godot/scene/resources
2017-12-26 13:52:09 -03:00
..
default_theme Fix CheckBox minimum size 2017-12-11 15:37:29 +09:00
animation.cpp Add feature to disable animation tracks 2017-12-09 18:22:16 +01:00
animation.h Add feature to disable animation tracks 2017-12-09 18:22:16 +01:00
audio_stream_sample.cpp
audio_stream_sample.h
bit_mask.cpp
bit_mask.h
bounds.cpp
bounds.h
box_shape.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
box_shape.h
canvas.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
canvas.h
capsule_shape_2d.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
capsule_shape_2d.h
capsule_shape.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
capsule_shape.h
circle_shape_2d.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
circle_shape_2d.h
color_ramp.cpp
color_ramp.h
concave_polygon_shape_2d.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
concave_polygon_shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
concave_polygon_shape.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
concave_polygon_shape.h
convex_polygon_shape_2d.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
convex_polygon_shape_2d.h
convex_polygon_shape.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
convex_polygon_shape.h
curve.cpp
curve.h
dynamic_font_stb.cpp
dynamic_font_stb.h
dynamic_font.cpp Make dynamic font oversampling fully dynamic. 2017-12-19 21:58:32 -03:00
dynamic_font.h Make dynamic font oversampling fully dynamic. 2017-12-19 21:58:32 -03:00
environment.cpp
environment.h
font.cpp fix for BitmapFont::create_from_fnt to allow loading from file in 2017-12-19 11:02:25 +00:00
font.h
material.cpp Fix sidedness check in material. Also remove SIDE built-in. 2017-12-26 11:09:52 -03:00
material.h -Add lightmapper 2017-12-14 09:01:27 -03:00
mesh_data_tool.cpp
mesh_data_tool.h
mesh_library.cpp
mesh_library.h
mesh.cpp Fixes how transform is applied to geometry in UV unwrap 2017-12-17 12:04:54 -03:00
mesh.h -Ability to and unwrap lightmap coordinates on import 2017-12-09 14:18:14 -03:00
multimesh.cpp
multimesh.h
packed_scene.cpp Added custom editor splash (including sponsor logo). 2017-12-16 16:11:13 -03:00
packed_scene.h restored binary compatibility, which was broken in #14406 2017-12-16 15:48:16 -03:00
plane_shape.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
plane_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
polygon_path_finder.cpp
polygon_path_finder.h
primitive_meshes.cpp
primitive_meshes.h
ray_shape.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
ray_shape.h
rectangle_shape_2d.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
rectangle_shape_2d.h
room.cpp
room.h Cleanup some #if 0'd code 2017-12-17 15:40:24 +01:00
scene_format_text.cpp Improve duplication and saving of instanced scenes 2017-12-16 17:58:17 +01:00
scene_format_text.h -Added new scene conversion to binary on export (disabled by default, please test) 2017-12-15 08:39:26 -03:00
SCsub Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
segment_shape_2d.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
segment_shape_2d.h
shader_graph.cpp
shader_graph.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
shader.cpp A promise is a promise, so added ability to load and save shaders as text files, closes #14431 2017-12-26 13:52:09 -03:00
shader.h A promise is a promise, so added ability to load and save shaders as text files, closes #14431 2017-12-26 13:52:09 -03:00
shape_2d.cpp
shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shape_line_2d.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
shape_line_2d.h
shape.cpp
shape.h
sky_box.cpp Fix skybox generation imprecision with Clang 2017-12-10 19:56:45 +01:00
sky_box.h
space_2d.cpp
space_2d.h
sphere_shape.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
sphere_shape.h
style_box.cpp
style_box.h
surface_tool.cpp doc: Sync classref with current source 2017-12-10 00:43:49 +01:00
surface_tool.h -Ability to and unwrap lightmap coordinates on import 2017-12-09 14:18:14 -03:00
texture.cpp Ability to set flags via code in StreamTexture, as some users find it useful. Fixes #14526. 2017-12-26 12:50:46 -03:00
texture.h
theme.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
theme.h
tile_set.cpp Add missing parameter names 2017-12-25 21:19:56 +07:00
tile_set.h Fix TileSet::AutotileData::ocludder_map typo 2017-12-08 20:38:36 +01:00
video_stream.cpp
video_stream.h
world_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
world_2d.h
world.cpp
world.h