..
debugger
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
export
Fix export dialog sizing issue on small devices
2024-05-18 11:27:50 -07:00
gui
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
icons
Fix FileBrowse and FolderBrowse icon style fill not getting replaced
2024-05-10 23:46:09 -03:00
import
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
plugins
Merge pull request #91872 from aaronp64/edit_navigation_obstacle
2024-05-15 12:09:42 +02:00
project_manager
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
themes
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
translations
i18n: Sync translations with Weblate
2024-05-07 11:52:38 +02:00
action_map_editor.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
action_map_editor.h
animation_bezier_editor.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
animation_bezier_editor.h
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
animation_track_editor.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
animation_track_editor.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
code_editor.h
Overhaul multiple caret editing in TextEdit.
2024-04-26 14:26:10 -04:00
connections_dialog.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
connections_dialog.h
create_dialog.cpp
Improve performance of the 'Create New Node' dialog
2024-05-15 20:50:13 +02:00
create_dialog.h
Improve performance of the 'Create New Node' dialog
2024-05-15 20:50:13 +02:00
dependency_editor.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
dependency_editor.h
directory_create_dialog.cpp
directory_create_dialog.h
doc_tools.cpp
Replace find
with contains/has
where applicable
2024-05-08 12:37:42 +02:00
doc_tools.h
Generate docs from GDExtensions using --gdextension-docs
with --doctool
2024-05-07 11:45:17 -05:00
editor_about.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_about.h
editor_asset_installer.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_audio_buses.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
editor_autoload_settings.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_autoload_settings.h
editor_build_profile.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_build_profile.h
editor_builders.py
SCons: Colorize warnings/errors during generation
2024-04-28 16:24:48 -05:00
editor_command_palette.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
editor_command_palette.h
editor_data.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
editor_data.h
editor_dock_manager.cpp
Merge pull request #91939 from AThousandShips/pressed_sname
2024-05-14 18:10:05 +02:00
editor_dock_manager.h
Allow setting editor dock tabs to icon only
2024-04-30 09:34:14 +08:00
editor_feature_profile.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_feature_profile.h
editor_file_system.cpp
Skip unnecessary updates to scene groups and scripts
2024-05-15 16:48:01 +02:00
editor_file_system.h
Skip unnecessary updates to scene groups and scripts
2024-05-15 16:48:01 +02:00
editor_folding.cpp
editor_folding.h
editor_help_search.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_help_search.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
editor_help.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_help.h
Editor: Fix categories and tooltips in TileSet
editor
2024-05-14 10:23:14 +03:00
editor_inspector.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_inspector.h
Editor: Fix categories and tooltips in TileSet
editor
2024-05-14 10:23:14 +03:00
editor_interface.cpp
editor_interface.h
editor_layouts_dialog.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
editor_layouts_dialog.h
editor_locale_dialog.cpp
editor_locale_dialog.h
editor_log.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_log.h
Add line limit to Editor Output Log
2024-05-02 13:28:59 +01:00
editor_native_shader_source_visualizer.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
editor_native_shader_source_visualizer.h
editor_node.cpp
Merge pull request #91930 from godotengine/revert-90608-editor/enable-plugin-after-adding
2024-05-15 20:21:32 +02:00
editor_node.h
Remove error messages caused by Save on Focus feature
2024-05-08 13:42:45 +03:00
editor_paths.cpp
editor_paths.h
editor_properties_array_dict.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_properties_array_dict.h
Add colored margin in Inspector for arrays and dictionaries.
2024-05-03 10:56:23 +02:00
editor_properties_vector.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_properties_vector.h
editor_properties.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_properties.h
Add colored margin in Inspector for arrays and dictionaries.
2024-05-03 10:56:23 +02:00
editor_property_name_processor.cpp
Replace find
with contains/has
where applicable
2024-05-08 12:37:42 +02:00
editor_property_name_processor.h
editor_quick_open.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
editor_quick_open.h
editor_resource_picker.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_resource_picker.h
Merge pull request #84443 from KoBeWi/cookies_for_EditorResourcePicker
2024-04-30 17:02:58 +02:00
editor_resource_preview.cpp
Add a way to invalidate preview cache
2024-04-26 16:57:45 +02:00
editor_resource_preview.h
Add a way to invalidate preview cache
2024-04-26 16:57:45 +02:00
editor_run_native.cpp
editor_run_native.h
editor_run.cpp
editor_run.h
editor_script.cpp
editor_script.h
editor_sectioned_inspector.cpp
[Core] Add case-insensitive String::containsn
2024-05-08 12:48:01 +02:00
editor_sectioned_inspector.h
editor_settings_dialog.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_settings_dialog.h
editor_settings.cpp
[Editor] Add editor setting to control "disable_embedded_bitmaps" property of the editor fonts.
2024-05-14 09:26:22 +03:00
editor_settings.h
editor_string_names.cpp
editor_string_names.h
editor_translation_parser.cpp
Reduce and prevent unnecessary random-access to List
2024-05-04 16:08:55 +02:00
editor_translation_parser.h
editor_translation.cpp
Improve string extraction of ETR POT file
2024-05-07 22:12:40 -03:00
editor_translation.h
Improve string extraction of ETR POT file
2024-05-07 22:12:40 -03:00
editor_undo_redo_manager.cpp
editor_undo_redo_manager.h
editor_vcs_interface.cpp
editor_vcs_interface.h
engine_update_label.cpp
Change update checker version source
2024-05-02 15:32:24 +02:00
engine_update_label.h
event_listener_line_edit.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
event_listener_line_edit.h
fbx_importer_manager.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
fbx_importer_manager.h
filesystem_dock.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
filesystem_dock.h
Merge pull request #91158 from Arnklit/show-in-filesystem-favorites
2024-04-26 11:08:47 +02:00
find_in_files.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
find_in_files.h
group_settings_editor.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
group_settings_editor.h
groups_editor.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
groups_editor.h
history_dock.cpp
history_dock.h
import_defaults_editor.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
import_defaults_editor.h
import_dock.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
import_dock.h
input_event_configuration_dialog.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
input_event_configuration_dialog.h
inspector_dock.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
inspector_dock.h
localization_editor.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
[Core] Add LocalVector::has
for convenience
2024-05-06 18:03:37 +02:00
node_dock.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
node_dock.h
pot_generator.cpp
Improve string extraction of ETR POT file
2024-05-07 22:12:40 -03:00
pot_generator.h
progress_dialog.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
progress_dialog.h
project_converter_3_to_4.cpp
project_converter_3_to_4.h
project_manager.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
project_manager.h
project_settings_editor.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
project_settings_editor.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
property_selector.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
property_selector.h
register_editor_types.cpp
register_editor_types.h
register_exporters.h
rename_dialog.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
rename_dialog.h
renames_map_3_to_4.cpp
renames_map_3_to_4.h
reparent_dialog.cpp
reparent_dialog.h
run_instances_dialog.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
run_instances_dialog.h
scene_create_dialog.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
scene_create_dialog.h
scene_tree_dock.cpp
Fix Control resizing wrongly after "change type" in editor
2024-05-14 21:51:35 +02:00
scene_tree_dock.h
script_create_dialog.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
script_create_dialog.h
SCsub
SCons: Generate all scripts natively
2024-05-07 15:30:45 -05:00
shader_create_dialog.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
shader_create_dialog.h
shader_globals_editor.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
shader_globals_editor.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
surface_upgrade_tool.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
surface_upgrade_tool.h
template_builders.py
window_wrapper.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
window_wrapper.h