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6304d16915
The `custom_modules` option was only read via the command line by fetching `ARGUMENTS` dictionary directly. Instead, the option's value can now be read via any existing configuration files (`custom.py`) as well as command line, while also updating the environment.
815 lines
32 KiB
Python
815 lines
32 KiB
Python
#!/usr/bin/env python
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EnsureSConsVersion(3, 0, 0)
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EnsurePythonVersion(3, 5)
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# System
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import glob
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import os
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import pickle
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import sys
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# Local
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import methods
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import gles_builders
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import version
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from platform_methods import run_in_subprocess
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# Scan possible build platforms
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platform_list = [] # list of platforms
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platform_opts = {} # options for each platform
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platform_flags = {} # flags for each platform
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active_platforms = []
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active_platform_ids = []
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platform_exporters = []
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platform_apis = []
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for x in sorted(glob.glob("platform/*")):
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if not os.path.isdir(x) or not os.path.exists(x + "/detect.py"):
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continue
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tmppath = "./" + x
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sys.path.insert(0, tmppath)
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import detect
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if os.path.exists(x + "/export/export.cpp"):
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platform_exporters.append(x[9:])
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if os.path.exists(x + "/api/api.cpp"):
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platform_apis.append(x[9:])
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if detect.is_active():
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active_platforms.append(detect.get_name())
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active_platform_ids.append(x)
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if detect.can_build():
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x = x.replace("platform/", "") # rest of world
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x = x.replace("platform\\", "") # win32
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platform_list += [x]
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platform_opts[x] = detect.get_opts()
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platform_flags[x] = detect.get_flags()
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sys.path.remove(tmppath)
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sys.modules.pop("detect")
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methods.save_active_platforms(active_platforms, active_platform_ids)
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custom_tools = ["default"]
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platform_arg = ARGUMENTS.get("platform", ARGUMENTS.get("p", False))
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if os.name == "nt" and (platform_arg == "android" or ARGUMENTS.get("use_mingw", False)):
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custom_tools = ["mingw"]
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elif platform_arg == "javascript":
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# Use generic POSIX build toolchain for Emscripten.
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custom_tools = ["cc", "c++", "ar", "link", "textfile", "zip"]
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env_base = Environment(tools=custom_tools)
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if "TERM" in os.environ:
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env_base["ENV"]["TERM"] = os.environ["TERM"]
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env_base.AppendENVPath("PATH", os.getenv("PATH"))
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env_base.AppendENVPath("PKG_CONFIG_PATH", os.getenv("PKG_CONFIG_PATH"))
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env_base.disabled_modules = []
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env_base.use_ptrcall = False
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env_base.module_version_string = ""
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env_base.msvc = False
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env_base.stable_release = version.status == "stable"
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env_base.__class__.disable_module = methods.disable_module
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env_base.__class__.add_module_version_string = methods.add_module_version_string
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env_base.__class__.add_source_files = methods.add_source_files
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env_base.__class__.use_windows_spawn_fix = methods.use_windows_spawn_fix
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env_base.__class__.add_shared_library = methods.add_shared_library
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env_base.__class__.add_library = methods.add_library
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env_base.__class__.add_program = methods.add_program
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env_base.__class__.CommandNoCache = methods.CommandNoCache
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env_base.__class__.disable_warnings = methods.disable_warnings
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env_base["x86_libtheora_opt_gcc"] = False
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env_base["x86_libtheora_opt_vc"] = False
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# avoid issues when building with different versions of python out of the same directory
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env_base.SConsignFile(".sconsign{0}.dblite".format(pickle.HIGHEST_PROTOCOL))
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# Build options
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customs = ["custom.py"]
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profile = ARGUMENTS.get("profile", False)
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if profile:
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if os.path.isfile(profile):
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customs.append(profile)
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elif os.path.isfile(profile + ".py"):
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customs.append(profile + ".py")
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opts = Variables(customs, ARGUMENTS)
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# Target build options
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opts.Add("arch", "Platform-dependent architecture (arm/arm64/x86/x64/mips/...)", "")
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opts.Add(EnumVariable("bits", "Target platform bits", "default", ("default", "32", "64")))
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opts.Add("p", "Platform (alias for 'platform')", "")
