godot/editor
2018-05-26 17:26:12 +02:00
..
collada
doc
fileserver
icons Up vector implementation and OrientedPathFollow. 2018-05-20 19:51:56 -03:00
import Fix updating mesh when reimporting 2018-05-22 19:58:28 +09:00
plugins Revert "Improve TileMap undo operations" 2018-05-25 13:00:28 +02:00
translations
animation_editor.cpp
animation_editor.h
array_property_edit.cpp
array_property_edit.h
code_editor.cpp
code_editor.h
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp
create_dialog.h
dependency_editor.cpp
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_audio_buses.cpp
editor_audio_buses.h
editor_autoload_settings.cpp Only add autoloads in editor if they have tool scripts 2018-05-22 13:26:13 -03:00
editor_autoload_settings.h Only add autoloads in editor if they have tool scripts 2018-05-22 13:26:13 -03:00
editor_data.cpp
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp
editor_export.h
editor_file_dialog.cpp
editor_file_dialog.h
editor_file_system.cpp
editor_file_system.h
editor_fonts.cpp
editor_fonts.h
editor_help.cpp
editor_help.h
editor_initialize_ssl.cpp
editor_initialize_ssl.h
editor_inspector.cpp Dictionary editing does the comeback to the inspector, fixes #19046 2018-05-19 16:10:19 -03:00
editor_inspector.h Dictionary editing does the comeback to the inspector, fixes #19046 2018-05-19 16:10:19 -03:00
editor_log.cpp
editor_log.h
editor_name_dialog.cpp
editor_name_dialog.h
editor_node.cpp Moved inspector functionality from EditorNode to InspectorDock. 2018-05-17 16:29:26 -05:00
editor_node.h Moved inspector functionality from EditorNode to InspectorDock. 2018-05-17 16:29:26 -05:00
editor_path.cpp
editor_path.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.cpp Moved inspector functionality from EditorNode to InspectorDock. 2018-05-17 16:29:26 -05:00
editor_plugin.h -Ability to open resources in the same window 2018-05-17 18:03:05 -03:00
editor_profiler.cpp
editor_profiler.h
editor_properties_array_dict.cpp Dictionary editing support in inspector 2018-05-19 17:57:44 -03:00
editor_properties_array_dict.h Dictionary editing support in inspector 2018-05-19 17:57:44 -03:00
editor_properties.cpp Merge pull request #19115 from firefly2442/cppcheck-defensive 2018-05-25 11:57:28 +02:00
editor_properties.h Dictionary editing does the comeback to the inspector, fixes #19046 2018-05-19 16:10:19 -03:00
editor_resource_preview.cpp
editor_resource_preview.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp
editor_run.h
editor_scale.cpp
editor_scale.h
editor_settings.cpp
editor_settings.h
editor_spin_slider.cpp
editor_spin_slider.h
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp light theme text editor behaviour 2018-05-18 20:45:38 +02:00
editor_themes.h
export_template_manager.cpp
export_template_manager.h
file_type_cache.cpp
file_type_cache.h
filesystem_dock.cpp Small tooltip changes. 2018-05-18 14:54:40 -03:00
filesystem_dock.h
find_in_files.cpp Fix potential bugs with Find in Files 2018-05-24 01:09:11 +02:00
find_in_files.h
groups_editor.cpp Small visual changes for some filter bars. 2018-05-17 21:50:14 -03:00
groups_editor.h
import_dock.cpp Make filename clipped on Import dock 2018-05-22 16:56:16 +09:00
import_dock.h
inspector_dock.cpp Small visual changes for some filter bars. 2018-05-17 21:50:14 -03:00
inspector_dock.h Moved inspector functionality from EditorNode to InspectorDock. 2018-05-17 16:29:26 -05:00
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
output_strings.cpp
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp
project_export.h
project_manager.cpp fixup project_manager and find_in_files for text_changed signal change. 2018-05-20 16:45:22 +01:00
project_manager.h
project_settings_editor.cpp
project_settings_editor.h
property_editor.cpp
property_editor.h
property_selector.cpp
property_selector.h
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp
quick_open.h
register_exporters.h
rename_dialog.cpp
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Instance scene at root by default 2018-05-26 14:09:07 +00:00
scene_tree_dock.h
scene_tree_editor.cpp
scene_tree_editor.h
script_create_dialog.cpp
script_create_dialog.h
script_editor_debugger.cpp Don't cut of long errors in debugger. 2018-05-26 13:52:16 +02:00
script_editor_debugger.h
SCsub
settings_config_dialog.cpp
settings_config_dialog.h
spatial_editor_gizmos.cpp
spatial_editor_gizmos.h