godot/editor/debugger
2023-07-14 20:04:21 +02:00
..
debug_adapter Merge pull request #75836 from rsubtil/bugfix-dap_windows_path 2023-06-19 16:38:19 +02:00
editor_debugger_inspector.cpp
editor_debugger_inspector.h
editor_debugger_node.cpp Merge pull request #75200 from Calinou/debugger-editor-settings-add-property-hints 2023-06-19 21:39:10 +02:00
editor_debugger_node.h
editor_debugger_server.cpp
editor_debugger_server.h
editor_debugger_tree.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
editor_debugger_tree.h
editor_file_server.cpp i18n: Sync translations with Weblate (now tracking 4.1 strings) 2023-06-12 14:57:08 +02:00
editor_file_server.h Redo how the remote filesystem works 2023-05-08 11:57:54 +02:00
editor_performance_profiler.cpp Fix premature theme item access in editor tools 2023-04-03 18:01:11 +02:00
editor_performance_profiler.h Fix premature theme item access in editor tools 2023-04-03 18:01:11 +02:00
editor_profiler.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
editor_profiler.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
editor_visual_profiler.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
editor_visual_profiler.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
script_editor_debugger.cpp Changed error tree initialization to allow reselection 2023-06-10 22:47:16 -04:00
script_editor_debugger.h Improve editor state persistence 2023-05-11 04:17:03 +02:00
SCsub