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opts.Add("platform", "Target platform (%s)" % ("|".join(platform_list),), "")
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opts.Add(EnumVariable("target", "Compilation target", "debug", ("debug", "release_debug", "release")))
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opts.Add(EnumVariable("optimize", "Optimization type", "speed", ("speed", "size")))
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opts.Add(BoolVariable("tools", "Build the tools (a.k.a. the Godot editor)", True))
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opts.Add(BoolVariable("use_lto", "Use link-time optimization", False))
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opts.Add(BoolVariable("use_precise_math_checks", "Math checks use very precise epsilon (debug option)", False))
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# Components
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opts.Add(BoolVariable("deprecated", "Enable deprecated features", True))
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opts.Add(BoolVariable("minizip", "Enable ZIP archive support using minizip", True))
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opts.Add(BoolVariable("xaudio2", "Enable the XAudio2 audio driver", False))
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opts.Add("custom_modules", "A list of comma-separated directory paths containing custom modules to build.", "")
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# Advanced options
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opts.Add(BoolVariable("verbose", "Enable verbose output for the compilation", False))
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opts.Add(BoolVariable("progress", "Show a progress indicator during compilation", True))
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opts.Add(EnumVariable("warnings", "Level of compilation warnings", "all", ("extra", "all", "moderate", "no")))
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opts.Add(BoolVariable("werror", "Treat compiler warnings as errors", not env_base.stable_release))
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opts.Add(BoolVariable("dev", "If yes, alias for verbose=yes warnings=extra werror=yes", False))
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opts.Add("extra_suffix", "Custom extra suffix added to the base filename of all generated binary files", "")
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opts.Add(BoolVariable("vsproj", "Generate a Visual Studio solution", False))
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opts.Add(EnumVariable("macports_clang", "Build using Clang from MacPorts", "no", ("no", "5.0", "devel")))
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opts.Add(BoolVariable("disable_3d", "Disable 3D nodes for a smaller executable", False))
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opts.Add(BoolVariable("disable_advanced_gui", "Disable advanced GUI nodes and behaviors", False))
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opts.Add(BoolVariable("no_editor_splash", "Don't use the custom splash screen for the editor", False))
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opts.Add("system_certs_path", "Use this path as SSL certificates default for editor (for package maintainers)", "")
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# Thirdparty libraries
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# opts.Add(BoolVariable('builtin_assimp', "Use the built-in Assimp library", True))
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opts.Add(BoolVariable("builtin_bullet", "Use the built-in Bullet library", True))
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opts.Add(BoolVariable("builtin_certs", "Use the built-in SSL certificates bundles", True))
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opts.Add(BoolVariable("builtin_enet", "Use the built-in ENet library", True))
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opts.Add(BoolVariable("builtin_freetype", "Use the built-in FreeType library", True))
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opts.Add(BoolVariable("builtin_glslang", "Use the built-in glslang library", True))
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opts.Add(BoolVariable("builtin_libogg", "Use the built-in libogg library", True))
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opts.Add(BoolVariable("builtin_libpng", "Use the built-in libpng library", True))
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opts.Add(BoolVariable("builtin_libtheora", "Use the built-in libtheora library", True))
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opts.Add(BoolVariable("builtin_libvorbis", "Use the built-in libvorbis library", True))
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opts.Add(BoolVariable("builtin_libvpx", "Use the built-in libvpx library", True))
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opts.Add(BoolVariable("builtin_libwebp", "Use the built-in libwebp library", True))
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opts.Add(BoolVariable("builtin_wslay", "Use the built-in wslay library", True))
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opts.Add(BoolVariable("builtin_mbedtls", "Use the built-in mbedTLS library", True))
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opts.Add(BoolVariable("builtin_miniupnpc", "Use the built-in miniupnpc library", True))
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opts.Add(BoolVariable("builtin_opus", "Use the built-in Opus library", True))
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opts.Add(BoolVariable("builtin_pcre2", "Use the built-in PCRE2 library", True))
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opts.Add(BoolVariable("builtin_pcre2_with_jit", "Use JIT compiler for the built-in PCRE2 library", True))
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opts.Add(BoolVariable("builtin_recast", "Use the built-in Recast library", True))
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opts.Add(BoolVariable("builtin_rvo2", "Use the built-in RVO2 library", True))
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opts.Add(BoolVariable("builtin_squish", "Use the built-in squish library", True))
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opts.Add(BoolVariable("builtin_vulkan", "Use the built-in Vulkan loader library and headers", True))
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opts.Add(BoolVariable("builtin_xatlas", "Use the built-in xatlas library", True))
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opts.Add(BoolVariable("builtin_zlib", "Use the built-in zlib library", True))
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opts.Add(BoolVariable("builtin_zstd", "Use the built-in Zstd library", True))
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# Compilation environment setup
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opts.Add("CXX", "C++ compiler")
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opts.Add("CC", "C compiler")
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opts.Add("LINK", "Linker")
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opts.Add("CCFLAGS", "Custom flags for both the C and C++ compilers")
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opts.Add("CFLAGS", "Custom flags for the C compiler")
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opts.Add("CXXFLAGS", "Custom flags for the C++ compiler")
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opts.Add("LINKFLAGS", "Custom flags for the linker")
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# add platform specific options
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for k in platform_opts.keys():
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opt_list = platform_opts[k]
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for o in opt_list:
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opts.Add(o)
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# Update the environment now as the "custom_modules" option may be
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# defined in a file rather than specified via the command line.
