godot/doc
Juan Linietsky 6055e4424a Redo of Message Queue
* Functionality moved to a base class CallQueue, which will be used for inter-thread communication within the scene.
* MessageQueue now uses growing pages, starts from a single 4k page.
* Limit still exists, but because its not allocated by default, it can be much higher.
2023-04-12 16:31:23 +02:00
..
classes Redo of Message Queue 2023-04-12 16:31:23 +02:00
tools
translations
class.xsd
Doxyfile
Makefile