godot/servers/rendering/storage
Rémi Verschelde e10f8cbf40
Merge pull request #68186 from pkdawson/expose-texture-rd
Expose texture_get_rd_texture for scripts
2022-11-11 10:43:57 +01:00
..
camera_attributes_storage.cpp
camera_attributes_storage.h
environment_storage.cpp
environment_storage.h
light_storage.h Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
material_storage.h Fix incorrect setup of boolean uniform instances 2022-10-09 08:50:18 +03:00
mesh_storage.h
particles_storage.h
render_scene_buffers.cpp
render_scene_buffers.h
SCsub
texture_storage.h Merge pull request #68186 from pkdawson/expose-texture-rd 2022-11-11 10:43:57 +01:00
utilities.cpp
utilities.h Prevent windows from having a size greater than device limit 2022-09-04 22:48:54 +02:00