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opts.Update(env_base)
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# Detect modules.
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modules_detected = {}
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module_search_paths = ["modules"] # Built-in path.
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if env_base["custom_modules"]:
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paths = env_base["custom_modules"].split(",")
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for p in paths:
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try:
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module_search_paths.append(methods.convert_custom_modules_path(p))
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except ValueError as e:
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print(e)
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sys.exit(255)
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for path in module_search_paths:
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# Note: custom modules can override built-in ones.
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modules_detected.update(methods.detect_modules(path))
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include_path = os.path.dirname(path)
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if include_path:
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env_base.Prepend(CPPPATH=[include_path])
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# Add module options.
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for name, path in modules_detected.items():
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enabled = True
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sys.path.insert(0, path)
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import config
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try:
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enabled = config.is_enabled()
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except AttributeError:
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pass
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sys.path.remove(path)
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sys.modules.pop("config")
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opts.Add(BoolVariable("module_" + name + "_enabled", "Enable module '%s'" % (name,), enabled))
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methods.write_modules(modules_detected)
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# Update the environment again after all the module options are added.
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opts.Update(env_base)
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Help(opts.GenerateHelpText(env_base))
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# add default include paths
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env_base.Prepend(CPPPATH=["#"])
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# configure ENV for platform
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env_base.platform_exporters = platform_exporters
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env_base.platform_apis = platform_apis
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if env_base["use_precise_math_checks"]:
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env_base.Append(CPPDEFINES=["PRECISE_MATH_CHECKS"])
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if env_base["target"] == "debug":
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env_base.Append(CPPDEFINES=["DEBUG_MEMORY_ALLOC", "DISABLE_FORCED_INLINE"])
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# The two options below speed up incremental builds, but reduce the certainty that all files
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# will properly be rebuilt. As such, we only enable them for debug (dev) builds, not release.
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# To decide whether to rebuild a file, use the MD5 sum only if the timestamp has changed.
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# http://scons.org/doc/production/HTML/scons-user/ch06.html#idm139837621851792
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env_base.Decider("MD5-timestamp")
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# Use cached implicit dependencies by default. Can be overridden by specifying `--implicit-deps-changed` in the command line.
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# http://scons.org/doc/production/HTML/scons-user/ch06s04.html
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env_base.SetOption("implicit_cache", 1)
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if env_base["no_editor_splash"]:
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env_base.Append(CPPDEFINES=["NO_EDITOR_SPLASH"])
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if not env_base["deprecated"]:
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env_base.Append(CPPDEFINES=["DISABLE_DEPRECATED"])
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env_base.platforms = {}
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selected_platform = ""
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if env_base["platform"] != "":
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selected_platform = env_base["platform"]
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elif env_base["p"] != "":
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selected_platform = env_base["p"]
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env_base["platform"] = selected_platform
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else:
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# Missing `platform` argument, try to detect platform automatically
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if sys.platform.startswith("linux"):
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selected_platform = "linuxbsd"
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elif sys.platform == "darwin":
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selected_platform = "osx"
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elif sys.platform == "win32":
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selected_platform = "windows"
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else:
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print("Could not detect platform automatically. Supported platforms:")
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for x in platform_list:
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print("\t" + x)
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print("\nPlease run SCons again and select a valid platform: platform=<string>")
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if selected_platform != "":
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print("Automatically detected platform: " + selected_platform)
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env_base["platform"] = selected_platform
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if selected_platform in ["linux", "bsd", "x11"]:
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if selected_platform == "x11":
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# Deprecated alias kept for compatibility.
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print('Platform "x11" has been renamed to "linuxbsd" in Godot 4.0. Building for platform "linuxbsd".')
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# Alias for convenience.
