godot/platform/winrt
Rémi Verschelde 6334895088 Display error type (error, warning, script error) in OS::print_error
Previously all types of errors would be shown as ERROR, thus making for example warnings (WARN_PRINT) somewhat aggressive.
ERROR is displayed in red, WARNING in yellow and SCRIPT ERROR in magenta (though the latter does not seem used so far).
Fixes #1127.
2015-11-10 18:29:34 +01:00
..
include newline fixes 2015-10-08 15:00:40 -03:00
app.cpp newline fixes 2015-10-08 15:00:40 -03:00
app.h newline fixes 2015-10-08 15:00:40 -03:00
detect.py newline fixes 2015-10-08 15:00:40 -03:00
gl_context_egl.cpp Fixes 2014-12-20 15:30:06 -03:00
gl_context_egl.h Fixes 2014-12-20 15:30:06 -03:00
logo.png 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
os_winrt.cpp Display error type (error, warning, script error) in OS::print_error 2015-11-10 18:29:34 +01:00
os_winrt.h Added ability to set custom mouse cursors. Not hardware accelerated yet. 2015-09-24 18:06:15 -03:00
platform_config.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
SCsub Small batch of fixes 2014-12-15 15:42:58 -03:00
thread_winrt.cpp 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
thread_winrt.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00