thread);
|
|
thread_running = false;
|
|
Thread::wait_to_finish(thread);
|
|
memdelete(thread);
|
|
thread = nullptr;
|
|
}
|
|
protocol.stop();
|
|
started = false;
|
|
EditorNode::get_log()->add_message("--- GDScript language server stopped ---", EditorLog::MSG_TYPE_EDITOR);
|
|
}
|
|
|
|
void register_lsp_types() {
|
|
ClassDB::register_class<GDScriptLanguageProtocol>();
|
|
ClassDB::register_class<GDScriptTextDocument>();
|
|
ClassDB::register_class<GDScriptWorkspace>();
|
|
}
|