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selected_platform = "linuxbsd"
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env_base["platform"] = selected_platform
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if selected_platform in platform_list:
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tmppath = "./platform/" + selected_platform
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sys.path.insert(0, tmppath)
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import detect
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if "create" in dir(detect):
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env = detect.create(env_base)
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else:
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env = env_base.Clone()
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# Compilation DB requires SCons 3.1.1+.
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from SCons import __version__ as scons_raw_version
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scons_ver = env._get_major_minor_revision(scons_raw_version)
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if scons_ver >= (3, 1, 1):
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env.Tool("compilation_db", toolpath=["misc/scons"])
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env.Alias("compiledb", env.CompilationDatabase("compile_commands.json"))
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if env["dev"]:
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env["verbose"] = True
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env["warnings"] = "extra"
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env["werror"] = True
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if env["vsproj"]:
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env.vs_incs = []
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env.vs_srcs = []
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def AddToVSProject(sources):
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for x in sources:
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if type(x) == type(""):
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fname = env.File(x).path
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else:
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fname = env.File(x)[0].path
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pieces = fname.split(".")
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if len(pieces) > 0:
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basename = pieces[0]
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basename = basename.replace("\\\\", "/")
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if os.path.isfile(basename + ".h"):
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env.vs_incs = env.vs_incs + [basename + ".h"]
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elif os.path.isfile(basename + ".hpp"):
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env.vs_incs = env.vs_incs + [basename + ".hpp"]
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if os.path.isfile(basename + ".c"):
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env.vs_srcs = env.vs_srcs + [basename + ".c"]
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elif os.path.isfile(basename + ".cpp"):
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env.vs_srcs = env.vs_srcs + [basename + ".cpp"]
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env.AddToVSProject = AddToVSProject
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env.extra_suffix = ""
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if env["extra_suffix"] != "":
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env.extra_suffix += "." + env["extra_suffix"]
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# Environment flags
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CCFLAGS = env.get("CCFLAGS", "")
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env["CCFLAGS"] = ""
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env.Append(CCFLAGS=str(CCFLAGS).split())
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CFLAGS = env.get("CFLAGS", "")
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env["CFLAGS"] = ""
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env.Append(CFLAGS=str(CFLAGS).split())
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CXXFLAGS = env.get("CXXFLAGS", "")
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env["CXXFLAGS"] = ""
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env.Append(CXXFLAGS=str(CXXFLAGS).split())
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LINKFLAGS = env.get("LINKFLAGS", "")
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env["LINKFLAGS"] = ""
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env.Append(LINKFLAGS=str(LINKFLAGS).split())
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# Platform specific flags
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flag_list = platform_flags[selected_platform]
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for f in flag_list:
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if not (f[0] in ARGUMENTS): # allow command line to override platform flags
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env[f[0]] = f[1]
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# Must happen after the flags definition, so that they can be used by platform detect
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detect.configure(env)
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# Set our C and C++ standard requirements.
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# C++17 is required as we need guaranteed copy elision as per GH-36436.
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# Prepending to make it possible to override.
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# This needs to come after `configure`, otherwise we don't have env.msvc.
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if not env.msvc:
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# Specifying GNU extensions support explicitly, which are supported by
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# both GCC and Clang. Both currently default to gnu11 and gnu++14.
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env.Prepend(CFLAGS=["-std=gnu11"])
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env.Prepend(CXXFLAGS=["-std=gnu++17"])
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else:
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# MSVC doesn't have clear C standard support, /std only covers C++.
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# We apply it to CCFLAGS (both C and C++ code) in case it impacts C features.
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env.Prepend(CCFLAGS=["/std:c++17"])
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# Enforce our minimal compiler version requirements
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cc_version = methods.get_compiler_version(env) or [-1, -1]
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cc_version_major = cc_version[0]
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cc_version_minor = cc_version[1]
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if methods.using_gcc(env):
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# GCC 8 before 8.4 has a regression in the support of guaranteed copy elision
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# which causes a build failure: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=86521
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if cc_version_major == 8 and cc_version_minor < 4:
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print(
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"Detected GCC 8 version < 8.4, which is not supported due to a "
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"regression in its C++17 guaranteed copy elision support. Use a "
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'newer GCC version, or Clang 6 or later by passing "use_llvm=yes" '
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"to the SCons command line."
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)
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sys.exit(255)
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elif cc_version_major < 7:
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print(
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"Detected GCC version older than 7, which does not fully support "
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"C++17. Supported versions are GCC 7, 9 and later. Use a newer GCC "
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'version, or Clang 6 or later by passing "use_llvm=yes" to the '
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"SCons command line."
