mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
28f51ba547
* Only two texture import modes for low/high quality now: * S3TC/BPTC * ETC2/ASTC * Makes sense given this is the general preferred and most compatible combination in most platforms. * Removed lossy_quality from VRAM texture compression options. It was unused everywhere. * Added a new "high_quality" option to texture import. When enabled, it uses BPTC/ASTC (BC7/ASTC4x4) instead of S3TC/ETC2 (DXT1-5/ETC2,ETCA). * Changed MacOS export settings so required texture formats depend on the architecture selected. This solves the following problems: * Makes it simpler to import textures as high quality, without having to worry about the specific format used. * As the editor can now run on platforms such as web, Mac OS with Apple Silicion and Android, it should no longer be assumed that S3TC/BPTC is available by default for it.
383 lines
13 KiB
C++
383 lines
13 KiB
C++
/**************************************************************************/
|
|
/* editor_export.cpp */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#include "editor_export.h"
|
|
|
|
#include "core/config/project_settings.h"
|
|
#include "core/io/config_file.h"
|
|
|
|
EditorExport *EditorExport::singleton = nullptr;
|
|
|
|
void EditorExport::_save() {
|
|
Ref<ConfigFile> config;
|
|
config.instantiate();
|
|
for (int i = 0; i < export_presets.size(); i++) {
|
|
Ref<EditorExportPreset> preset = export_presets[i];
|
|
String section = "preset." + itos(i);
|
|
|
|
config->set_value(section, "name", preset->get_name());
|
|
config->set_value(section, "platform", preset->get_platform()->get_name());
|
|
config->set_value(section, "runnable", preset->is_runnable());
|
|
config->set_value(section, "dedicated_server", preset->is_dedicated_server());
|
|
config->set_value(section, "custom_features", preset->get_custom_features());
|
|
|
|
bool save_files = false;
|
|
switch (preset->get_export_filter()) {
|
|
case EditorExportPreset::EXPORT_ALL_RESOURCES: {
|
|
config->set_value(section, "export_filter", "all_resources");
|
|
} break;
|
|
case EditorExportPreset::EXPORT_SELECTED_SCENES: {
|
|
config->set_value(section, "export_filter", "scenes");
|
|
save_files = true;
|
|
} break;
|
|
case EditorExportPreset::EXPORT_SELECTED_RESOURCES: {
|
|
config->set_value(section, "export_filter", "resources");
|
|
save_files = true;
|
|
} break;
|
|
case EditorExportPreset::EXCLUDE_SELECTED_RESOURCES: {
|
|
config->set_value(section, "export_filter", "exclude");
|
|
save_files = true;
|
|
} break;
|
|
case EditorExportPreset::EXPORT_CUSTOMIZED: {
|
|
config->set_value(section, "export_filter", "customized");
|
|
config->set_value(section, "customized_files", preset->get_customized_files());
|
|
save_files = false;
|
|
};
|
|
}
|
|
|
|
if (save_files) {
|
|
Vector<String> export_files = preset->get_files_to_export();
|
|
config->set_value(section, "export_files", export_files);
|
|
}
|
|
config->set_value(section, "include_filter", preset->get_include_filter());
|
|
config->set_value(section, "exclude_filter", preset->get_exclude_filter());
|
|
config->set_value(section, "export_path", preset->get_export_path());
|
|
config->set_value(section, "encryption_include_filters", preset->get_enc_in_filter());
|
|
config->set_value(section, "encryption_exclude_filters", preset->get_enc_ex_filter());
|
|
config->set_value(section, "encrypt_pck", preset->get_enc_pck());
|
|
config->set_value(section, "encrypt_directory", preset->get_enc_directory());
|
|
config->set_value(section, "script_encryption_key", preset->get_script_encryption_key());
|
|
|
|
String option_section = "preset." + itos(i) + ".options";
|
|
|
|
for (const PropertyInfo &E : preset->get_properties()) {
|
|
config->set_value(option_section, E.name, preset->get(E.name));
|
|
}
|
|
}
|
|
|
|
config->save("res://export_presets.cfg");
|
|
}
|
|
|
|
void EditorExport::save_presets() {
|
|
if (block_save) {
|
|
return;
|
|
}
|
|
save_timer->start();
|
|
}
|
|
|
|
void EditorExport::_bind_methods() {
|
|
ADD_SIGNAL(MethodInfo("export_presets_updated"));
|
|
}
|
|
|
|
void EditorExport::add_export_platform(const Ref<EditorExportPlatform> &p_platform) {
|
|
export_platforms.push_back(p_platform);
|
|
}
|
|
|
|
int EditorExport::get_export_platform_count() {
