godot/core/io/stream_peer_ssl.h
Rémi Verschelde a7fc04626a Add missing license headers in our source files (#5255)
Also removes a couple wrong Godot headers from third-party source files.
2016-06-18 14:46:12 +02:00

77 lines
3.1 KiB
C++

/*************************************************************************/
/* stream_peer_ssl.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef STREAM_PEER_SSL_H
#define STREAM_PEER_SSL_H
#include "io/stream_peer.h"
class StreamPeerSSL : public StreamPeer {
OBJ_TYPE(StreamPeerSSL,StreamPeer);
public:
typedef void (*LoadCertsFromMemory)(const ByteArray& p_certs);
protected:
static StreamPeerSSL* (*_create)();
static void _bind_methods();
static LoadCertsFromMemory load_certs_func;
static bool available;
friend class Main;
static bool initialize_certs;
public:
enum Status {
STATUS_DISCONNECTED,
STATUS_CONNECTED,
STATUS_ERROR_NO_CERTIFICATE,
STATUS_ERROR_HOSTNAME_MISMATCH
};
virtual Error accept(Ref<StreamPeer> p_base)=0;
virtual Error connect(Ref<StreamPeer> p_base,bool p_validate_certs=false,const String& p_for_hostname=String())=0;
virtual Status get_status() const=0;
virtual void disconnect()=0;
static StreamPeerSSL* create();
static void load_certs_from_memory(const ByteArray& p_memory);
static bool is_available();
StreamPeerSSL();
};
VARIANT_ENUM_CAST( StreamPeerSSL::Status );
#endif // STREAM_PEER_SSL_H