godot/modules/gdnative
Rémi Verschelde 5f11e15571
Merge pull request #37504 from qarmin/out_of_bound_cursor
Fix array out of bounds access caused by uninitialised variables
2020-04-02 13:07:55 +02:00
..
android Make file formatting comply with POSIX and Unix standards 2020-03-21 17:41:03 -04:00
arvr SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
doc_classes doc: Sync classref with StringName/Callable changes 2020-02-22 14:59:09 +01:00
gdnative Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
icons Fix missing module editor icons 2020-03-08 19:32:25 +02:00
include Update docs and bindings for new integer vector types 2020-02-25 15:27:29 +01:00
nativescript SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
net SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
pluginscript SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
videodecoder Merge pull request #37504 from qarmin/out_of_bound_cursor 2020-04-02 13:07:55 +02:00
config.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
gdnative_api.json
gdnative_builders.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
gdnative_library_editor_plugin.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
gdnative_library_editor_plugin.h
gdnative_library_singleton_editor.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
gdnative_library_singleton_editor.h
gdnative.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
gdnative.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
register_types.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
register_types.h Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00