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)
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sys.exit(255)
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elif methods.using_clang(env):
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# Apple LLVM versions differ from upstream LLVM version \o/, compare
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# in https://en.wikipedia.org/wiki/Xcode#Toolchain_versions
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if env["platform"] == "osx" or env["platform"] == "iphone":
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vanilla = methods.is_vanilla_clang(env)
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if vanilla and cc_version_major < 6:
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print(
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"Detected Clang version older than 6, which does not fully support "
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"C++17. Supported versions are Clang 6 and later."
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)
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sys.exit(255)
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elif not vanilla and cc_version_major < 10:
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print(
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"Detected Apple Clang version older than 10, which does not fully "
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"support C++17. Supported versions are Apple Clang 10 and later."
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)
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sys.exit(255)
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elif cc_version_major < 6:
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print(
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"Detected Clang version older than 6, which does not fully support "
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|
"C++17. Supported versions are Clang 6 and later."
|
|
)
|
|
sys.exit(255)
|
|
|
|
# Configure compiler warnings
|
|
if env.msvc:
|
|
# Truncations, narrowing conversions, signed/unsigned comparisons...
|
|
disable_nonessential_warnings = ["/wd4267", "/wd4244", "/wd4305", "/wd4018", "/wd4800"]
|
|
if env["warnings"] == "extra":
|
|
env.Append(CCFLAGS=["/Wall"]) # Implies /W4
|
|
elif env["warnings"] == "all":
|
|
env.Append(CCFLAGS=["/W3"] + disable_nonessential_warnings)
|
|
elif env["warnings"] == "moderate":
|
|
env.Append(CCFLAGS=["/W2"] + disable_nonessential_warnings)
|
|
else: # 'no'
|
|
env.Append(CCFLAGS=["/w"])
|
|
# Set exception handling model to avoid warnings caused by Windows system headers.
|
|
env.Append(CCFLAGS=["/EHsc"])
|
|
if env["werror"]:
|
|
env.Append(CCFLAGS=["/WX"])
|
|
# Force to use Unicode encoding
|
|
env.Append(MSVC_FLAGS=["/utf8"])
|
|
else: # Rest of the world
|
|
shadow_local_warning = []
|
|
all_plus_warnings = ["-Wwrite-strings"]
|
|
|
|
if methods.using_gcc(env):
|
|
if cc_version_major >= 7:
|
|
shadow_local_warning = ["-Wshadow-local"]
|
|
|
|
if env["warnings"] == "extra":
|
|
env.Append(CCFLAGS=["-Wall", "-Wextra", "-Wno-unused-parameter"] + all_plus_warnings + shadow_local_warning)
|
|
env.Append(CXXFLAGS=["-Wctor-dtor-privacy", "-Wnon-virtual-dtor"])
|
|
if methods.using_gcc(env):
|
|
env.Append(
|
|
CCFLAGS=[
|
|
"-Walloc-zero",
|
|
"-Wduplicated-branches",
|
|
"-Wduplicated-cond",
|
|
"-Wstringop-overflow=4",
|
|
"-Wlogical-op",
|
|
]
|
|
)
|
|
# -Wnoexcept was removed temporarily due to GH-36325.
|
|
env.Append(CXXFLAGS=["-Wplacement-new=1"])
|
|
if cc_version_major >= 9:
|
|
env.Append(CCFLAGS=["-Wattribute-alias=2"])
|
|
if methods.using_clang(env):
|
|
env.Append(CCFLAGS=["-Wimplicit-fallthrough"])
|
|
elif env["warnings"] == "all":
|
|
env.Append(CCFLAGS=["-Wall"] + shadow_local_warning)
|
|
elif env["warnings"] == "moderate":
|
|
env.Append(CCFLAGS=["-Wall", "-Wno-unused"] + shadow_local_warning)
|
|
else: # 'no'
|
|
env.Append(CCFLAGS=["-w"])
|
|
if env["werror"]:
|
|
env.Append(CCFLAGS=["-Werror"])
|
|
# FIXME: Temporary workaround after the Vulkan merge, remove once warnings are fixed.
|
|
if methods.using_gcc(env):
|
|
env.Append(CXXFLAGS=["-Wno-error=cpp"])
|
|
if cc_version_major == 7: # Bogus warning fixed in 8+.
