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animation_player_editor_plugin.cpp
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animation_player_editor_plugin.h
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animation_tree_editor_plugin.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
animation_tree_editor_plugin.h
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baked_light_baker_cmpxchg.cpp
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baked_light_baker.cpp
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baked_light_baker.h
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baked_light_editor_plugin.cpp
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baked_light_editor_plugin.h
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camera_editor_plugin.cpp
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camera_editor_plugin.h
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canvas_item_editor_plugin.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
canvas_item_editor_plugin.h
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collision_polygon_2d_editor_plugin.cpp
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InputEvent: Renamed "pos" property to "position"
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2017-06-03 11:26:39 +02:00 |
collision_polygon_2d_editor_plugin.h
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collision_polygon_editor_plugin.cpp
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collision_polygon_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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InputEvent: Renamed "pos" property to "position"
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2017-06-03 11:26:39 +02:00 |
collision_shape_2d_editor_plugin.h
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color_ramp_editor_plugin.cpp
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-Added .hdr format support
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2017-05-28 21:48:05 -03:00 |
color_ramp_editor_plugin.h
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-Added .hdr format support
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2017-05-28 21:48:05 -03:00 |
cube_grid_theme_editor_plugin.cpp
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cube_grid_theme_editor_plugin.h
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curve_editor_plugin.cpp
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InputEvent: Renamed "pos" property to "position"
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2017-06-03 11:26:39 +02:00 |
curve_editor_plugin.h
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editor_preview_plugins.cpp
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-Restored multithread capability to VisualServer
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2017-06-09 00:24:18 -03:00 |
editor_preview_plugins.h
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-Restored multithread capability to VisualServer
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2017-06-09 00:24:18 -03:00 |
gi_probe_editor_plugin.cpp
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gi_probe_editor_plugin.h
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gradient_texture_editor_plugin.cpp
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InputEvent: Renamed "pos" property to "position"
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2017-06-03 11:26:39 +02:00 |
gradient_texture_editor_plugin.h
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item_list_editor_plugin.cpp
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item_list_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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InputEvent: Renamed "pos" property to "position"
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2017-06-03 11:26:39 +02:00 |
light_occluder_2d_editor_plugin.h
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line_2d_editor_plugin.cpp
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InputEvent: Renamed "pos" property to "position"
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2017-06-03 11:26:39 +02:00 |
line_2d_editor_plugin.h
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material_editor_plugin.cpp
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material_editor_plugin.h
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mesh_editor_plugin.cpp
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mesh_editor_plugin.h
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mesh_instance_editor_plugin.cpp
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mesh_instance_editor_plugin.h
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multimesh_editor_plugin.cpp
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multimesh_editor_plugin.h
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navigation_polygon_editor_plugin.cpp
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InputEvent: Renamed "pos" property to "position"
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2017-06-03 11:26:39 +02:00 |
navigation_polygon_editor_plugin.h
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particles_2d_editor_plugin.cpp
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particles_2d_editor_plugin.h
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particles_editor_plugin.cpp
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particles_editor_plugin.h
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path_2d_editor_plugin.cpp
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InputEvent: Renamed "pos" property to "position"
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2017-06-03 11:26:39 +02:00 |
path_2d_editor_plugin.h
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path_editor_plugin.cpp
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InputEvent: Renamed "pos" property to "position"
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2017-06-03 11:26:39 +02:00 |
path_editor_plugin.h
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Applied clang-format.
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2017-05-25 10:12:05 -05:00 |
polygon_2d_editor_plugin.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
polygon_2d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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resource_preloader_editor_plugin.h
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rich_text_editor_plugin.cpp
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rich_text_editor_plugin.h
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sample_editor_plugin.cpp
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sample_editor_plugin.h
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sample_library_editor_plugin.cpp
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sample_library_editor_plugin.h
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sample_player_editor_plugin.cpp
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sample_player_editor_plugin.h
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script_editor_plugin.cpp
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Merge pull request #8974 from Paulb23/script_overview
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2017-06-05 15:42:12 +02:00 |
script_editor_plugin.h
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Merge pull request #8974 from Paulb23/script_overview
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2017-06-05 15:42:12 +02:00 |
script_text_editor.cpp
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Merge pull request #8974 from Paulb23/script_overview
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2017-06-05 15:42:12 +02:00 |
script_text_editor.h
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Added members overview
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2017-05-29 12:56:33 +01:00 |
SCsub
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shader_editor_plugin.cpp
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shader_editor_plugin.h
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shader_graph_editor_plugin.cpp
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shader_graph_editor_plugin.h
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spatial_editor_plugin.cpp
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-Added proper access to depth texture from shader
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2017-06-07 18:20:04 -03:00 |
spatial_editor_plugin.h
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-Added proper access to depth texture from shader
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2017-06-07 18:20:04 -03:00 |
sprite_frames_editor_plugin.cpp
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sprite_frames_editor_plugin.h
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stream_editor_plugin.cpp
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stream_editor_plugin.h
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style_box_editor_plugin.cpp
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style_box_editor_plugin.h
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texture_editor_plugin.cpp
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-Added EXR supprot for HDR (no BC6 compression yet though)
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2017-05-26 22:31:32 -03:00 |
texture_editor_plugin.h
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texture_region_editor_plugin.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
texture_region_editor_plugin.h
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theme_editor_plugin.cpp
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theme_editor_plugin.h
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tile_map_editor_plugin.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
tile_map_editor_plugin.h
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tile_set_editor_plugin.cpp
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tile_set_editor_plugin.h
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