mirror of
https://github.com/godotengine/godot.git
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200 lines
7.4 KiB
Python
200 lines
7.4 KiB
Python
import os
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import sys
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from methods import detect_darwin_sdk_path
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def is_active():
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return True
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def get_name():
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return "OSX"
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def can_build():
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if sys.platform == "darwin" or ("OSXCROSS_ROOT" in os.environ):
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return True
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return False
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def get_opts():
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from SCons.Variables import BoolVariable, EnumVariable
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return [
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("osxcross_sdk", "OSXCross SDK version", "darwin16"),
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("MACOS_SDK_PATH", "Path to the macOS SDK", ""),
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("VULKAN_SDK_PATH", "Path to the Vulkan SDK", ""),
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BoolVariable(
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"use_static_mvk",
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"Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables"
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" validation layers)",
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False,
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),
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EnumVariable("macports_clang", "Build using Clang from MacPorts", "no", ("no", "5.0", "devel")),
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BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True),
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BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
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BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False),
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BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN)", False),
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BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN)", False),
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]
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def get_flags():
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return []
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def configure(env):
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## Build type
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if env["target"] == "release":
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if env["optimize"] == "speed": # optimize for speed (default)
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env.Prepend(CCFLAGS=["-O3", "-fomit-frame-pointer", "-ftree-vectorize"])
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elif env["optimize"] == "size": # optimize for size
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env.Prepend(CCFLAGS=["-Os", "-ftree-vectorize"])
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if env["arch"] != "arm64":
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env.Prepend(CCFLAGS=["-msse2"])
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if env["debug_symbols"]:
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env.Prepend(CCFLAGS=["-g2"])
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elif env["target"] == "release_debug":
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if env["optimize"] == "speed": # optimize for speed (default)
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env.Prepend(CCFLAGS=["-O2"])
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elif env["optimize"] == "size": # optimize for size
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env.Prepend(CCFLAGS=["-Os"])
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env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
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if env["debug_symbols"]:
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env.Prepend(CCFLAGS=["-g2"])
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elif env["target"] == "debug":
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env.Prepend(CCFLAGS=["-g3"])
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env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
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env.Prepend(LINKFLAGS=["-Xlinker", "-no_deduplicate"])
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## Architecture
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# Mac OS X no longer runs on 32-bit since 10.7 which is unsupported since 2014
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# As such, we only support 64-bit
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env["bits"] = "64"
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## Compiler configuration
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# Save this in environment for use by other modules
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if "OSXCROSS_ROOT" in os.environ:
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env["osxcross"] = True
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if env["arch"] == "arm64":
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print("Building for macOS 10.15+, platform arm64.")
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env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15"])
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env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15"])
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else:
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print("Building for macOS 10.12+, platform x86-64.")
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env.Append(CCFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"])
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env.Append(LINKFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"])
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if not "osxcross" in env: # regular native build
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if env["macports_clang"] != "no":
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mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local")
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mpclangver = env["macports_clang"]
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env["CC"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang"
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env["CXX"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang++"
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env["AR"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ar"
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env["RANLIB"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ranlib"
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env["AS"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-as"
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env.Append(CPPDEFINES=["__MACPORTS__"]) # hack to fix libvpx MM256_BROADCASTSI128_SI256 define
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else:
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env["CC"] = "clang"
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env["CXX"] = "clang++"
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detect_darwin_sdk_path("osx", env)
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env.Append(CCFLAGS=["-isysroot", "$MACOS_SDK_PATH"])
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env.Append(LINKFLAGS=["-isysroot", "$MACOS_SDK_PATH"])
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else: # osxcross build
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root = os.environ.get("OSXCROSS_ROOT", 0)
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if env["arch"] == "arm64":
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basecmd = root + "/target/bin/arm64-apple-" + env["osxcross_sdk"] + "-"
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else:
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basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
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ccache_path = os.environ.get("CCACHE")
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if ccache_path is None:
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env["CC"] = basecmd + "cc"
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env["CXX"] = basecmd + "c++"
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else:
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# there aren't any ccache wrappers available for OS X cross-compile,
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# to enable caching we need to prepend the path to the ccache binary
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env["CC"] = ccache_path + " " + basecmd + "cc"
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env["CXX"] = ccache_path + " " + basecmd + "c++"
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env["AR"] = basecmd + "ar"
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env["RANLIB"] = basecmd + "ranlib"
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env["AS"] = basecmd + "as"
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env.Append(CPPDEFINES=["__MACPORTS__"]) # hack to fix libvpx MM256_BROADCASTSI128_SI256 define
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if env["use_ubsan"] or env["use_asan"] or env["use_tsan"]:
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env.extra_suffix += "s"
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if env["use_ubsan"]:
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env.Append(
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CCFLAGS=[
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"-fsanitize=undefined,shift,shift-exponent,integer-divide-by-zero,unreachable,vla-bound,null,return,signed-integer-overflow,bounds,float-divide-by-zero,float-cast-overflow,nonnull-attribute,returns-nonnull-attribute,bool,enum,vptr,pointer-overflow,builtin"
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]
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)
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env.Append(LINKFLAGS=["-fsanitize=undefined"])
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env.Append(CCFLAGS=["-fsanitize=nullability-return,nullability-arg,function,nullability-assign"])
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if env["use_asan"]:
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env.Append(CCFLAGS=["-fsanitize=address,pointer-subtract,pointer-compare"])
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env.Append(LINKFLAGS=["-fsanitize=address"])
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if env["use_tsan"]:
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env.Append(CCFLAGS=["-fsanitize=thread"])
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env.Append(LINKFLAGS=["-fsanitize=thread"])
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## Dependencies
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if env["builtin_libtheora"]:
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if env["arch"] != "arm64":
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env["x86_libtheora_opt_gcc"] = True
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## Flags
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env.Prepend(CPPPATH=["#platform/osx"])
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env.Append(CPPDEFINES=["OSX_ENABLED", "UNIX_ENABLED", "APPLE_STYLE_KEYS", "COREAUDIO_ENABLED", "COREMIDI_ENABLED"])
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env.Append(
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LINKFLAGS=[
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"-framework",
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"Cocoa",
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"-framework",
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"Carbon",
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"-framework",
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"AudioUnit",
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"-framework",
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"CoreAudio",
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"-framework",
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"CoreMIDI",
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"-framework",
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"IOKit",
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"-framework",
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"ForceFeedback",
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"-framework",
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"CoreVideo",
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"-framework",
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"AVFoundation",
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"-framework",
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"CoreMedia",
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]
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)
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env.Append(LIBS=["pthread", "z"])
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env.Append(CPPDEFINES=["VULKAN_ENABLED"])
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env.Append(LINKFLAGS=["-framework", "Metal", "-framework", "QuartzCore", "-framework", "IOSurface"])
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if env["use_static_mvk"]:
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env.Append(LINKFLAGS=["-L$VULKAN_SDK_PATH/MoltenVK/MoltenVK.xcframework/macos-arm64_x86_64/", "-lMoltenVK"])
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env["builtin_vulkan"] = False
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elif not env["builtin_vulkan"]:
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env.Append(LIBS=["vulkan"])
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# env.Append(CPPDEFINES=['GLES_ENABLED', 'OPENGL_ENABLED'])
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