godot/modules/gdscript
2020-07-10 13:56:54 +01:00
..
doc_classes Improve the preload and load descriptions 2020-06-28 20:51:46 +02:00
editor Add override keywords. 2020-07-10 13:56:54 +01:00
icons Fix missing module editor icons 2020-03-08 19:32:25 +02:00
language_server GDScript LSP: Fix wrong error checks added in #39385 2020-06-15 09:51:56 +02:00
config.py DocData: Skip unexposed classes 2020-04-20 12:51:10 +02:00
gdscript_compiler.cpp Merge pull request #38067 from ThakeeNathees/elif-error-line-fixed 2020-06-17 19:17:44 +02:00
gdscript_compiler.h Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
gdscript_editor.cpp Merge pull request #39315 from ThakeeNathees/ctrl-click-fix-for-subclasses 2020-06-16 09:26:15 +02:00
gdscript_function.cpp Actually set GDScript static reference 2020-05-29 11:01:48 -03:00
gdscript_function.h Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
gdscript_functions.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
gdscript_functions.h Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
gdscript_parser.cpp Fix: editor crash on super constructor called 2020-07-04 16:06:07 +05:30
gdscript_parser.h break, continue outside of a loop, match statement handled 2020-05-15 03:16:50 +05:30
gdscript_tokenizer.cpp Rename String bin_to_int64 to bin_to_int 2020-06-03 00:04:15 -04:00
gdscript_tokenizer.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
gdscript.cpp Include gdscript warning name in the warning message. 2020-07-06 07:22:34 -04:00
gdscript.h Add override keywords. 2020-07-10 13:56:54 +01:00
register_types.cpp Add override keywords. 2020-07-10 13:56:54 +01:00
register_types.h Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00