|
|
env.Append(CCFLAGS=["-Wno-error=strict-overflow"])
|
|
else:
|
|
env.Append(CXXFLAGS=["-Wno-error=#warnings"])
|
|
else: # always enable those errors
|
|
env.Append(CCFLAGS=["-Werror=return-type"])
|
|
|
|
if hasattr(detect, "get_program_suffix"):
|
|
suffix = "." + detect.get_program_suffix()
|
|
else:
|
|
suffix = "." + selected_platform
|
|
|
|
if env["target"] == "release":
|
|
if env["tools"]:
|
|
print("Tools can only be built with targets 'debug' and 'release_debug'.")
|
|
sys.exit(255)
|
|
suffix += ".opt"
|
|
env.Append(CPPDEFINES=["NDEBUG"])
|
|
|
|
elif env["target"] == "release_debug":
|
|
if env["tools"]:
|
|
suffix += ".opt.tools"
|
|
else:
|
|
suffix += ".opt.debug"
|
|
else:
|
|
if env["tools"]:
|
|
suffix += ".tools"
|
|
else:
|
|
suffix += ".debug"
|
|
|
|
if env["arch"] != "":
|
|
suffix += "." + env["arch"]
|
|
elif env["bits"] == "32":
|
|
suffix += ".32"
|
|
elif env["bits"] == "64":
|
|
suffix += ".64"
|
|
|
|
suffix += env.extra_suffix
|
|
|
|
sys.path.remove(tmppath)
|
|
sys.modules.pop("detect")
|
|
|
|
modules_enabled = {}
|
|
env.module_icons_paths = []
|
|
env.doc_class_path = {}
|
|
|
|
for name, path in sorted(modules_detected.items()):
|
|
if not env["module_" + name + "_enabled"]:
|
|
continue
|
|
sys.path.insert(0, path)
|
|
env.current_module = name
|
|
import config
|
|
|
|
if config.can_build(env, selected_platform):
|
|
config.configure(env)
|
|
# Get doc classes paths (if present)
|
|
try:
|
|
doc_classes = config.get_doc_classes()
|
|
doc_path = config.get_doc_path()
|
|
for c in doc_classes:
|
|
env.doc_class_path[c] = path + "/" + doc_path
|
|
except:
|
|
pass
|
|
# Get icon paths (if present)
|
|
try:
|
|
icons_path = config.get_icons_path()
|
|
env.module_icons_paths.append(path + "/" + icons_path)
|
|
except:
|
|
# Default path for module icons
|
|
env.module_icons_paths.append(path + "/" + "icons")
|
|
modules_enabled[name] = path
|
|
|
|
sys.path.remove(path)
|
|
sys.modules.pop("config")
|
|
|
|
env.module_list = modules_enabled
|
|
|
|
methods.update_version(env.module_version_string)
|
|
|
|
env["PROGSUFFIX"] = suffix + env.module_version_string + env["PROGSUFFIX"]
|
|
env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"]
|
|
# (SH)LIBSUFFIX will be used for our own built libraries
|
|
# LIBSUFFIXES contains LIBSUFFIX and SHLIBSUFFIX by default,
|
|
# so we need to append the default suffixes to keep the ability
|
|
# to link against thirdparty libraries (.a, .so, .lib, etc.).
|
|
if os.name == "nt":
|
|
# On Windows, only static libraries and import libraries can be
|
|
# statically linked - both using .lib extension
|
|
env["LIBSUFFIXES"] += [env["LIBSUFFIX"]]
|
|
else:
|
|
env["LIBSUFFIXES"] += [env["LIBSUFFIX"], env["SHLIBSUFFIX"]]
|
|
env["LIBSUFFIX"] = suffix + env["LIBSUFFIX"]
|
|
env["SHLIBSUFFIX"] = suffix + env["SHLIBSUFFIX"]
|
|
|
|
if env.use_ptrcall:
|
|
env.Append(CPPDEFINES=["PTRCALL_ENABLED"])
|
|
if env["tools"]:
|
|
env.Append(CPPDEFINES=["TOOLS_ENABLED"])
|
|
if env["disable_3d"]:
|
|
if env["tools"]:
|
|
print(
|
|
"Build option 'disable_3d=yes' cannot be used with 'tools=yes' (editor), "
|
|
"only with 'tools=no' (export template)."
|
|
)
|
|
sys.exit(255)
|
|
else:
|
|
env.Append(CPPDEFINES=["_3D_DISABLED"])
|
|
if env["disable_advanced_gui"]:
|
|
if env["tools"]:
|
|
print(
|
|
"Build option 'disable_advanced_gui=yes' cannot be used with 'tools=yes' (editor), "
|
|
"only with 'tools=no' (export template)."
