godot/tools/editor
Rémi Verschelde 60d9373547 Fix non-visible col number in text editor
The issue itself cannot be fully fixed due to the changes in 864c0e8,
but this solution makes the bug less likely to happen (it would only
happen with > 5 digits for line or column, and/or a much bigger font.
Could be further refined by taking the configured font into account...

Fixed #5890.
2016-07-24 17:12:11 +02:00
..
fileserver Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
icons Modified some icons 2016-07-22 18:43:35 -05:00
io_plugins Turn some prints to error logs, remove others 2016-07-24 00:02:19 +02:00
plugins Prevent crash in TextureRegionEditor. Fixes #5862 2016-07-22 21:11:12 -03:00
animation_editor.cpp Show a warning that an animation must be selected in order to edit it. Avoid copying/pasting if no anim selected. Closes #5799 2016-07-22 09:42:12 -03:00
animation_editor.h Show a warning that an animation must be selected in order to edit it. Avoid copying/pasting if no anim selected. Closes #5799 2016-07-22 09:42:12 -03:00
array_property_edit.cpp
array_property_edit.h
asset_library_editor_plugin.cpp
asset_library_editor_plugin.h
call_dialog.cpp
call_dialog.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
code_editor.cpp Fix non-visible col number in text editor 2016-07-24 17:12:11 +02:00
code_editor.h Fix non-visible col number in text editor 2016-07-24 17:12:11 +02:00
connections_dialog.cpp Perform connect when double click a node on connecting signal window 2016-07-15 14:29:14 +09:00
connections_dialog.h
create_dialog.cpp Hide editor types from create node dialog, closes #3263 2016-07-21 10:16:30 -03:00
create_dialog.h
dependency_editor.cpp
dependency_editor.h
doc_code_font.h
doc_font.h
doc_title_font.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_data.cpp
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_file_dialog.cpp
editor_file_dialog.h -Added ability to disable overwrite warning on file dialog, fixes #4545 2016-06-20 00:38:13 -03:00
editor_file_system.cpp Turn some prints to error logs, remove others 2016-07-24 00:02:19 +02:00
editor_file_system.h
editor_fonts.cpp
editor_fonts.h
editor_help.cpp
editor_help.h
editor_icons.h
editor_import_export.cpp
editor_import_export.h
editor_initialize_ssl.cpp
editor_initialize_ssl.h
editor_log.cpp
editor_log.h
editor_name_dialog.cpp
editor_name_dialog.h
editor_node.cpp Merge pull request #5821 from TheHX/issue-5795 2016-07-23 22:53:41 +02:00
editor_node.h "FileSystem" dock now instance all selected scenes in one action 2016-07-21 11:10:44 -03:00
editor_path.cpp
editor_path.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.cpp
editor_plugin.h -Improve resource previews 2016-05-23 17:11:49 -03:00
editor_profiler.cpp Update profiler curves on item toggled, closes #5680 2016-07-21 18:02:43 -03:00
editor_profiler.h
editor_reimport_dialog.cpp
editor_reimport_dialog.h
editor_resource_preview.cpp
editor_resource_preview.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp
editor_run.h
editor_scale.cpp
editor_scale.h
editor_settings.cpp Removed support for saving paths as relative, closes #5728 2016-07-22 10:39:46 -03:00
editor_settings.h
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp
editor_themes.h
file_type_cache.cpp
file_type_cache.h
filesystem_dock.cpp "FileSystem" dock now instance all selected scenes in one action 2016-07-21 11:10:44 -03:00
filesystem_dock.h Renamed scenes_dock to filesystem_dock (makes more sense, it has not been a scenes dock since a long time). 2016-07-21 10:34:57 -03:00
groups_editor.cpp do not allow removal of groups that come from instanced/inherited scene, closes #5505 2016-07-07 20:50:42 -03:00
groups_editor.h
inspector_dock.cpp
inspector_dock.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
output_strings.cpp
output_strings.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
pane_drag.cpp
pane_drag.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp
project_export.h
project_manager.cpp Project Manager: Added project list scrolling with keyboard 2016-07-23 21:37:25 +02:00
project_manager.h Project Manager: Added project list scrolling with keyboard 2016-07-23 21:37:25 +02:00
project_settings.cpp
project_settings.h
property_editor.cpp Keep selected section in Editor Settings when reopening the dialog 2016-07-18 19:21:20 -03:00
property_editor.h
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp
quick_open.h
register_exporters.h
reparent_dialog.cpp
reparent_dialog.h
resources_dock.cpp Removed support for saving paths as relative, closes #5728 2016-07-22 10:39:46 -03:00
resources_dock.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Merge pull request #5821 from TheHX/issue-5795 2016-07-23 22:53:41 +02:00
scene_tree_dock.h "FileSystem" dock now instance all selected scenes in one action 2016-07-21 11:10:44 -03:00
scene_tree_editor.cpp Fix crash when dropping scene as a sibling of the root node 2016-07-18 15:00:14 -03:00
scene_tree_editor.h Adds the ability to draw parent-children relationship lines in scene tree editor 2016-06-15 18:10:19 +01:00
script_create_dialog.cpp
script_create_dialog.h
script_editor_debugger.cpp Keep debugger selected tab open when pressing the pause button 2016-07-17 09:27:36 -03:00
script_editor_debugger.h
SCsub
settings_config_dialog.cpp Fix Editor Settings dialog range editing by dragging and using the slider 2016-07-18 18:46:16 -03:00
settings_config_dialog.h Fix Editor Settings dialog range editing by dragging and using the slider 2016-07-18 18:46:16 -03:00
spatial_editor_gizmos.cpp
spatial_editor_gizmos.h