godot/servers
2018-11-21 23:07:09 -03:00
..
arvr
audio Remove comments and corrected code, which exists for correctness but will likely never be used. Fixes #20362 2018-11-21 22:57:31 -03:00
physics Merge pull request #23668 from sdfgeoff/fix_angular_constraints 2018-11-17 16:15:33 +01:00
physics_2d
visual Removed noperspective (not in GLSL ES 3.0), do not write smooth if not specified. Fixes #20435 2018-11-21 23:07:09 -03:00
arvr_server.cpp
arvr_server.h
audio_server.cpp
audio_server.h
physics_2d_server.cpp
physics_2d_server.h
physics_server.cpp
physics_server.h Merge pull request #23668 from sdfgeoff/fix_angular_constraints 2018-11-17 16:15:33 +01:00
register_server_types.cpp
register_server_types.h
SCsub
server_wrap_mt_common.h
visual_server.cpp Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281 2018-11-19 10:43:29 -03:00
visual_server.h Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281 2018-11-19 10:43:29 -03:00