|
|
)
|
|
sys.exit(255)
|
|
else:
|
|
env.Append(CPPDEFINES=["ADVANCED_GUI_DISABLED"])
|
|
if env["minizip"]:
|
|
env.Append(CPPDEFINES=["MINIZIP_ENABLED"])
|
|
|
|
editor_module_list = ["regex"]
|
|
for x in editor_module_list:
|
|
if not env["module_" + x + "_enabled"]:
|
|
if env["tools"]:
|
|
print(
|
|
"Build option 'module_" + x + "_enabled=no' cannot be used with 'tools=yes' (editor), "
|
|
"only with 'tools=no' (export template)."
|
|
)
|
|
sys.exit(255)
|
|
|
|
if not env["verbose"]:
|
|
methods.no_verbose(sys, env)
|
|
|
|
if not env["platform"] == "server":
|
|
env.Append(
|
|
BUILDERS={
|
|
"GLES2_GLSL": env.Builder(
|
|
action=run_in_subprocess(gles_builders.build_gles2_headers), suffix="glsl.gen.h", src_suffix=".glsl"
|
|
)
|
|
}
|
|
)
|
|
env.Append(
|
|
BUILDERS={
|
|
"RD_GLSL": env.Builder(
|
|
action=run_in_subprocess(gles_builders.build_rd_headers), suffix="glsl.gen.h", src_suffix=".glsl"
|
|
)
|
|
}
|
|
)
|
|
env.Append(
|
|
BUILDERS={
|
|
"GLSL_HEADER": env.Builder(
|
|
action=run_in_subprocess(gles_builders.build_raw_headers), suffix="glsl.gen.h", src_suffix=".glsl"
|
|
)
|
|
}
|
|
)
|
|
|
|
scons_cache_path = os.environ.get("SCONS_CACHE")
|
|
if scons_cache_path != None:
|
|
CacheDir(scons_cache_path)
|
|
print("Scons cache enabled... (path: '" + scons_cache_path + "')")
|
|
|
|
Export("env")
|
|
|
|
# build subdirs, the build order is dependent on link order.
|
|
|
|
SConscript("core/SCsub")
|
|
SConscript("servers/SCsub")
|
|
SConscript("scene/SCsub")
|
|
SConscript("editor/SCsub")
|
|
SConscript("drivers/SCsub")
|
|
|
|
SConscript("platform/SCsub")
|
|
SConscript("modules/SCsub")
|
|
SConscript("main/SCsub")
|
|
|
|
SConscript("platform/" + selected_platform + "/SCsub") # build selected platform
|
|
|
|
# Microsoft Visual Studio Project Generation
|
|
if env["vsproj"]:
|
|
env["CPPPATH"] = [Dir(path) for path in env["CPPPATH"]]
|
|
methods.generate_vs_project(env, GetOption("num_jobs"))
|
|
methods.generate_cpp_hint_file("cpp.hint")
|
|
|
|
# Check for the existence of headers
|
|
conf = Configure(env)
|
|
if "check_c_headers" in env:
|
|
for header in env["check_c_headers"]:
|
|
if conf.CheckCHeader(header[0]):
|
|
env.AppendUnique(CPPDEFINES=[header[1]])
|
|
|
|
elif selected_platform != "":
|
|
if selected_platform == "list":
|
|
print("The following platforms are available:\n")
|
|
else:
|
|
print('Invalid target platform "' + selected_platform + '".')
