mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
3205a92ad8
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are sugar for `Vector<Type>`.
115 lines
4.3 KiB
C++
115 lines
4.3 KiB
C++
/*************************************************************************/
|
|
/* gdnative_library_editor_plugin.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef GDNATIVE_LIBRARY_EDITOR_PLUGIN_H
|
|
#define GDNATIVE_LIBRARY_EDITOR_PLUGIN_H
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
#include "editor/editor_node.h"
|
|
#include "gdnative.h"
|
|
|
|
class GDNativeLibraryEditor : public Control {
|
|
|
|
GDCLASS(GDNativeLibraryEditor, Control);
|
|
|
|
struct NativePlatformConfig {
|
|
String name;
|
|
String library_extension;
|
|
List<String> entries;
|
|
};
|
|
|
|
struct TargetConfig {
|
|
String library;
|
|
Array dependencies;
|
|
};
|
|
|
|
enum ItemButton {
|
|
BUTTON_SELECT_LIBRARY,
|
|
BUTTON_CLEAR_LIBRARY,
|
|
BUTTON_SELECT_DEPENDENCES,
|
|
BUTTON_CLEAR_DEPENDENCES,
|
|
BUTTON_ERASE_ENTRY,
|
|
BUTTON_MOVE_UP,
|
|
BUTTON_MOVE_DOWN,
|
|
};
|
|
|
|
Tree *tree;
|
|
MenuButton *filter;
|
|
EditorFileDialog *file_dialog;
|
|
ConfirmationDialog *new_architecture_dialog;
|
|
LineEdit *new_architecture_input;
|
|
Set<String> collapsed_items;
|
|
|
|
String showing_platform;
|
|
Ref<GDNativeLibrary> library;
|
|
Map<String, NativePlatformConfig> platforms;
|
|
Map<String, TargetConfig> entry_configs;
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
void _update_tree();
|
|
void _on_item_button(Object *item, int column, int id);
|
|
void _on_library_selected(const String &file);
|
|
void _on_dependencies_selected(const PackedStringArray &files);
|
|
void _on_filter_selected(int id);
|
|
void _on_item_collapsed(Object *p_item);
|
|
void _on_item_activated();
|
|
void _on_create_new_entry();
|
|
void _set_target_value(const String §ion, const String &target, Variant file);
|
|
void _erase_entry(const String &platform, const String &entry);
|
|
void _move_entry(const String &platform, const String &entry, int dir);
|
|
void _translate_to_config_file();
|
|
|
|
public:
|
|
void edit(Ref<GDNativeLibrary> p_library);
|
|
|
|
GDNativeLibraryEditor();
|
|
};
|
|
|
|
class GDNativeLibraryEditorPlugin : public EditorPlugin {
|
|
|
|
GDCLASS(GDNativeLibraryEditorPlugin, EditorPlugin);
|
|
|
|
GDNativeLibraryEditor *library_editor;
|
|
EditorNode *editor;
|
|
Button *button;
|
|
|
|
public:
|
|
virtual String get_name() const { return "GDNativeLibrary"; }
|
|
bool has_main_screen() const { return false; }
|
|
virtual void edit(Object *p_node);
|
|
virtual bool handles(Object *p_node) const;
|
|
virtual void make_visible(bool p_visible);
|
|
|
|
GDNativeLibraryEditorPlugin(EditorNode *p_node);
|
|
};
|
|
#endif
|
|
#endif // GDNATIVE_LIBRARY_EDITOR_PLUGIN_H
|