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172 lines
8.2 KiB
C++
172 lines
8.2 KiB
C++
/**************************************************************************/
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/* translation.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "translation.h"
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#include "core/os/os.h"
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#include "core/os/thread.h"
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#include "core/string/translation_server.h"
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Dictionary Translation::_get_messages() const {
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Dictionary d;
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for (const KeyValue<StringName, StringName> &E : translation_map) {
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d[E.key] = E.value;
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}
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return d;
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}
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Vector<String> Translation::_get_message_list() const {
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Vector<String> msgs;
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msgs.resize(translation_map.size());
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int idx = 0;
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for (const KeyValue<StringName, StringName> &E : translation_map) {
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msgs.set(idx, E.key);
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idx += 1;
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}
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return msgs;
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}
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Vector<String> Translation::get_translated_message_list() const {
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Vector<String> msgs;
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msgs.resize(translation_map.size());
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int idx = 0;
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for (const KeyValue<StringName, StringName> &E : translation_map) {
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msgs.set(idx, E.value);
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idx += 1;
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}
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return msgs;
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}
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void Translation::_set_messages(const Dictionary &p_messages) {
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List<Variant> keys;
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p_messages.get_key_list(&keys);
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for (const Variant &E : keys) {
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translation_map[E] = p_messages[E];
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}
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}
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void Translation::set_locale(const String &p_locale) {
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locale = TranslationServer::get_singleton()->standardize_locale(p_locale);
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if (Thread::is_main_thread()) {
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_notify_translation_changed_if_applies();
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} else {
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// This has to happen on the main thread (bypassing the ResourceLoader per-thread call queue)
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// because it interacts with the generally non-thread-safe window management, leading to
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// different issues across platforms otherwise.
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MessageQueue::get_main_singleton()->push_callable(callable_mp(this, &Translation::_notify_translation_changed_if_applies));
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}
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}
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void Translation::_notify_translation_changed_if_applies() {
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if (OS::get_singleton()->get_main_loop() && TranslationServer::get_singleton()->get_loaded_locales().has(get_locale())) {
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OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
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}
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}
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void Translation::add_message(const StringName &p_src_text, const StringName &p_xlated_text, const StringName &p_context) {
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translation_map[p_src_text] = p_xlated_text;
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}
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void Translation::add_plural_message(const StringName &p_src_text, const Vector<String> &p_plural_xlated_texts, const StringName &p_context) {
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WARN_PRINT("Translation class doesn't handle plural messages. Calling add_plural_message() on a Translation instance is probably a mistake. \nUse a derived Translation class that handles plurals, such as TranslationPO class");
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ERR_FAIL_COND_MSG(p_plural_xlated_texts.is_empty(), "Parameter vector p_plural_xlated_texts passed in is empty.");
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translation_map[p_src_text] = p_plural_xlated_texts[0];
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}
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StringName Translation::get_message(const StringName &p_src_text, const StringName &p_context) const {
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StringName ret;
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if (GDVIRTUAL_CALL(_get_message, p_src_text, p_context, ret)) {
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return ret;
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}
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if (p_context != StringName()) {
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WARN_PRINT("Translation class doesn't handle context. Using context in get_message() on a Translation instance is probably a mistake. \nUse a derived Translation class that handles context, such as TranslationPO class");
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}
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HashMap<StringName, StringName>::ConstIterator E = translation_map.find(p_src_text);
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if (!E) {
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return StringName();
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}
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return E->value;
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}
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StringName Translation::get_plural_message(const StringName &p_src_text, const StringName &p_plural_text, int p_n, const StringName &p_context) const {
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StringName ret;
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if (GDVIRTUAL_CALL(_get_plural_message, p_src_text, p_plural_text, p_n, p_context, ret)) {
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return ret;
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}
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WARN_PRINT("Translation class doesn't handle plural messages. Calling get_plural_message() on a Translation instance is probably a mistake. \nUse a derived Translation class that handles plurals, such as TranslationPO class");
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return get_message(p_src_text);
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}
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void Translation::erase_message(const StringName &p_src_text, const StringName &p_context) {
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if (p_context != StringName()) {
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WARN_PRINT("Translation class doesn't handle context. Using context in erase_message() on a Translation instance is probably a mistake. \nUse a derived Translation class that handles context, such as TranslationPO class");
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}
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translation_map.erase(p_src_text);
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}
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void Translation::get_message_list(List<StringName> *r_messages) const {
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for (const KeyValue<StringName, StringName> &E : translation_map) {
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r_messages->push_back(E.key);
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}
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}
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int Translation::get_message_count() const {
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return translation_map.size();
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}
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void Translation::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_locale", "locale"), &Translation::set_locale);
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ClassDB::bind_method(D_METHOD("get_locale"), &Translation::get_locale);
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ClassDB::bind_method(D_METHOD("add_message", "src_message", "xlated_message", "context"), &Translation::add_message, DEFVAL(StringName()));
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ClassDB::bind_method(D_METHOD("add_plural_message", "src_message", "xlated_messages", "context"), &Translation::add_plural_message, DEFVAL(StringName()));
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ClassDB::bind_method(D_METHOD("get_message", "src_message", "context"), &Translation::get_message, DEFVAL(StringName()));
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ClassDB::bind_method(D_METHOD("get_plural_message", "src_message", "src_plural_message", "n", "context"), &Translation::get_plural_message, DEFVAL(StringName()));
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ClassDB::bind_method(D_METHOD("erase_message", "src_message", "context"), &Translation::erase_message, DEFVAL(StringName()));
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ClassDB::bind_method(D_METHOD("get_message_list"), &Translation::_get_message_list);
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ClassDB::bind_method(D_METHOD("get_translated_message_list"), &Translation::get_translated_message_list);
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ClassDB::bind_method(D_METHOD("get_message_count"), &Translation::get_message_count);
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ClassDB::bind_method(D_METHOD("_set_messages", "messages"), &Translation::_set_messages);
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ClassDB::bind_method(D_METHOD("_get_messages"), &Translation::_get_messages);
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GDVIRTUAL_BIND(_get_plural_message, "src_message", "src_plural_message", "n", "context");
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GDVIRTUAL_BIND(_get_message, "src_message", "context");
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ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "messages", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_messages", "_get_messages");
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "locale"), "set_locale", "get_locale");
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}
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