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This applies our existing style guide, and adds a new rule to that style guide for modular components such as platform ports and modules: Includes from the platform port or module should be included with relative paths (relative to the root folder of the modular component, e.g. `platform/linuxbsd/`), in their own section before Godot's "core" includes. The `api` and `export` subfolders also need to be handled as self-contained (and thus use relative paths for their "local" includes) as they are all compiled for each editor platform, without necessarily having the api/export matching platform folder in the include path. E.g. the Linux editor build will compile `platform/android/{api,export}/*.cpp` and those need to use relative includes for it to work.
130 lines
5.3 KiB
C++
130 lines
5.3 KiB
C++
/**************************************************************************/
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/* api.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "api.h"
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#include "javascript_bridge_singleton.h"
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#include "web_tools_editor_plugin.h"
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#include "core/config/engine.h"
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static JavaScriptBridge *javascript_bridge_singleton;
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void register_web_api() {
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WebToolsEditorPlugin::initialize();
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GDREGISTER_ABSTRACT_CLASS(JavaScriptObject);
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GDREGISTER_ABSTRACT_CLASS(JavaScriptBridge);
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javascript_bridge_singleton = memnew(JavaScriptBridge);
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Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScriptBridge", javascript_bridge_singleton));
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}
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void unregister_web_api() {
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memdelete(javascript_bridge_singleton);
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}
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JavaScriptBridge *JavaScriptBridge::singleton = nullptr;
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JavaScriptBridge *JavaScriptBridge::get_singleton() {
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return singleton;
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}
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JavaScriptBridge::JavaScriptBridge() {
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ERR_FAIL_COND_MSG(singleton != nullptr, "JavaScriptBridge singleton already exist.");
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singleton = this;
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}
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JavaScriptBridge::~JavaScriptBridge() {}
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void JavaScriptBridge::_bind_methods() {
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ClassDB::bind_method(D_METHOD("eval", "code", "use_global_execution_context"), &JavaScriptBridge::eval, DEFVAL(false));
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ClassDB::bind_method(D_METHOD("get_interface", "interface"), &JavaScriptBridge::get_interface);
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ClassDB::bind_method(D_METHOD("create_callback", "callable"), &JavaScriptBridge::create_callback);
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{
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MethodInfo mi;
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mi.name = "create_object";
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mi.arguments.push_back(PropertyInfo(Variant::STRING, "object"));
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ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "create_object", &JavaScriptBridge::_create_object_bind, mi);
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}
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ClassDB::bind_method(D_METHOD("download_buffer", "buffer", "name", "mime"), &JavaScriptBridge::download_buffer, DEFVAL("application/octet-stream"));
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ClassDB::bind_method(D_METHOD("pwa_needs_update"), &JavaScriptBridge::pwa_needs_update);
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ClassDB::bind_method(D_METHOD("pwa_update"), &JavaScriptBridge::pwa_update);
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ClassDB::bind_method(D_METHOD("force_fs_sync"), &JavaScriptBridge::force_fs_sync);
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ADD_SIGNAL(MethodInfo("pwa_update_available"));
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}
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#if !defined(WEB_ENABLED) || !defined(JAVASCRIPT_EVAL_ENABLED)
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Variant JavaScriptBridge::eval(const String &p_code, bool p_use_global_exec_context) {
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return Variant();
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}
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Ref<JavaScriptObject> JavaScriptBridge::get_interface(const String &p_interface) {
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return Ref<JavaScriptObject>();
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}
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Ref<JavaScriptObject> JavaScriptBridge::create_callback(const Callable &p_callable) {
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return Ref<JavaScriptObject>();
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}
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Variant JavaScriptBridge::_create_object_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
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if (p_argcount < 1) {
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r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
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r_error.argument = 0;
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return Ref<JavaScriptObject>();
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}
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if (p_args[0]->get_type() != Variant::STRING) {
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r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
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r_error.argument = 0;
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r_error.expected = Variant::STRING;
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return Ref<JavaScriptObject>();
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}
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return Ref<JavaScriptObject>();
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}
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#endif
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#if !defined(WEB_ENABLED)
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bool JavaScriptBridge::pwa_needs_update() const {
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return false;
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}
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Error JavaScriptBridge::pwa_update() {
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return ERR_UNAVAILABLE;
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}
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void JavaScriptBridge::force_fs_sync() {
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}
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void JavaScriptBridge::download_buffer(Vector<uint8_t> p_arr, const String &p_name, const String &p_mime) {
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}
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#endif
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