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This applies our existing style guide, and adds a new rule to that style guide for modular components such as platform ports and modules: Includes from the platform port or module should be included with relative paths (relative to the root folder of the modular component, e.g. `platform/linuxbsd/`), in their own section before Godot's "core" includes. The `api` and `export` subfolders also need to be handled as self-contained (and thus use relative paths for their "local" includes) as they are all compiled for each editor platform, without necessarily having the api/export matching platform folder in the include path. E.g. the Linux editor build will compile `platform/android/{api,export}/*.cpp` and those need to use relative includes for it to work.
165 lines
6.4 KiB
Plaintext
165 lines
6.4 KiB
Plaintext
/**************************************************************************/
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/* tts_ios.mm */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#import "tts_ios.h"
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@implementation TTS_IOS
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- (id)init {
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self = [super init];
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self->speaking = false;
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self->av_synth = [[AVSpeechSynthesizer alloc] init];
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[self->av_synth setDelegate:self];
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print_verbose("Text-to-Speech: AVSpeechSynthesizer initialized.");
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return self;
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}
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- (void)speechSynthesizer:(AVSpeechSynthesizer *)av_synth willSpeakRangeOfSpeechString:(NSRange)characterRange utterance:(AVSpeechUtterance *)utterance {
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NSString *string = [utterance speechString];
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// Convert from UTF-16 to UTF-32 position.
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int pos = 0;
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for (NSUInteger i = 0; i < MIN(characterRange.location, string.length); i++) {
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unichar c = [string characterAtIndex:i];
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if ((c & 0xfffffc00) == 0xd800) {
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i++;
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}
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pos++;
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}
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DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_BOUNDARY, ids[utterance], pos);
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}
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- (void)speechSynthesizer:(AVSpeechSynthesizer *)av_synth didCancelSpeechUtterance:(AVSpeechUtterance *)utterance {
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DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, ids[utterance]);
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ids.erase(utterance);
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speaking = false;
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[self update];
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}
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- (void)speechSynthesizer:(AVSpeechSynthesizer *)av_synth didFinishSpeechUtterance:(AVSpeechUtterance *)utterance {
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DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_ENDED, ids[utterance]);
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ids.erase(utterance);
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speaking = false;
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[self update];
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}
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- (void)update {
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if (!speaking && queue.size() > 0) {
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DisplayServer::TTSUtterance &message = queue.front()->get();
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AVSpeechUtterance *new_utterance = [[AVSpeechUtterance alloc] initWithString:[NSString stringWithUTF8String:message.text.utf8().get_data()]];
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[new_utterance setVoice:[AVSpeechSynthesisVoice voiceWithIdentifier:[NSString stringWithUTF8String:message.voice.utf8().get_data()]]];
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if (message.rate > 1.f) {
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[new_utterance setRate:Math::remap(message.rate, 1.f, 10.f, AVSpeechUtteranceDefaultSpeechRate, AVSpeechUtteranceMaximumSpeechRate)];
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} else if (message.rate < 1.f) {
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[new_utterance setRate:Math::remap(message.rate, 0.1f, 1.f, AVSpeechUtteranceMinimumSpeechRate, AVSpeechUtteranceDefaultSpeechRate)];
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}
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[new_utterance setPitchMultiplier:message.pitch];
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[new_utterance setVolume:(Math::remap(message.volume, 0.f, 100.f, 0.f, 1.f))];
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ids[new_utterance] = message.id;
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[av_synth speakUtterance:new_utterance];
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queue.pop_front();
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DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_STARTED, message.id);
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speaking = true;
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}
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}
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- (void)pauseSpeaking {
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[av_synth pauseSpeakingAtBoundary:AVSpeechBoundaryImmediate];
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}
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- (void)resumeSpeaking {
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[av_synth continueSpeaking];
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}
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- (void)stopSpeaking {
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for (DisplayServer::TTSUtterance &message : queue) {
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DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, message.id);
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}
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queue.clear();
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[av_synth stopSpeakingAtBoundary:AVSpeechBoundaryImmediate];
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speaking = false;
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}
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- (bool)isSpeaking {
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return speaking || (queue.size() > 0);
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}
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- (bool)isPaused {
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return [av_synth isPaused];
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}
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- (void)speak:(const String &)text voice:(const String &)voice volume:(int)volume pitch:(float)pitch rate:(float)rate utterance_id:(int)utterance_id interrupt:(bool)interrupt {
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if (interrupt) {
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[self stopSpeaking];
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}
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if (text.is_empty()) {
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DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, utterance_id);
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return;
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}
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DisplayServer::TTSUtterance message;
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message.text = text;
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message.voice = voice;
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message.volume = CLAMP(volume, 0, 100);
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message.pitch = CLAMP(pitch, 0.f, 2.f);
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message.rate = CLAMP(rate, 0.1f, 10.f);
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message.id = utterance_id;
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queue.push_back(message);
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if ([self isPaused]) {
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[self resumeSpeaking];
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} else {
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[self update];
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}
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}
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- (Array)getVoices {
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Array list;
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for (AVSpeechSynthesisVoice *voice in [AVSpeechSynthesisVoice speechVoices]) {
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NSString *voiceIdentifierString = [voice identifier];
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NSString *voiceLocaleIdentifier = [voice language];
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NSString *voiceName = [voice name];
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Dictionary voice_d;
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voice_d["name"] = String::utf8([voiceName UTF8String]);
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voice_d["id"] = String::utf8([voiceIdentifierString UTF8String]);
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voice_d["language"] = String::utf8([voiceLocaleIdentifier UTF8String]);
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list.push_back(voice_d);
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}
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return list;
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}
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@end
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