mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
99acec63f1
This updates our local copy to commit 5ec8339b6fc491e3f09a34a4516e82787f053fcc. We need a recent master commit for some new features that we use in Godot (see #25543 and #28909). To avoid warnings generated by Bullet headers included in our own module, we include those headers with -isystem on GCC and Clang. Fixes #29503.
43 lines
2.7 KiB
C++
43 lines
2.7 KiB
C++
#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp"
|
|
#include "BulletDynamics/Dynamics/btRigidBody.cpp"
|
|
#include "BulletDynamics/Dynamics/btSimulationIslandManagerMt.cpp"
|
|
#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorldMt.cpp"
|
|
#include "BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp"
|
|
#include "BulletDynamics/ConstraintSolver/btBatchedConstraints.cpp"
|
|
#include "BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp"
|
|
#include "BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp"
|
|
#include "BulletDynamics/ConstraintSolver/btSliderConstraint.cpp"
|
|
#include "BulletDynamics/ConstraintSolver/btContactConstraint.cpp"
|
|
#include "BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp"
|
|
#include "BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp"
|
|
#include "BulletDynamics/ConstraintSolver/btFixedConstraint.cpp"
|
|
#include "BulletDynamics/ConstraintSolver/btHingeConstraint.cpp"
|
|
#include "BulletDynamics/ConstraintSolver/btTypedConstraint.cpp"
|
|
#include "BulletDynamics/ConstraintSolver/btGearConstraint.cpp"
|
|
#include "BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.cpp"
|
|
#include "BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp"
|
|
#include "BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp"
|
|
#include "BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp"
|
|
#include "BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.cpp"
|
|
#include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp"
|
|
#include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolverMt.cpp"
|
|
#include "BulletDynamics/MLCPSolvers/btDantzigLCP.cpp"
|
|
#include "BulletDynamics/MLCPSolvers/btLemkeAlgorithm.cpp"
|
|
#include "BulletDynamics/MLCPSolvers/btMLCPSolver.cpp"
|
|
#include "BulletDynamics/Featherstone/btMultiBody.cpp"
|
|
#include "BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.cpp"
|
|
#include "BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp"
|
|
#include "BulletDynamics/Featherstone/btMultiBodyGearConstraint.cpp"
|
|
#include "BulletDynamics/Featherstone/btMultiBodyConstraint.cpp"
|
|
#include "BulletDynamics/Featherstone/btMultiBodyFixedConstraint.cpp"
|
|
#include "BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp"
|
|
#include "BulletDynamics/Featherstone/btMultiBodyConstraintSolver.cpp"
|
|
#include "BulletDynamics/Featherstone/btMultiBodyMLCPConstraintSolver.cpp"
|
|
#include "BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.cpp"
|
|
#include "BulletDynamics/Featherstone/btMultiBodySliderConstraint.cpp"
|
|
#include "BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.cpp"
|
|
#include "BulletDynamics/Vehicle/btRaycastVehicle.cpp"
|
|
#include "BulletDynamics/Vehicle/btWheelInfo.cpp"
|
|
#include "BulletDynamics/Character/btKinematicCharacterController.cpp"
|
|
|