|
|
return export_platforms.size();
|
|
}
|
|
|
|
Ref<EditorExportPlatform> EditorExport::get_export_platform(int p_idx) {
|
|
ERR_FAIL_INDEX_V(p_idx, export_platforms.size(), Ref<EditorExportPlatform>());
|
|
|
|
return export_platforms[p_idx];
|
|
}
|
|
|
|
void EditorExport::add_export_preset(const Ref<EditorExportPreset> &p_preset, int p_at_pos) {
|
|
if (p_at_pos < 0) {
|
|
export_presets.push_back(p_preset);
|
|
} else {
|
|
export_presets.insert(p_at_pos, p_preset);
|
|
}
|
|
}
|
|
|
|
String EditorExportPlatform::test_etc2() const {
|
|
const bool etc2_supported = GLOBAL_GET("rendering/textures/vram_compression/import_etc2_astc");
|
|
|
|
if (!etc2_supported) {
|
|
return TTR("Target platform requires 'ETC2/ASTC' texture compression. Enable 'Import ETC2 ASTC' in Project Settings.");
|
|
}
|
|
|
|
return String();
|
|
}
|
|
|
|
String EditorExportPlatform::test_bc() const {
|
|
const bool bc_supported = GLOBAL_GET("rendering/textures/vram_compression/import_s3tc_bptc");
|
|
|
|
if (!bc_supported) {
|
|
return TTR("Target platform requires 'S3TC/BPTC' texture compression. Enable 'Import S3TC BPTC' in Project Settings.");
|
|
}
|
|
|
|
return String();
|
|
}
|
|
|
|
int EditorExport::get_export_preset_count() const {
|
|
return export_presets.size();
|
|
}
|
|
|
|
Ref<EditorExportPreset> EditorExport::get_export_preset(int p_idx) {
|
|
ERR_FAIL_INDEX_V(p_idx, export_presets.size(), Ref<EditorExportPreset>());
|
|
return export_presets[p_idx];
|
|
}
|
|
|
|
void EditorExport::remove_export_preset(int p_idx) {
|
|
export_presets.remove_at(p_idx);
|
|
save_presets();
|
|
}
|
|
|
|
void EditorExport::add_export_plugin(const Ref<EditorExportPlugin> &p_plugin) {
|
|
if (!export_plugins.has(p_plugin)) {
|
|
export_plugins.push_back(p_plugin);
|
|
}
|
|
}
|
|
|
|
void EditorExport::remove_export_plugin(const Ref<EditorExportPlugin> &p_plugin) {
|
|
export_plugins.erase(p_plugin);
|
|
}
|
|
|
|
Vector<Ref<EditorExportPlugin>> EditorExport::get_export_plugins() {
|
|
return export_plugins;
|
|
}
|
|
|
|
void EditorExport::_notification(int p_what) {
|
|
switch (p_what) {
|
|
case NOTIFICATION_ENTER_TREE: {
|
|
load_config();
|
|
} break;
|
|
|
|
case NOTIFICATION_PROCESS: {
|
|
update_export_presets();
|
|
} break;
|
|
|
|
case NOTIFICATION_EXIT_TREE: {
|
|
for (int i = 0; i < export_platforms.size(); i++) {
|
|
export_platforms.write[i]->cleanup();
|
|
}
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void EditorExport::load_config() {
|
|
Ref<ConfigFile> config;
|
|
config.instantiate();
|
|
Error err = config->load("res://export_presets.cfg");
|
|
if (err != OK) {
|
|
return;
|
|
}
|
|
|
|
block_save = true;
|
|
|
|
int index = 0;
|
|
while (true) {
|
|
String section = "preset." + itos(index);
|
|
if (!config->has_section(section)) {
|
|
break;
|
|
}
|
|
|
|
String platform = config->get_value(section, "platform");
|
|
|
|
Ref<EditorExportPreset> preset;
|
|
|
|
for (int i = 0; i < export_platforms.size(); i++) {
|
|
if (export_platforms[i]->get_name() == platform) {
|
|
preset = export_platforms.write[i]->create_preset();
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!preset.is_valid()) {
|
|
index++;
|
|
ERR_CONTINUE(!preset.is_valid());
|
|
}
|
|
|
|
preset->set_name(config->get_value(section, "name"));
|
|
preset->set_runnable(config->get_value(section, "runnable"));
|
|
preset->set_dedicated_server(config->get_value(section, "dedicated_server", false));
|
|
|
|
if (config->has_section_key(section, "custom_features")) {
|
|
preset->set_custom_features(config->get_value(section, "custom_features"));
|
|
}
|
|
|
|
String export_filter = config->get_value(section, "export_filter");
|
|
|
|
bool get_files = false;
|
|
|
|
if (export_filter == "all_resources") {
|
|
preset->set_export_filter(EditorExportPreset::EXPORT_ALL_RESOURCES);
|
|
} else if (export_filter == "scenes") {
|
|
preset->set_export_filter(EditorExportPreset::EXPORT_SELECTED_SCENES);
|
|
get_files = true;
|
|
} else if (export_filter == "resources") {
|
|
preset->set_export_filter(EditorExportPreset::EXPORT_SELECTED_RESOURCES);
|
|
get_files = true;
|
|
} else if (export_filter == "exclude") {
|
|
preset->set_export_filter(EditorExportPreset::EXCLUDE_SELECTED_RESOURCES);
|
|
get_files = true;
|
|
} else if (export_filter == "customized") {