|
|
print("The following platforms were detected:\n")
|
|
|
|
for x in platform_list:
|
|
print("\t" + x)
|
|
|
|
print("\nPlease run SCons again and select a valid platform: platform=<string>")
|
|
|
|
if selected_platform == "list":
|
|
# Exit early to suppress the rest of the built-in SCons messages
|
|
sys.exit(0)
|
|
else:
|
|
sys.exit(255)
|
|
|
|
# The following only makes sense when the env is defined, and assumes it is
|
|
if "env" in locals():
|
|
screen = sys.stdout
|
|
# Progress reporting is not available in non-TTY environments since it
|
|
# messes with the output (for example, when writing to a file)
|
|
show_progress = env["progress"] and sys.stdout.isatty()
|
|
node_count = 0
|
|
node_count_max = 0
|
|
node_count_interval = 1
|
|
node_count_fname = str(env.Dir("#")) + "/.scons_node_count"
|
|
|
|
import time, math
|
|
|
|
class cache_progress:
|
|
# The default is 1 GB cache and 12 hours half life
|
|
def __init__(self, path=None, limit=1073741824, half_life=43200):
|
|
self.path = path
|
|
self.limit = limit
|
|
self.exponent_scale = math.log(2) / half_life
|
|
if env["verbose"] and path != None:
|
|
screen.write(
|
|
"Current cache limit is {} (used: {})\n".format(
|
|
self.convert_size(limit), self.convert_size(self.get_size(path))
|
|
)
|
|
)
|
|
self.delete(self.file_list())
|
|
|
|
def __call__(self, node, *args, **kw):
|
|
global node_count, node_count_max, node_count_interval, node_count_fname, show_progress
|
|
if show_progress:
|
|
# Print the progress percentage
|
|
node_count += node_count_interval
|
|
if node_count_max > 0 and node_count <= node_count_max:
|
|
screen.write("\r[%3d%%] " % (node_count * 100 / node_count_max))
|
|
screen.flush()
|
|
elif node_count_max > 0 and node_count > node_count_max:
|
|
screen.write("\r[100%] ")
|
|
screen.flush()
|
|
else:
|
|
screen.write("\r[Initial build] ")
|
|
screen.flush()
|
|
|
|
def delete(self, files):
|
|
if len(files) == 0:
|
|
return
|
|
if env["verbose"]:
|
|
# Utter something
|
|
screen.write("\rPurging %d %s from cache...\n" % (len(files), len(files) > 1 and "files" or "file"))
|
|
[os.remove(f) for f in files]
|
|
|
|
def file_list(self):
|
|
if self.path is None:
|
|
# Nothing to do
|
|
return []
|
|
# Gather a list of (filename, (size, atime)) within the
|
|
# cache directory
|
|
file_stat = [(x, os.stat(x)[6:8]) for x in glob.glob(os.path.join(self.path, "*", "*"))]
|
|
if file_stat == []:
|
|
# Nothing to do
|
|
return []
|
|
# Weight the cache files by size (assumed to be roughly
|
|
# proportional to the recompilation time) times an exponential
|
|
# decay since the ctime, and return a list with the entries
|
|
# (filename, size, weight).
|
|
current_time = time.time()
|
|
file_stat = [(x[0], x[1][0], (current_time - x[1][1])) for x in file_stat]
|
|
# Sort by the most recently accessed files (most sensible to keep) first
|
|
file_stat.sort(key=lambda x: x[2])
|
|
# Search for the first entry where the storage limit is
|
|
# reached
|
|
sum, mark = 0, None
|
|
for i, x in enumerate(file_stat):
|
|
sum += x[1]
|
|
if sum > self.limit:
|
|
mark = i
|
|
break
|
|
if mark is None:
|
|
return []
|
|
else:
|
|
return [x[0] for x in file_stat[mark:]]
|
|
|
|
def convert_size(self, size_bytes):
|
|
if size_bytes == 0:
|
|
return "0 bytes"
|
|
size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB")
|
|
i = int(math.floor(math.log(size_bytes, 1024)))
|
|
p = math.pow(1024, i)
|
|
s = round(size_bytes / p, 2)
|
|
return "%s %s" % (int(s) if i == 0 else s, size_name[i])
|
|
|
|
def get_size(self, start_path="."):
|
|
total_size = 0
|
|
for dirpath, dirnames, filenames in os.walk(start_path):
|
|
for f in filenames:
|
|
fp = os.path.join(dirpath, f)
|
|
total_size += os.path.getsize(fp)
|
|
return total_size
|
|
|
|
def progress_finish(target, source, env):
|
|
global node_count, progressor
|
|
with open(node_count_fname, "w") as f:
|
|
f.write("%d\n" % node_count)
|
|
progressor.delete(progressor.file_list())
|
|
|
|
try:
|
|
with open(node_count_fname) as f:
|
|
node_count_max = int(f.readline())
|
|
except:
|
|
pass
|
|
|
|
cache_directory = os.environ.get("SCONS_CACHE")
|
|
# Simple cache pruning, attached to SCons' progress callback. Trim the
|
|
# cache directory to a size not larger than cache_limit.
|
|
cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024
|
|
progressor = cache_progress(cache_directory, cache_limit)
|
|
Progress(progressor, interval=node_count_interval)
|
|
|
|
progress_finish_command = Command("progress_finish", [], progress_finish)
|
|
AlwaysBuild(progress_finish_command)
|