mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
6027cd0a1d
* Make sure shaders are named, to aid in debug in case of failure * SceneRenderRD was being wrongly initialized (virtual functions being called when derivative class not initialized). * Fixed some bugs resulting on the above being corrected. |
||
---|---|---|
.. | ||
render_forward_mobile.cpp | ||
render_forward_mobile.h | ||
scene_shader_forward_mobile.cpp | ||
scene_shader_forward_mobile.h | ||
SCsub |