godot/editor/plugins
Juan Linietsky 612ab8fcdb -Restored multithread capability to VisualServer
-Restored resource previews!
2017-06-09 00:24:18 -03:00
..
animation_player_editor_plugin.cpp
animation_player_editor_plugin.h
animation_tree_editor_plugin.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
animation_tree_editor_plugin.h
baked_light_baker_cmpxchg.cpp
baked_light_baker.cpp
baked_light_baker.h
baked_light_editor_plugin.cpp
baked_light_editor_plugin.h
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
canvas_item_editor_plugin.h
collision_polygon_2d_editor_plugin.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
collision_polygon_2d_editor_plugin.h
collision_polygon_editor_plugin.cpp
collision_polygon_editor_plugin.h
collision_shape_2d_editor_plugin.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
collision_shape_2d_editor_plugin.h
color_ramp_editor_plugin.cpp -Added .hdr format support 2017-05-28 21:48:05 -03:00
color_ramp_editor_plugin.h -Added .hdr format support 2017-05-28 21:48:05 -03:00
cube_grid_theme_editor_plugin.cpp
cube_grid_theme_editor_plugin.h
curve_editor_plugin.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
curve_editor_plugin.h
editor_preview_plugins.cpp -Restored multithread capability to VisualServer 2017-06-09 00:24:18 -03:00
editor_preview_plugins.h -Restored multithread capability to VisualServer 2017-06-09 00:24:18 -03:00
gi_probe_editor_plugin.cpp
gi_probe_editor_plugin.h
gradient_texture_editor_plugin.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
gradient_texture_editor_plugin.h
item_list_editor_plugin.cpp
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
light_occluder_2d_editor_plugin.h
line_2d_editor_plugin.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
line_2d_editor_plugin.h
material_editor_plugin.cpp
material_editor_plugin.h
mesh_editor_plugin.cpp
mesh_editor_plugin.h
mesh_instance_editor_plugin.cpp
mesh_instance_editor_plugin.h
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
navigation_polygon_editor_plugin.h
particles_2d_editor_plugin.cpp
particles_2d_editor_plugin.h
particles_editor_plugin.cpp
particles_editor_plugin.h
path_2d_editor_plugin.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
path_2d_editor_plugin.h
path_editor_plugin.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
path_editor_plugin.h Applied clang-format. 2017-05-25 10:12:05 -05:00
polygon_2d_editor_plugin.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
polygon_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp
resource_preloader_editor_plugin.h
rich_text_editor_plugin.cpp
rich_text_editor_plugin.h
sample_editor_plugin.cpp
sample_editor_plugin.h
sample_library_editor_plugin.cpp
sample_library_editor_plugin.h
sample_player_editor_plugin.cpp
sample_player_editor_plugin.h
script_editor_plugin.cpp Merge pull request #8974 from Paulb23/script_overview 2017-06-05 15:42:12 +02:00
script_editor_plugin.h Merge pull request #8974 from Paulb23/script_overview 2017-06-05 15:42:12 +02:00
script_text_editor.cpp Merge pull request #8974 from Paulb23/script_overview 2017-06-05 15:42:12 +02:00
script_text_editor.h Added members overview 2017-05-29 12:56:33 +01:00
SCsub
shader_editor_plugin.cpp
shader_editor_plugin.h
shader_graph_editor_plugin.cpp
shader_graph_editor_plugin.h
spatial_editor_plugin.cpp -Added proper access to depth texture from shader 2017-06-07 18:20:04 -03:00
spatial_editor_plugin.h -Added proper access to depth texture from shader 2017-06-07 18:20:04 -03:00
sprite_frames_editor_plugin.cpp
sprite_frames_editor_plugin.h
stream_editor_plugin.cpp
stream_editor_plugin.h
style_box_editor_plugin.cpp
style_box_editor_plugin.h
texture_editor_plugin.cpp -Added EXR supprot for HDR (no BC6 compression yet though) 2017-05-26 22:31:32 -03:00
texture_editor_plugin.h
texture_region_editor_plugin.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
texture_region_editor_plugin.h
theme_editor_plugin.cpp
theme_editor_plugin.h
tile_map_editor_plugin.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
tile_map_editor_plugin.h
tile_set_editor_plugin.cpp
tile_set_editor_plugin.h