|
|
preset->set_export_filter(EditorExportPreset::EXPORT_CUSTOMIZED);
|
|
preset->set_customized_files(config->get_value(section, "customized_files", Dictionary()));
|
|
get_files = false;
|
|
}
|
|
|
|
if (get_files) {
|
|
Vector<String> files = config->get_value(section, "export_files");
|
|
|
|
for (int i = 0; i < files.size(); i++) {
|
|
if (!FileAccess::exists(files[i])) {
|
|
preset->remove_export_file(files[i]);
|
|
} else {
|
|
preset->add_export_file(files[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
preset->set_include_filter(config->get_value(section, "include_filter"));
|
|
preset->set_exclude_filter(config->get_value(section, "exclude_filter"));
|
|
preset->set_export_path(config->get_value(section, "export_path", ""));
|
|
|
|
if (config->has_section_key(section, "encrypt_pck")) {
|
|
preset->set_enc_pck(config->get_value(section, "encrypt_pck"));
|
|
}
|
|
if (config->has_section_key(section, "encrypt_directory")) {
|
|
preset->set_enc_directory(config->get_value(section, "encrypt_directory"));
|
|
}
|
|
if (config->has_section_key(section, "encryption_include_filters")) {
|
|
preset->set_enc_in_filter(config->get_value(section, "encryption_include_filters"));
|
|
}
|
|
if (config->has_section_key(section, "encryption_exclude_filters")) {
|
|
preset->set_enc_ex_filter(config->get_value(section, "encryption_exclude_filters"));
|
|
}
|
|
if (config->has_section_key(section, "script_encryption_key")) {
|
|
preset->set_script_encryption_key(config->get_value(section, "script_encryption_key"));
|
|
}
|
|
|
|
String option_section = "preset." + itos(index) + ".options";
|
|
|
|
List<String> options;
|
|
|
|
config->get_section_keys(option_section, &options);
|
|
|
|
for (const String &E : options) {
|
|
Variant value = config->get_value(option_section, E);
|
|
|
|
preset->set(E, value);
|
|
}
|
|
|
|
add_export_preset(preset);
|
|
index++;
|
|
}
|
|
|
|
block_save = false;
|
|
}
|
|
|
|
void EditorExport::update_export_presets() {
|
|
HashMap<StringName, List<EditorExportPlatform::ExportOption>> platform_options;
|
|
|
|
for (int i = 0; i < export_platforms.size(); i++) {
|
|
Ref<EditorExportPlatform> platform = export_platforms[i];
|
|
|
|
if (platform->should_update_export_options()) {
|
|
List<EditorExportPlatform::ExportOption> options;
|
|
platform->get_export_options(&options);
|
|
|
|
platform_options[platform->get_name()] = options;
|
|
}
|
|
}
|
|
|
|
bool export_presets_updated = false;
|
|
for (int i = 0; i < export_presets.size(); i++) {
|
|
Ref<EditorExportPreset> preset = export_presets[i];
|
|
if (platform_options.has(preset->get_platform()->get_name())) {
|
|
export_presets_updated = true;
|
|
|
|
List<EditorExportPlatform::ExportOption> options = platform_options[preset->get_platform()->get_name()];
|
|
|
|
// Copy the previous preset values
|
|
HashMap<StringName, Variant> previous_values = preset->values;
|
|
|
|
// Clear the preset properties and values prior to reloading
|
|
preset->properties.clear();
|
|
preset->values.clear();
|
|
preset->update_visibility.clear();
|
|
|
|
for (const EditorExportPlatform::ExportOption &E : options) {
|
|
preset->properties.push_back(E.option);
|
|
|
|
StringName option_name = E.option.name;
|
|
preset->values[option_name] = previous_values.has(option_name) ? previous_values[option_name] : E.default_value;
|
|
preset->update_visibility[option_name] = E.update_visibility;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (export_presets_updated) {
|
|
emit_signal(_export_presets_updated);
|
|
}
|
|
}
|
|
|
|
bool EditorExport::poll_export_platforms() {
|
|
bool changed = false;
|
|
for (int i = 0; i < export_platforms.size(); i++) {
|
|
if (export_platforms.write[i]->poll_export()) {
|
|
changed = true;
|
|
}
|
|
}
|
|
|
|
return changed;
|
|
}
|
|
|
|
EditorExport::EditorExport() {
|
|
save_timer = memnew(Timer);
|
|
add_child(save_timer);
|
|
save_timer->set_wait_time(0.8);
|
|
save_timer->set_one_shot(true);
|
|
save_timer->connect("timeout", callable_mp(this, &EditorExport::_save));
|
|
|
|
_export_presets_updated = "export_presets_updated";
|
|
|
|
singleton = this;
|
|
set_process(true);
|
|
|
|
GLOBAL_DEF("editor/export/convert_text_resources_to_binary", true);
|
|
}
|
|
|
|
EditorExport::~EditorExport() {
|
|
}
|