godot/platform/winrt
2015-09-24 18:06:15 -03:00
..
include -Work in progress visual shader editor *DOES NOT WORK YET* 2015-01-03 16:52:37 -03:00
app.cpp
app.h
detect.py
gl_context_egl.cpp
gl_context_egl.h
logo.png
os_winrt.cpp Complete fix for windows compilability 2015-06-07 16:12:03 +02:00
os_winrt.h Added ability to set custom mouse cursors. Not hardware accelerated yet. 2015-09-24 18:06:15 -03:00
platform_config.h
SCsub
thread_winrt.cpp
thread_winrt.h